Player Matchup

Izanami
Izanami
Auiui
Izanami
Level 31
God Stats
38W - 92L
1,386 SR
Queue Stats
41W - 115L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
acebrekker
Nu Wa
Level 51
God Stats
54W - 75L
1,286 SR
Queue Stats
98W - 212L
1,263 Elo+
Party 1
Kali
Kali
fear_imaginary
Kali
Level 24
God Stats
1W - 8L
1,316 SR
Queue Stats
354W - 488L
1,376 Elo+
Party 1
Thanatos
Thanatos
kellzyaba
Thanatos
Level 26
God Stats
3W - 16L
1,468 SR
Queue Stats
372W - 589L
1,257 Elo+
Party 1
Cthulhu
Cthulhu
krakamakafo
Cthulhu
Level 16
God Stats
10W - 6L
1,748 SR
Queue Stats
20W - 35L
1,320 Elo+
Party 1
Team Averages
Level 30
1,441 SR
1,310 Elo+

VS

Team Averages
Level 16
1,428 SR
1,308 Elo+
Cerberus
Cerberus
About9Rats
Cerberus
Level 16
God Stats
2W - 1L
1,414 SR
Queue Stats
23W - 35L
1,329 Elo+
Solo
Rama
Rama
Cr4yten
Rama
Level 16
God Stats
2W - 0L
1,711 SR
Queue Stats
7W - 7L
1,434 Elo+
Party 2
Neith
Neith
Morterius
Neith
Level 26
God Stats
1W - 2L
1,418 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 2
Chernobog
Chernobog
RaCdAr
Chernobog
Level 18
God Stats
15W - 16L
1,315 SR
Queue Stats
74W - 62L
1,300 Elo+
Solo
Susano
Susano
Wadiczek
Susano
Level 3
God Stats
1W - 2L
1,284 SR
Queue Stats
5W - 5L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Auiui
Izanami
18
4 / 8 / 13
11,654
1,059
24,036
23,896
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
17
5 / 8 / 9
11,627
1,057
15,394
16,855
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 11 / 13
10,549
959
8,101
20,001
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
kellzyaba
Thanatos
17
5 / 8 / 9
11,601
1,055
10,141
19,611
7,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
krakamakafo
Cthulhu
17
5 / 12 / 9
11,599
1,054
17,194
31,923
39,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

39

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
About9Rats
Cerberus
20
8 / 5 / 34
14,404
1,309
20,166
23,447
25,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
Cr4yten
Rama
19
7 / 6 / 26
12,566
1,142
21,478
15,239
6,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Morterius
Neith
20
12 / 0 / 27
14,384
1,308
32,212
16,731
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
RaCdAr
Chernobog
20
19 / 4 / 20
15,072
1,370
21,804
17,095
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Wadiczek
Susano
16
1 / 5 / 14
9,897
900
7,078
8,162
3,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
168
20
Kills
47
47
Deaths
20
53
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Cerberus
About9Rats
Cerberus
8
5
34
5
L
Izanami
Auiui
Izanami
4
8
13
1.31
W
Rama
Cr4yten
Rama
7
6
26
3.33
W
Neith
Morterius
Neith
12
0
27
25.5
W
Chernobog
RaCdAr
Chernobog
19
4
20
7.25
W
Susano
Wadiczek
Susano
1
5
14
1.6
L
Nu Wa
5
8
9
1.19
L
1
11
13
0.68
L
Thanatos
kellzyaba
Thanatos
5
8
9
1.19
L
Cthulhu
krakamakafo
Cthulhu
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,866
Damage
102,738
112,286
Taken
80,674
68,724
Mitigated
48,765
13,737
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
About9Rats
Cerberus
20,166
2,085
1,419
5,894
23,447
25,452
0
6,686
16,386
32,042
0
L
Izanami
Auiui
Izanami
24,036
16,193
0
4,072
23,896
8,233
0
3,024
20,872
0
47,562
W
Rama
Cr4yten
Rama
21,478
16,199
0
0
15,239
6,378
0
6,510
8,696
0
38,575
W
Neith
Morterius
Neith
32,212
19,212
0
9,781
16,731
6,823
0
6,823
9,708
0
69,611
W
Chernobog
RaCdAr
Chernobog
21,804
14,738
0
5,012
17,095
6,956
0
7,608
9,337
0
53,741
W
Susano
Wadiczek
Susano
7,078
1,198
0
0
8,162
3,156
0
4,153
3,959
0
20,131
L
Nu Wa
15,394
3,989
312
1,709
16,855
5,208
0
5,044
11,811
40,435
0
L
8,101
2,674
0
1,108
20,001
7,538
0
2,473
17,528
0
17,280
L
Thanatos
kellzyaba
Thanatos
10,141
3,394
0
5,733
19,611
7,873
0
4,800
14,811
0
27,101
L
Cthulhu
krakamakafo
Cthulhu
17,194
1,040
273
530
31,923
39,872
0
4,825
27,098
35,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,030
Gold Earned
66,323
185
Minions Killed
245
3
Camps Cleared
5
994,677
Distance Traveled
915,961
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,404
1,309
40
4
0
191,430
0
L
Izanami
11,654
1,059
49
4
2
201,570
0
W
Rama
12,566
1,142
45
4
0
184,493
0
W
Neith
14,384
1,308
76
7
2
182,318
0
W
Chernobog
15,072
1,370
63
6
2
197,894
1
W
Susano
9,897
900
21
2
1
159,826
0
L
Nu Wa
11,627
1,057
46
4
1
162,032
0
L
Kali
10,549
959
20
2
0
195,948
1
L
Thanatos
11,601
1,055
29
3
0
236,184
0
L
Cthulhu
11,599
1,054
41
4
0
198,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role