Player Matchup

Anubis
Anubis
SPAWN OF REAPER
Anubis
Level 68
God Stats
15W - 25L
1,479 SR
Queue Stats
1,222W - 1,618L
1,264 Elo+
Party 3
Cthulhu
Cthulhu
jeremyp180
Cthulhu
Level 59
God Stats
31W - 38L
1,329 SR
Queue Stats
422W - 476L
1,341 Elo+
Party 1
Anhur
Anhur
jeremyperdue
Anhur
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 290L
1,238 Elo+
Party 1
Da Ji
Da Ji
majorripcord
Da Ji
Level 20
God Stats
1W - 3L
1,345 SR
Queue Stats
123W - 187L
1,214 Elo+
Party 3
Bellona
Bellona
queen-bnp
Bellona
Level 32
God Stats
7W - 7L
1,229 SR
Queue Stats
197W - 244L
1,288 Elo+
Party 1
Team Averages
Level 42
1,376 SR
1,269 Elo+

VS

Team Averages
Level 63
1,559 SR
1,392 Elo+
King Arthur
King Arthur
DRAGONIOD101
King Arthur
Level 83
God Stats
113W - 102L
1,519 SR
Queue Stats
348W - 390L
1,360 Elo+
Party 2
Apollo
Apollo
Furno 0125
Apollo
Level 49
God Stats
28W - 27L
1,500 SR
Queue Stats
296W - 331L
1,045 Elo+
Solo
Ra
Ra
MissAcute
Ra
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
355W - 432L
1,447 Elo+
Party 2
Ymir
Ymir
MrCrazies
Ymir
Level 67
God Stats
160W - 116L
1,776 SR
Queue Stats
726W - 770L
1,520 Elo+
Party 2
Artio
Artio
Shadow23561
Artio
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 27L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,774
434
3,558
7,839
4,062
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
jeremyp180
Cthulhu
7
0 / 4 / 0
4,680
425
6,149
8,291
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
4,232
385
2,306
4,796
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 4 / 0
4,229
384
894
4,720
2,341
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
queen-bnp
Bellona
8
0 / 8 / 0
4,659
424
4,066
9,881
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAGONIOD101
King Arthur
13
8 / 0 / 2
7,620
693
8,415
9,348
4,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Furno 0125
Apollo
9
4 / 0 / 1
5,719
520
4,964
5,108
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
7 / 0 / 0
7,502
682
5,254
5,040
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
4 / 0 / 4
7,172
652
2,687
6,445
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 5
5,660
515
2,723
5,676
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
23
24
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DRAGONIOD101
King Arthur
8
0
2
9
W
Apollo
Furno 0125
Apollo
4
0
1
4.5
W
7
0
0
7
W
Ymir
4
0
4
6
L
0
5
0
0
W
0
0
5
2.5
L
Cthulhu
jeremyp180
Cthulhu
0
4
0
0
L
0
3
0
0
L
0
4
0
0
L
Bellona
queen-bnp
Bellona
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,973
Damage
24,043
35,527
Taken
31,617
17,510
Mitigated
13,492
7,388
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DRAGONIOD101
King Arthur
8,415
1,012
0
3,368
9,348
4,324
386
619
8,385
0
41,759
W
Apollo
Furno 0125
Apollo
4,964
3,474
0
1,846
5,108
1,611
541
2,720
2,388
0
28,895
W
5,254
746
153
1,450
5,040
1,599
672
2,908
2,107
43,105
0
W
Ymir
2,687
898
207
392
6,445
2,705
240
1,167
5,278
43,903
0
L
3,558
71
0
2,060
7,839
4,062
0
5,098
2,417
22,757
0
W
2,723
102
608
2,447
5,676
3,253
0
2,293
3,383
8,157
0
L
Cthulhu
jeremyp180
Cthulhu
6,149
675
0
2,807
8,291
3,227
0
2,813
5,478
20,449
0
L
2,306
1,344
0
1,134
4,796
1,099
0
1,319
3,477
0
9,191
L
894
279
0
0
4,720
2,341
0
602
4,078
0
14,248
L
Bellona
queen-bnp
Bellona
4,066
1,844
0
1,387
9,881
6,781
64
452
9,413
0
15,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,574
Gold Earned
33,673
143
Minions Killed
333
0
Camps Cleared
0
927,574
Distance Traveled
1,047,437
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,620
693
95
9
0
220,108
0
W
Apollo
5,719
520
52
5
0
182,827
3
W
Ra
7,502
682
89
8
0
213,414
1
W
Ymir
7,172
652
85
8
0
202,762
0
L
Anubis
4,774
434
37
3
0
169,518
1
W
Artio
5,660
515
12
1
0
228,326
0
L
Cthulhu
4,680
425
25
2
0
191,004
1
L
Anhur
4,232
385
23
2
0
178,239
0
L
Da Ji
4,229
384
32
3
0
194,075
0
L
Bellona
4,659
424
26
2
0
194,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role