Player Matchup

Susano
Susano
Gold I
Alaxendor
Susano
Gold I
Level 149
God Stats
8W - 11L
1,485 SR
Queue Stats
434W - 416L
1,574 MMR
Solo
Cupid
Cupid
Gold III
Gwained
Cupid
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Magity
Ganesha
Bronze III
Level 158
God Stats
1W - 1L
1,732 SR
Queue Stats
43W - 42L
1,541 MMR
Party 3
Anhur
Anhur
Bronze III
Shelkators
Anhur
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,559 MMR
Solo
Scylla
Scylla
Silver I
éllyssà
Scylla
Silver I
Level 155
God Stats
12W - 8L
1,698 SR
Queue Stats
142W - 142L
1,579 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,583 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,600 SR
1,508 MMR
Ymir
Ymir
Gold III
CEOofCoronavirus
Ymir
Gold III
Level 159
God Stats
5W - 3L
1,531 SR
Queue Stats
155W - 144L
1,555 MMR
Solo
Kali
Kali
Gold V
Henisir
Kali
Gold V
Level 128
God Stats
8W - 8L
1,625 SR
Queue Stats
294W - 295L
1,404 MMR
Party 1
Rama
Rama
Platinum V
IchBinBenno
Rama
Platinum V
Level 86
God Stats
12W - 10L
1,634 SR
Queue Stats
389W - 366L
1,699 MMR
Party 1
Osiris
Osiris
Gold V
KileraxCz
Osiris
Gold V
Level 128
God Stats
5W - 3L
1,713 SR
Queue Stats
45W - 47L
1,384 MMR
Party 2
Janus
Janus
Platinum IV
ProstateChecker
Janus
Platinum IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alaxendor
Susano
14
6 / 3 / 2
8,386
599
7,387
9,193
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Gwained
Cupid
9
1 / 2 / 0
6,308
451
3,311
4,898
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Magity
Ganesha
11
0 / 1 / 3
6,938
496
3,064
7,572
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
10
0 / 6 / 1
5,886
420
4,265
8,495
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
éllyssà
Scylla
15
2 / 2 / 3
8,726
623
6,284
5,130
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TsukuyomiSetCthulhuPersephoneDanzaburou

VS

Bans
Cu ChulainnTyrGebApolloYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,205
515
2,724
8,113
4,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Henisir
Kali
14
2 / 2 / 3
8,349
596
2,293
9,551
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 1 / 1
9,383
670
8,325
8,584
2,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
KileraxCz
Osiris
14
3 / 2 / 0
8,317
594
5,426
9,671
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 3 / 3
8,062
576
4,243
5,869
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
14
14
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
Alaxendor
Susano
6
3
2
2.33
W
1
1
7
4.5
L
Cupid
Gwained
Cupid
1
2
0
0.5
W
Kali
Henisir
Kali
2
2
3
1.75
W
7
1
1
7.5
W
Osiris
KileraxCz
Osiris
3
2
0
1.5
L
Ganesha
Magity
Ganesha
0
1
3
1.5
W
1
3
3
0.83
L
Anhur
0
6
1
0.08
L
Scylla
éllyssà
Scylla
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
23,011
35,288
Taken
41,788
13,579
Mitigated
20,057
9,257
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Alaxendor
Susano
7,387
3,025
0
3,840
9,193
3,218
0
1,996
7,061
0
44,973
W
2,724
374
306
1,994
8,113
4,630
0
1,909
6,190
25,749
0
L
Cupid
Gwained
Cupid
3,311
1,901
0
1,619
4,898
2,447
0
0
4,898
0
24,140
W
Kali
Henisir
Kali
2,293
839
0
2,633
9,551
5,383
0
2,100
7,358
0
53,847
W
8,325
6,547
0
4,244
8,584
2,297
872
3,325
5,127
0
58,351
W
Osiris
KileraxCz
Osiris
5,426
1,476
0
5,575
9,671
6,070
2,338
311
9,360
0
43,885
L
Ganesha
Magity
Ganesha
3,064
110
0
1,820
7,572
4,167
0
1,867
5,633
21,327
0
W
4,243
509
0
412
5,869
1,677
904
1,330
4,405
54,065
0
L
Anhur
4,265
1,349
0
1,281
8,495
2,213
0
1,088
7,407
0
22,861
L
Scylla
éllyssà
Scylla
6,284
537
0
697
5,130
1,534
0
1,758
3,322
60,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
41,316
320
Minions Killed
450
0
Camps Cleared
0
1,201,969
Distance Traveled
1,361,156
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,386
599
82
6
0
294,436
5
W
Ymir
7,205
515
36
3
0
277,613
4
L
Cupid
6,308
451
46
3
0
133,604
3
W
Kali
8,349
596
97
7
0
305,487
1
W
Rama
9,383
670
114
8
0
230,512
4
W
Osiris
8,317
594
87
6
0
271,317
5
L
Ganesha
6,938
496
9
1
0
269,691
7
W
Janus
8,062
576
116
8
0
276,227
2
L
Anhur
5,886
420
47
3
0
225,849
2
L
Scylla
8,726
623
136
10
0
278,389
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role