Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Spyker19
Hou Yi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 190L
1,535 Elo+
Party 2
Ra
Ra
TwistedEndeavors
Ra
Level 121
God Stats
156W - 131L
1,551 SR
Queue Stats
1,346W - 1,301L
1,529 Elo+
Party 3
Cthulhu
Cthulhu
Valron626
Cthulhu
Level 16
God Stats
7W - 6L
1,866 SR
Queue Stats
16W - 17L
1,479 Elo+
Party 3
Sol
Sol
derochka
Sol
Level 38
God Stats
3W - 6L
1,319 SR
Queue Stats
170W - 162L
1,484 Elo+
Party 2
Team Averages
Level 49
1,547 SR
1,505 Elo+

VS

Team Averages
Level 57
1,532 SR
1,633 Elo+
Mercury
Mercury
ChildishBoi15
Mercury
Level 46
God Stats
2W - 2L
1,078 SR
Queue Stats
26W - 32L
1,362 Elo+
Solo
Ares
Ares
SloppyPickle13
Ares
Level 104
God Stats
9W - 5L
1,555 SR
Queue Stats
104W - 105L
1,690 Elo+
Party 1
Cthulhu
Cthulhu
jetsfan6025
Cthulhu
Level 42
God Stats
30W - 32L
1,647 SR
Queue Stats
69W - 89L
1,732 Elo+
Party 1
Zhong Kui
Zhong Kui
mced104
Zhong Kui
Level 76
God Stats
1W - 1L
1,878 SR
Queue Stats
25W - 29L
1,671 Elo+
Party 1
Neith
Neith
timtank123
Neith
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 3 / 3
6,422
494
2,848
7,955
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Spyker19
Hou Yi
11
3 / 3 / 0
6,043
465
6,653
7,254
2,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 0
6,467
497
5,766
9,364
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Valron626
Cthulhu
9
0 / 4 / 0
5,294
407
1,752
7,895
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 1
6,827
525
1,853
5,832
1,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
4 / 1 / 3
7,510
578
2,022
8,736
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 0 / 3
7,815
601
6,196
7,214
4,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
jetsfan6025
Cthulhu
12
4 / 2 / 1
6,860
528
6,527
7,849
2,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
mced104
Zhong Kui
13
4 / 0 / 3
7,965
613
6,341
5,820
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
0 / 1 / 3
5,893
453
3,146
5,957
1,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
3
0.5
W
Mercury
4
1
3
5.5
W
4
0
3
5.5
L
Hou Yi
Spyker19
Hou Yi
3
3
0
1
L
1
4
0
0.25
L
Cthulhu
Valron626
Cthulhu
0
4
0
0
L
0
2
1
0.25
W
Cthulhu
jetsfan6025
Cthulhu
4
2
1
2.25
W
Zhong Kui
mced104
Zhong Kui
4
0
3
5.5
W
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,872
Damage
24,232
38,300
Taken
35,576
18,788
Mitigated
15,693
8,924
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,848
339
0
1,515
7,955
6,287
0
2,131
5,824
12,944
0
W
Mercury
2,022
518
0
4,857
8,736
2,987
0
1,844
6,892
0
36,177
W
6,196
220
0
961
7,214
4,535
84
4,154
2,785
40,012
0
L
Hou Yi
Spyker19
Hou Yi
6,653
2,984
0
1,340
7,254
2,396
0
3,853
3,401
0
37,377
L
5,766
273
578
2,535
9,364
3,290
92
5,667
3,697
39,431
0
L
Cthulhu
Valron626
Cthulhu
1,752
324
133
1,154
7,895
4,864
189
4,368
3,527
15,519
0
L
1,853
481
0
1,669
5,832
1,951
0
3,045
2,787
37,860
0
W
Cthulhu
jetsfan6025
Cthulhu
6,527
44
569
2,008
7,849
2,838
267
1,622
6,227
37,475
0
W
Zhong Kui
mced104
Zhong Kui
6,341
402
0
3,222
5,820
3,704
696
1,564
4,256
40,560
0
W
Neith
3,146
1,429
0
1,487
5,957
1,629
365
2,760
3,197
0
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
36,043
270
Minions Killed
333
0
Camps Cleared
0
1,155,513
Distance Traveled
1,288,138
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,422
494
19
1
0
239,841
3
W
Mercury
7,510
578
71
5
0
296,455
3
W
Ares
7,815
601
78
6
0
219,323
2
L
Hou Yi
6,043
465
73
6
0
231,117
1
L
Ra
6,467
497
81
6
0
268,778
2
L
Cthulhu
5,294
407
23
2
0
160,167
0
L
Sol
6,827
525
74
6
0
255,610
4
W
Cthulhu
6,860
528
65
5
0
271,349
1
W
Zhong Kui
7,965
613
79
6
0
263,209
0
W
Neith
5,893
453
40
3
0
237,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role