Player Matchup

Xbalanque
Xbalanque
GutturalSlam710
Xbalanque
Level 36
God Stats
83W - 110L
1,423 SR
Queue Stats
412W - 535L
1,398 Elo+
Party 2
Bellona
Bellona
HMBAG
Bellona
Level 28
God Stats
20W - 19L
1,634 SR
Queue Stats
645W - 808L
1,402 Elo+
Party 2
Apollo
Apollo
Yerths
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 147L
1,451 Elo+
Party 2
Kali
Kali
captaindoody77
Kali
Level 44
God Stats
7W - 9L
1,490 SR
Queue Stats
290W - 420L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
grimance309
Cthulhu
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 204L
1,242 Elo+
Party 2
Team Averages
Level 38
1,509 SR
1,378 Elo+

VS

Team Averages
Level 39
1,428 SR
1,435 Elo+
Agni
Agni
II-_-Saucy-_-II
Agni
Level 35
God Stats
7W - 8L
1,551 SR
Queue Stats
90W - 115L
1,538 Elo+
Solo
Da Ji
Da Ji
UBEROMEGAMAN
Da Ji
Level 29
God Stats
7W - 10L
1,359 SR
Queue Stats
27W - 28L
1,357 Elo+
Party 1
Heimdallr
Heimdallr
chaosruler9000
Heimdallr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 93L
1,374 Elo+
Party 1
Artio
Artio
deathbomber108
Artio
Level 29
God Stats
5W - 5L
1,228 SR
Queue Stats
168W - 164L
1,506 Elo+
Party 1
Hades
Hades
lisow333
Hades
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
150W - 142L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GutturalSlam710
Xbalanque
16
7 / 5 / 0
10,811
541
12,122
21,870
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
HMBAG
Bellona
18
1 / 3 / 0
10,590
530
10,971
16,365
14,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Yerths
Apollo
11
1 / 7 / 0
7,404
370
6,002
12,014
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 2
8,266
413
4,783
19,762
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
grimance309
Cthulhu
12
4 / 7 / 0
8,222
411
11,341
20,881
11,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 3
10,628
531
13,147
13,787
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 3 / 5
9,729
486
7,964
12,238
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
chaosruler9000
Heimdallr
15
9 / 2 / 7
10,363
518
18,514
15,930
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 3 / 9
10,483
524
7,641
20,335
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
lisow333
Hades
18
4 / 1 / 1
11,034
552
15,249
17,651
19,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
13
Kills
27
28
Deaths
14
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
GutturalSlam710
Xbalanque
7
5
0
1.4
L
Bellona
HMBAG
Bellona
1
3
0
0.33
W
2
5
3
0.7
W
6
3
5
2.83
L
Apollo
Yerths
Apollo
1
7
0
0.14
L
0
6
2
0.17
W
Heimdallr
chaosruler9000
Heimdallr
9
2
7
6.25
W
6
3
9
3.5
L
Cthulhu
grimance309
Cthulhu
4
7
0
0.57
W
Hades
lisow333
Hades
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,219
Damage
62,515
90,892
Taken
79,941
45,455
Mitigated
57,613
28,910
Healing
32,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
GutturalSlam710
Xbalanque
12,122
5,999
0
11,089
21,870
8,588
1,662
12,754
9,116
0
69,074
L
Bellona
HMBAG
Bellona
10,971
5,380
0
2,742
16,365
14,038
1,232
11,305
5,060
159
74,041
W
13,147
319
456
3,230
13,787
5,151
626
0
13,787
72,940
0
W
7,964
1,400
0
4,024
12,238
5,192
129
405
11,833
0
48,470
L
Apollo
Yerths
Apollo
6,002
3,610
0
2,953
12,014
3,903
0
2,781
9,233
0
23,094
L
4,783
2,396
0
8,410
19,762
7,130
0
4,051
15,707
0
59,938
W
Heimdallr
chaosruler9000
Heimdallr
18,514
7,992
0
4,326
15,930
6,354
1,702
3,942
11,988
0
58,942
W
7,641
1,763
1,516
8,100
20,335
21,779
710
6,947
13,388
25,700
0
L
Cthulhu
grimance309
Cthulhu
11,341
1,343
153
3,563
20,881
11,796
0
5,146
15,735
37,133
0
W
Hades
lisow333
Hades
15,249
4,571
20
10,988
17,651
19,137
1,138
177
17,474
74,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
52,237
478
Minions Killed
413
0
Camps Cleared
0
1,756,219
Distance Traveled
1,811,637
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,811
541
139
7
0
320,036
2
L
Bellona
10,590
530
142
7
0
362,991
5
W
Agni
10,628
531
123
6
0
392,119
3
W
Da Ji
9,729
486
70
4
0
395,357
0
L
Apollo
7,404
370
39
2
0
220,161
1
L
Kali
8,266
413
99
5
0
411,655
2
W
Heimdallr
10,363
518
85
4
0
380,735
0
W
Artio
10,483
524
25
1
0
378,883
2
L
Cthulhu
8,222
411
59
3
0
441,376
1
W
Hades
11,034
552
110
6
0
264,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role