Player Matchup

Cabrakan
Cabrakan
Gold I
Crossbot
Cabrakan
Gold I
Level 155
God Stats
1W - 6L
1,500 SR
Queue Stats
180W - 150L
1,855 MMR
Solo
King Arthur
King Arthur
Platinum V
FranconavCR
King Arthur
Platinum V
Level 129
God Stats
16W - 19L
1,500 SR
Queue Stats
507W - 496L
1,857 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Garbo Man2803
Danzaburou
Platinum I
Level 157
God Stats
9W - 4L
1,898 SR
Queue Stats
39W - 34L
2,014 MMR
Party 1
Kali
Kali
Platinum III
Gaspar_03op
Kali
Platinum III
Level 132
God Stats
2W - 3L
1,781 SR
Queue Stats
284W - 269L
1,855 MMR
Solo
Nu Wa
Nu Wa
Gold II
XGN cutter94
Nu Wa
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,677 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,636 SR
1,851 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,663 SR
1,853 MMR
Cerberus
Cerberus
Platinum V
DeltaXPhantom47
Cerberus
Platinum V
Level 128
God Stats
9W - 6L
1,866 SR
Queue Stats
49W - 50L
1,781 MMR
Party 3
Artio
Artio
Platinum II
OwnZaabdin513
Artio
Platinum II
Level 157
God Stats
1W - 1L
1,308 SR
Queue Stats
157W - 149L
1,842 MMR
Solo
Apollo
Apollo
Gold I
Peěp
Apollo
Gold I
Level 62
God Stats
7W - 1L
1,721 SR
Queue Stats
112W - 77L
1,864 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
UKoolaidria
Baba Yaga
Gold I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 19L
1,860 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum II
WeaponEy3z
Ao Kuang
Platinum II
Level 160
God Stats
13W - 5L
1,919 SR
Queue Stats
284W - 265L
1,917 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crossbot
Cabrakan
9
2 / 3 / 0
5,453
545
3,758
7,385
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
FranconavCR
King Arthur
8
1 / 1 / 1
4,669
467
2,335
9,006
6,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Garbo Man2803
Danzaburou
8
0 / 5 / 1
4,958
496
3,002
6,808
1,404
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,364
536
2,221
8,069
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,338
534
3,842
5,054
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetAphroditeCu ChulainnNemesisPersephone

VS

Bans
CthulhuKumbhakarnaJanusKuzenboScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 1 / 6
6,146
615
4,340
6,837
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 1
5,948
595
4,613
6,594
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Peěp
Apollo
12
7 / 1 / 1
7,098
710
6,918
6,079
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
UKoolaidria
Baba Yaga
10
1 / 1 / 4
5,827
583
5,384
3,830
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
WeaponEy3z
Ao Kuang
11
4 / 0 / 1
6,507
651
3,751
5,011
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Crossbot
Cabrakan
2
3
0
0.67
W
Cerberus
2
1
6
5
L
King Arthur
FranconavCR
King Arthur
1
1
1
1.5
L
Danzaburou
Garbo Man2803
Danzaburou
0
5
1
0.1
L
1
3
1
0.5
W
0
1
1
0.5
W
Apollo
Peěp
Apollo
7
1
1
7.5
W
Baba Yaga
UKoolaidria
Baba Yaga
1
1
4
3
W
Ao Kuang
WeaponEy3z
Ao Kuang
4
0
1
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,158
Damage
25,006
36,322
Taken
28,351
16,238
Mitigated
11,606
10,148
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Crossbot
Cabrakan
3,758
602
0
1,172
7,385
4,613
0
4,306
2,855
21,470
0
W
Cerberus
4,340
205
0
2,302
6,837
3,792
0
1,500
5,237
21,641
0
L
King Arthur
FranconavCR
King Arthur
2,335
373
0
2,496
9,006
6,107
0
5,829
2,873
0
12,165
L
Danzaburou
Garbo Man2803
Danzaburou
3,002
958
0
1,287
6,808
1,404
0
626
6,182
0
26,267
L
2,221
1,205
0
3,436
8,069
2,553
0
2,903
5,094
0
22,257
W
4,613
365
164
2,837
6,594
3,382
0
2,645
3,917
26,490
0
W
Apollo
Peěp
Apollo
6,918
3,818
0
3,615
6,079
1,635
910
335
5,726
0
41,726
W
Baba Yaga
UKoolaidria
Baba Yaga
5,384
136
0
1,626
3,830
1,283
0
1,642
2,076
31,416
0
W
Ao Kuang
WeaponEy3z
Ao Kuang
3,751
849
0
1,864
5,011
1,514
0
1,150
3,795
38,931
0
L
3,842
639
0
1,757
5,054
1,561
7
3,476
1,230
33,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
31,526
229
Minions Killed
326
0
Camps Cleared
0
992,351
Distance Traveled
1,021,295
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,453
545
36
4
0
195,054
3
W
Cerberus
6,146
615
30
3
0
208,827
0
L
King Arthur
4,669
467
21
2
0
208,379
1
L
Danzaburou
4,958
496
45
5
0
182,794
2
L
Kali
5,364
536
59
6
0
216,946
4
W
Artio
5,948
595
64
6
0
186,654
1
W
Apollo
7,098
710
84
8
0
191,450
2
W
Baba Yaga
5,827
583
69
7
0
210,258
3
W
Ao Kuang
6,507
651
79
8
0
224,106
3
L
Nu Wa
5,338
534
68
7
0
189,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role