Player Matchup

Ravana
Ravana
Artof5tealthx
Ravana
Level 29
God Stats
15W - 3L
1,907 SR
Queue Stats
79W - 61L
1,631 Elo+
Party 1
Izanami
Izanami
Klenzy69
Izanami
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 70L
1,576 Elo+
Solo
Scylla
Scylla
frostboundDif
Scylla
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
51W - 45L
1,861 Elo+
Solo
Hercules
Hercules
mynameismoist
Hercules
Level 28
God Stats
3W - 2L
1,713 SR
Queue Stats
87W - 66L
1,702 Elo+
Solo
Kukulkan
Kukulkan
xtimxthextankx
Kukulkan
Level 18
God Stats
15W - 14L
1,616 SR
Queue Stats
27W - 34L
1,530 Elo+
Party 1
Team Averages
Level 23
1,647 SR
1,660 Elo+

VS

Team Averages
Level 22
1,506 SR
1,717 Elo+
Ne Zha
Ne Zha
Bertimaeus
Ne Zha
Level 29
God Stats
7W - 6L
1,663 SR
Queue Stats
37W - 35L
1,522 Elo+
Solo
Scylla
Scylla
Check Me Cuh
Scylla
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 2L
1,941 Elo+
Solo
Bellona
Bellona
Yakeez
Bellona
Level 20
God Stats
1W - 4L
1,187 SR
Queue Stats
146W - 146L
1,600 Elo+
Solo
Anubis
Anubis
boboblue1942
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 77L
1,805 Elo+
Party 2
Chronos
Chronos
itzjailman
Chronos
Level 28
God Stats
30W - 23L
1,679 SR
Queue Stats
157W - 105L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 5
4,902
613
2,489
3,250
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Klenzy69
Izanami
9
1 / 0 / 3
5,239
655
3,440
4,603
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 1
5,569
696
3,942
3,470
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
mynameismoist
Hercules
8
3 / 0 / 2
5,278
660
2,430
4,693
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
8
2 / 2 / 1
4,911
614
1,174
2,984
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bertimaeus
Ne Zha
7
3 / 3 / 1
4,636
580
3,055
4,267
953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
1
0 / 0 / 0
1,503
188
0
0
0
Bellona
Yakeez
Bellona
7
1 / 3 / 2
4,606
576
2,043
6,483
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
8
0 / 3 / 2
4,504
563
2,200
4,425
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
itzjailman
Chronos
8
0 / 1 / 0
4,301
538
2,659
3,627
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
4
4
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Ne Zha
Bertimaeus
Ne Zha
3
3
1
1.17
L
Scylla
0
0
0
0
W
Izanami
Klenzy69
Izanami
1
0
3
2.5
L
Bellona
Yakeez
Bellona
1
3
2
0.67
L
Anubis
0
3
2
0.33
W
3
1
1
3.5
L
Chronos
itzjailman
Chronos
0
1
0
0
W
Hercules
mynameismoist
Hercules
3
0
2
4
W
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,475
Damage
9,957
19,000
Taken
18,802
5,628
Mitigated
7,309
8,617
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,489
503
0
1,494
3,250
836
0
751
2,499
0
17,540
L
Ne Zha
Bertimaeus
Ne Zha
3,055
1,375
72
758
4,267
953
0
383
3,884
0
12,696
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Klenzy69
Izanami
3,440
2,340
0
2,737
4,603
1,224
154
1,567
3,036
0
31,418
L
Bellona
Yakeez
Bellona
2,043
783
0
1,180
6,483
3,883
0
3,751
2,541
0
18,871
L
Anubis
2,200
97
0
1,211
4,425
1,843
0
791
3,634
23,993
0
W
3,942
761
0
1,539
3,470
797
0
0
3,470
29,739
0
L
Chronos
itzjailman
Chronos
2,659
357
0
1,074
3,627
630
0
0
3,627
20,694
0
W
Hercules
mynameismoist
Hercules
2,430
755
0
1,860
4,693
1,956
0
2,008
2,685
0
13,423
W
Kukulkan
1,174
584
123
864
2,984
815
768
533
2,451
22,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,899
Gold Earned
19,550
249
Minions Killed
165
0
Camps Cleared
0
759,581
Distance Traveled
613,672
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,902
613
44
6
0
148,357
3
L
Ne Zha
4,636
580
25
3
0
163,375
0
L
Scylla
1,503
188
0
0
0
0
0
W
Izanami
5,239
655
70
9
0
141,520
2
L
Bellona
4,606
576
45
6
0
145,402
3
L
Anubis
4,504
563
49
6
0
143,178
1
W
Scylla
5,569
696
67
8
0
146,160
3
L
Chronos
4,301
538
46
6
0
161,717
3
W
Hercules
5,278
660
21
3
0
183,144
1
W
Kukulkan
4,911
614
47
6
0
140,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role