Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
COOLsTORYbRO36
Fenrir
Level 57
God Stats
6W - 7L
1,303 SR
Queue Stats
404W - 438L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
M1N1P1GB4C0N
Baron Samedi
Level 68
God Stats
20W - 14L
1,551 SR
Queue Stats
286W - 328L
1,405 Elo+
Solo
Sobek
Sobek
Sol Bulwark
Sobek
Level 63
God Stats
47W - 29L
1,553 SR
Queue Stats
197W - 168L
1,494 Elo+
Solo
Terra
Terra
ewww21_2
Terra
Level 117
God Stats
12W - 10L
1,436 SR
Queue Stats
1,061W - 1,062L
1,412 Elo+
Solo
Team Averages
Level 91
1,469 SR
1,450 Elo+

VS

Team Averages
Level 88
1,488 SR
1,464 Elo+
Jing Wei
Jing Wei
ArticStorm22
Jing Wei
Level 66
God Stats
6W - 5L
1,719 SR
Queue Stats
342W - 329L
1,474 Elo+
Solo
Hel
Hel
Lachito25
Hel
Level 87
God Stats
1W - 2L
1,714 SR
Queue Stats
418W - 456L
1,466 Elo+
Solo
Athena
Athena
NutriEmerick
Athena
Level 80
God Stats
1W - 3L
1,556 SR
Queue Stats
47W - 46L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
anjani300
Cu Chulainn
Level 101
God Stats
2W - 4L
1,175 SR
Queue Stats
192W - 167L
1,471 Elo+
Solo
Thanatos
Thanatos
pinhopc
Thanatos
Level 106
God Stats
8W - 15L
1,274 SR
Queue Stats
453W - 456L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
11 / 0 / 10
12,359
589
11,745
13,441
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
14 / 3 / 9
12,597
600
19,323
17,640
10,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
M1N1P1GB4C0N
Baron Samedi
18
8 / 3 / 20
12,430
592
26,064
19,850
10,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 17
11,634
554
10,662
22,982
29,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
ewww21_2
Terra
17
4 / 0 / 5
11,333
540
7,112
15,540
19,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArticStorm22
Jing Wei
17
2 / 6 / 1
10,501
500
5,058
12,641
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 11 / 1
8,411
401
6,430
16,700
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 10 / 3
8,131
387
6,745
22,476
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
anjani300
Cu Chulainn
15
1 / 5 / 2
9,451
450
18,632
22,267
22,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
pinhopc
Thanatos
14
1 / 12 / 3
8,664
413
10,595
17,837
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
18
44
Kills
8
8
Deaths
44
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
0
10
16
L
Jing Wei
ArticStorm22
Jing Wei
2
6
1
0.42
W
14
3
9
6.17
L
3
11
1
0.32
W
Baron Samedi
M1N1P1GB4C0N
Baron Samedi
8
3
20
6
L
Athena
1
10
3
0.25
W
7
2
17
7.75
L
Cu Chulainn
anjani300
Cu Chulainn
1
5
2
0.4
W
Terra
ewww21_2
Terra
4
0
5
6.5
L
Thanatos
pinhopc
Thanatos
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,906
Damage
47,460
89,453
Taken
91,921
76,176
Mitigated
55,259
41,305
Healing
27,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,745
5,431
0
4,681
13,441
6,034
2,371
1,996
11,445
0
78,622
L
Jing Wei
ArticStorm22
Jing Wei
5,058
3,710
0
2,942
12,641
4,393
2,834
5,264
7,377
0
55,047
W
19,323
5,415
0
2,962
17,640
10,834
955
2,182
15,234
0
73,325
L
6,430
1,736
3,384
4,885
16,700
6,376
563
9,172
7,528
31,758
0
W
Baron Samedi
M1N1P1GB4C0N
Baron Samedi
26,064
1,978
4,389
10,010
19,850
10,784
2,123
6,545
13,164
77,500
0
L
Athena
6,745
1,864
0
2,697
22,476
12,981
0
13,426
9,050
29,476
0
W
10,662
532
0
8,201
22,982
29,147
1,375
3,945
18,812
30,434
0
L
Cu Chulainn
anjani300
Cu Chulainn
18,632
2,500
0
5,564
22,267
22,695
276
9,671
12,596
7,957
60,799
W
Terra
ewww21_2
Terra
7,112
1,383
2,130
8,932
15,540
19,377
1,748
1,647
13,519
54,366
0
L
Thanatos
pinhopc
Thanatos
10,595
3,460
0
8,271
17,837
8,814
0
6,305
11,532
0
44,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,353
Gold Earned
45,158
421
Minions Killed
416
0
Camps Cleared
0
2,072,195
Distance Traveled
1,856,725
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,359
589
105
5
0
407,882
1
L
Jing Wei
10,501
500
109
5
0
341,380
4
W
Fenrir
12,597
600
85
4
0
445,186
3
L
Hel
8,411
401
68
3
0
340,137
1
W
Baron Samedi
12,430
592
92
4
0
396,170
2
L
Athena
8,131
387
55
3
0
404,906
8
W
Sobek
11,634
554
33
2
0
435,770
6
L
Cu Chulainn
9,451
450
118
6
0
403,808
3
W
Terra
11,333
540
106
5
0
387,187
5
L
Thanatos
8,664
413
66
3
0
366,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role