Player Matchup

Ah Puch
Ah Puch
Andr3w285
Ah Puch
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 231L
1,432 Elo+
Party 4
Set
Set
H0NCH0-_-R60LLA
Set
Level 65
God Stats
1W - 1L
1,317 SR
Queue Stats
43W - 42L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
RubberDucky330
Danzaburou
Level 121
God Stats
10W - 9L
1,157 SR
Queue Stats
373W - 333L
1,450 Elo+
Party 4
Ra
Ra
YNW_Death
Ra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 40L
1,502 Elo+
Party 3
Vulcan
Vulcan
xR3NEGAD3x
Vulcan
Level 156
God Stats
12W - 8L
1,491 SR
Queue Stats
504W - 468L
1,422 Elo+
Party 4
Team Averages
Level 124
1,393 SR
1,443 Elo+

VS

Team Averages
Level 107
1,500 SR
1,489 Elo+
Agni
Agni
 
Agni
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CaptainCrazzy5
Kuzenbo
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 73L
1,491 Elo+
Party 1
Rama
Rama
Puresweet
Rama
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SkaiiBlu
Amaterasu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 120L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Andr3w285
Ah Puch
18
9 / 3 / 10
11,262
866
19,359
14,213
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 4
7,674
590
951
4,646
1,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
RubberDucky330
Danzaburou
20
8 / 1 / 10
11,856
912
19,769
14,259
6,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 13
10,185
783
12,225
14,334
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
xR3NEGAD3x
Vulcan
19
4 / 2 / 13
10,919
840
12,359
11,508
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 6 / 3
10,099
777
6,994
11,513
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
17
2 / 3 / 8
9,353
719
16,797
10,814
5,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
2 / 4 / 9
8,947
688
9,997
16,152
18,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
14
0 / 4 / 7
7,895
607
6,106
10,250
3,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
SkaiiBlu
Amaterasu
14
2 / 6 / 7
8,248
634
8,768
19,970
14,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
23
Kills
12
12
Deaths
23
50
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
6
3
1.25
L
Yemoja
 
Yemoja
2
3
8
2
W
Ah Puch
Andr3w285
Ah Puch
9
3
10
4.67
L
2
4
9
1.63
W
0
3
4
0.67
L
Rama
0
4
7
0.88
W
Danzaburou
RubberDucky330
Danzaburou
8
1
10
13
L
Amaterasu
SkaiiBlu
Amaterasu
2
6
7
0.92
W
2
3
13
2.83
W
Vulcan
xR3NEGAD3x
Vulcan
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,663
Damage
48,662
58,960
Taken
68,699
26,378
Mitigated
46,104
35,860
Healing
26,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,994
545
0
1,063
11,513
4,159
0
9,086
2,081
19,777
0
L
Yemoja
 
Yemoja
16,797
1,097
7,545
3,003
10,814
5,801
0
7,341
3,191
39,989
0
W
Ah Puch
Andr3w285
Ah Puch
19,359
1,026
2,570
3,834
14,213
6,304
745
7,053
7,076
34,129
0
L
9,997
2,642
873
1,929
16,152
18,209
0
9,074
6,868
18,198
0
W
951
336
318
159
4,646
1,582
0
2,726
1,826
0
3,545
L
Rama
6,106
2,931
2,389
1,504
10,250
3,420
116
5,324
4,718
0
21,418
W
Danzaburou
RubberDucky330
Danzaburou
19,769
7,191
1,638
4,859
14,259
6,740
3,048
8,674
5,435
0
36,405
L
Amaterasu
SkaiiBlu
Amaterasu
8,768
2,279
1,633
6,267
19,970
14,515
0
11,664
7,898
0
12,378
W
12,225
514
11,027
7,156
14,334
6,448
370
8,152
6,010
32,436
0
W
Vulcan
xR3NEGAD3x
Vulcan
12,359
4,172
2,003
2,296
11,508
5,304
1,337
6,569
4,825
34,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,896
Gold Earned
44,542
175
Minions Killed
154
0
Camps Cleared
0
1,039,541
Distance Traveled
1,125,780
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,099
777
41
3
0
184,342
0
L
Yemoja
9,353
719
47
4
0
224,631
0
W
Ah Puch
11,262
866
31
2
0
228,672
5
L
Kuzenbo
8,947
688
15
1
0
256,604
0
W
Set
7,674
590
2
0
0
96,942
0
L
Rama
7,895
607
43
3
0
214,982
3
W
Danzaburou
11,856
912
38
3
0
221,242
2
L
Amaterasu
8,248
634
8
1
0
245,221
1
W
Ra
10,185
783
57
4
0
246,022
0
W
Vulcan
10,919
840
47
4
0
246,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role