Player Matchup

Yemoja
Yemoja
FireEnt666
Yemoja
Level 28
God Stats
0W - 1L
1,437 SR
Queue Stats
6W - 15L
1,239 Elo+
Solo
Zeus
Zeus
SouloSamuraii
Zeus
Level 10
God Stats
0W - 2L
1,325 SR
Queue Stats
55W - 101L
1,041 Elo+
Solo
Chaac
Chaac
TheCosead13
Chaac
Level 14
God Stats
1W - 4L
1,374 SR
Queue Stats
8W - 11L
1,325 Elo+
Solo
Team Averages
Level 17
1,379 SR
1,202 Elo+

VS

Team Averages
Level 20
1,438 SR
1,251 Elo+
Sol
Sol
Childish0
Sol
Level 22
God Stats
10W - 13L
1,314 SR
Queue Stats
44W - 66L
1,191 Elo+
Party 1
Olorun
Olorun
ChildishDaKid
Olorun
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 49L
1,063 Elo+
Party 1
Loki
Loki
S_Milfhunter
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FireEnt666
Yemoja
17
5 / 2 / 9
13,130
625
12,577
18,239
21,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 9 / 5
11,874
565
7,204
16,191
6,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 1 / 4
12,807
610
16,959
16,031
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
12,971
618
21,854
23,620
7,993
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 7 / 7
12,301
586
1,869
15,432
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
9 / 3 / 3
14,076
670
12,747
14,016
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
15
Kills
12
12
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
W
0
7
7
0.5
L
Yemoja
FireEnt666
Yemoja
5
2
9
4.75
W
9
3
3
3.5
L
1
9
5
0.39
L
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
36,470
50,461
Taken
53,068
41,853
Mitigated
19,492
15,254
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,854
8,579
119
8,502
23,620
7,993
2,348
7,963
15,317
72,987
0
W
1,869
1,116
141
2,715
15,432
6,467
266
6,180
9,002
10,073
0
L
Yemoja
FireEnt666
Yemoja
12,577
3,178
4,304
1,609
18,239
21,062
942
10,407
7,832
42,469
0
W
12,747
3,325
0
0
14,016
5,032
1,266
5,654
8,189
0
58,689
L
7,204
1,469
0
1,850
16,191
6,889
0
6,352
9,839
44,047
0
L
16,959
4,924
0
7,491
16,031
13,902
1,266
6,983
9,048
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
39,348
149
Minions Killed
146
0
Camps Cleared
0
875,957
Distance Traveled
929,836
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,971
618
77
4
0
307,900
1
W
Olorun
12,301
586
18
1
0
259,989
0
L
Yemoja
13,130
625
39
2
0
328,781
0
W
Loki
14,076
670
51
2
0
361,947
0
L
Zeus
11,874
565
79
4
0
298,111
5
L
Chaac
12,807
610
31
1
0
249,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role