Player Matchup

Ganesha
Ganesha
DarkZidane
Ganesha
Level 7
God Stats
3W - 2L
1,562 SR
Queue Stats
10W - 11L
1,447 Elo+
Party 2
Chronos
Chronos
Lostdragon13
Chronos
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,652 Elo+
Party 2
Nemesis
Nemesis
MirageEdge
Nemesis
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
116W - 90L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tvord
Ah Muzen Cab
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,712 Elo+
Solo
Sun Wukong
Sun Wukong
thebatzel
Sun Wukong
Level 27
God Stats
44W - 26L
1,605 SR
Queue Stats
123W - 87L
1,637 Elo+
Party 2
Team Averages
Level 48
1,533 SR
1,588 Elo+

VS

Team Averages
Level 62
1,635 SR
1,613 Elo+
Chang'e
Chang'e
ChaacThunderCawk
Chang'e
Level 16
God Stats
5W - 1L
1,870 SR
Queue Stats
5W - 2L
1,817 Elo+
Party 3
Bastet
Bastet
CharlyVK
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Longtibau
Nu Wa
Level 69
God Stats
24W - 10L
1,805 SR
Queue Stats
61W - 33L
1,786 Elo+
Party 3
Ymir
Ymir
Trymmski
Ymir
Level 129
God Stats
9W - 12L
1,500 SR
Queue Stats
436W - 394L
1,467 Elo+
Solo
Hou Yi
Hou Yi
black-patera
Hou Yi
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
146W - 141L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarkZidane
Ganesha
13
0 / 4 / 8
9,076
454
5,476
12,519
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Lostdragon13
Chronos
18
6 / 1 / 6
11,666
583
12,394
10,761
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
MirageEdge
Nemesis
19
12 / 0 / 7
12,334
617
12,678
13,421
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Tvord
Ah Muzen Cab
14
2 / 6 / 4
8,697
435
6,015
13,989
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
thebatzel
Sun Wukong
16
4 / 2 / 6
10,316
516
11,420
15,523
10,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
9,813
491
7,929
15,157
9,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
CharlyVK
Bastet
14
1 / 6 / 3
8,703
435
5,850
15,302
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Longtibau
Nu Wa
15
2 / 5 / 3
9,601
480
9,509
8,678
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
3 / 3 / 3
8,239
412
6,091
9,260
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
17
4 / 4 / 3
10,416
521
12,164
18,971
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
24
Kills
13
13
Deaths
24
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Bastet
CharlyVK
Bastet
1
6
3
0.42
W
Ganesha
DarkZidane
Ganesha
0
4
8
1
L
Nu Wa
Longtibau
Nu Wa
2
5
3
0.7
W
Chronos
Lostdragon13
Chronos
6
1
6
9
W
Nemesis
MirageEdge
Nemesis
12
0
7
15.5
L
Ymir
3
3
3
1.5
W
Ah Muzen Cab
Tvord
Ah Muzen Cab
2
6
4
0.67
L
Hou Yi
4
4
3
1.38
W
Sun Wukong
thebatzel
Sun Wukong
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
41,543
66,213
Taken
67,368
36,415
Mitigated
28,243
23,944
Healing
23,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,929
806
477
7,402
15,157
9,355
0
1,757
13,308
56,769
0
L
Bastet
CharlyVK
Bastet
5,850
1,974
0
4,346
15,302
4,855
0
3,009
12,165
0
51,593
W
Ganesha
DarkZidane
Ganesha
5,476
967
0
1,930
12,519
9,634
287
4,736
7,587
23,252
0
L
Nu Wa
Longtibau
Nu Wa
9,509
1,614
0
250
8,678
2,333
476
2,734
5,750
58,829
0
W
Chronos
Lostdragon13
Chronos
12,394
3,776
0
2,635
10,761
4,607
2,305
2,216
8,359
82,027
0
W
Nemesis
MirageEdge
Nemesis
12,678
5,932
0
7,092
13,421
7,765
904
3,367
9,930
0
93,600
L
Ymir
6,091
2,474
0
2,585
9,260
5,201
0
4,542
4,694
13,372
0
W
Ah Muzen Cab
Tvord
Ah Muzen Cab
6,015
1,771
0
5,107
13,989
4,198
1,777
5,755
8,084
0
36,473
L
Hou Yi
12,164
5,956
0
8,156
18,971
6,499
1,349
5,344
13,581
0
80,791
W
Sun Wukong
thebatzel
Sun Wukong
11,420
2,220
0
7,180
15,523
10,211
220
6,677
8,724
0
59,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,089
Gold Earned
46,772
492
Minions Killed
515
0
Camps Cleared
0
2,100,845
Distance Traveled
1,685,279
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,813
491
117
6
0
318,705
3
L
Bastet
8,703
435
98
5
0
445,928
3
W
Ganesha
9,076
454
10
1
0
400,914
4
L
Nu Wa
9,601
480
111
6
0
359,386
9
W
Chronos
11,666
583
177
9
0
405,211
3
W
Nemesis
12,334
617
132
7
0
530,589
2
L
Ymir
8,239
412
27
1
0
229,942
0
W
Ah Muzen Cab
8,697
435
75
4
0
399,898
5
L
Hou Yi
10,416
521
162
8
0
331,318
4
W
Sun Wukong
10,316
516
98
5
0
364,233
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role