Player Matchup

Zhong Kui
Zhong Kui
BabyFijii
Zhong Kui
Level 11
God Stats
1W - 0L
1,390 SR
Queue Stats
6W - 5L
1,564 Elo+
Solo
Ares
Ares
Every1NeedsaMike
Ares
Level 25
God Stats
35W - 9L
1,932 SR
Queue Stats
88W - 66L
1,915 Elo+
Party 2
Arachne
Arachne
erictereo
Arachne
Level 159
God Stats
32W - 16L
1,718 SR
Queue Stats
450W - 512L
1,690 Elo+
Party 2
Team Averages
Level 65
1,680 SR
1,723 Elo+

VS

Team Averages
Level 37
1,529 SR
1,608 Elo+
Cernunnos
Cernunnos
HolyWolfo
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,628 Elo+
Party 1
Anubis
Anubis
TNR_Squash
Anubis
Level 28
God Stats
18W - 15L
1,588 SR
Queue Stats
73W - 68L
1,567 Elo+
Solo
Cthulhu
Cthulhu
VoodooYou77
Cthulhu
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 60L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BabyFijii
Zhong Kui
18
11 / 4 / 8
14,326
682
28,002
27,551
23,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 13
13,788
657
10,647
26,012
28,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
erictereo
Arachne
19
9 / 4 / 12
14,502
691
21,364
33,818
25,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HolyWolfo
Cernunnos
18
3 / 4 / 8
13,665
651
28,143
24,651
9,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
TNR_Squash
Anubis
18
8 / 11 / 3
16,077
766
25,348
26,302
15,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
VoodooYou77
Cthulhu
16
2 / 7 / 8
12,907
615
13,341
18,877
18,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
22
Kills
13
13
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BabyFijii
Zhong Kui
11
4
8
3.75
W
2
5
13
1.7
L
Cernunnos
HolyWolfo
Cernunnos
3
4
8
1.75
L
Anubis
TNR_Squash
Anubis
8
11
3
0.86
L
Cthulhu
VoodooYou77
Cthulhu
2
7
8
0.86
W
Arachne
erictereo
Arachne
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,013
Damage
66,832
87,381
Taken
69,830
77,695
Mitigated
44,072
32,194
Healing
27,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BabyFijii
Zhong Kui
28,002
544
504
11,056
27,551
23,339
1,467
12,044
15,507
98,936
0
W
10,647
376
0
2,984
26,012
28,905
343
12,514
13,498
28,674
0
L
Cernunnos
HolyWolfo
Cernunnos
28,143
15,135
0
13,215
24,651
9,836
2,303
12,556
12,095
0
89,376
L
Anubis
TNR_Squash
Anubis
25,348
1,555
204
11,272
26,302
15,285
266
16,124
10,178
88,818
0
L
Cthulhu
VoodooYou77
Cthulhu
13,341
547
1,646
1,274
18,877
18,951
245
10,362
8,515
38,704
0
W
Arachne
erictereo
Arachne
21,364
17,015
0
17,650
33,818
25,451
1,456
14,349
19,469
0
67,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
42,649
214
Minions Killed
302
0
Camps Cleared
0
1,045,755
Distance Traveled
913,089
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,326
682
118
6
0
327,382
0
W
Ares
13,788
657
24
1
0
318,783
1
L
Cernunnos
13,665
651
150
7
0
292,714
5
L
Anubis
16,077
766
97
5
0
267,681
3
L
Cthulhu
12,907
615
55
3
0
352,694
0
W
Arachne
14,502
691
72
3
0
399,590
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role