Player Matchup

Ra
Ra
KermieBean
Ra
Level 81
God Stats
8W - 9L
1,280 SR
Queue Stats
395W - 382L
1,419 Elo+
Party 2
Aphrodite
Aphrodite
Monikahhh
Aphrodite
Level 85
God Stats
180W - 106L
1,675 SR
Queue Stats
869W - 848L
1,491 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SaftigesKorn
Cu Chulainn
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 242L
1,518 Elo+
Solo
Artemis
Artemis
joannebot
Artemis
Level 62
God Stats
3W - 1L
1,679 SR
Queue Stats
29W - 29L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
xerama
Erlang Shen
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 71L
1,394 Elo+
Solo
Team Averages
Level 72
1,527 SR
1,461 Elo+

VS

Team Averages
Level 93
1,378 SR
1,498 Elo+
Eset
Eset
Khalifa93
Eset
Level 122
God Stats
1W - 3L
1,150 SR
Queue Stats
635W - 616L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rampageoni
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,526 Elo+
Solo
Osiris
Osiris
Willman6696
Osiris
Level 89
God Stats
8W - 11L
1,088 SR
Queue Stats
375W - 341L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
izbezumljen
Aphrodite
Level 59
God Stats
20W - 23L
1,560 SR
Queue Stats
84W - 113L
1,366 Elo+
Solo
Nemesis
Nemesis
xyOlaf
Nemesis
Level 69
God Stats
23W - 17L
1,592 SR
Queue Stats
417W - 428L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 8
13,189
528
14,832
20,202
8,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Monikahhh
Aphrodite
16
1 / 5 / 14
11,596
464
8,890
20,514
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
SaftigesKorn
Cu Chulainn
20
8 / 6 / 10
14,075
563
20,472
25,293
27,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
joannebot
Artemis
20
7 / 5 / 8
12,825
513
18,278
21,702
8,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
xerama
Erlang Shen
20
9 / 4 / 8
13,710
548
19,110
23,626
14,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
4 / 4 / 13
12,415
497
15,382
15,962
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Rampageoni
Ah Muzen Cab
18
5 / 7 / 5
12,439
498
23,999
21,488
9,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
20
12 / 6 / 6
13,517
541
18,585
29,787
25,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
izbezumljen
Aphrodite
17
3 / 8 / 9
11,154
446
9,536
20,151
18,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xyOlaf
Nemesis
18
6 / 4 / 11
11,992
480
12,060
21,545
9,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
74
29
Kills
30
30
Deaths
29
48
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
10
8
0.8
L
Eset
4
4
13
2.63
W
Aphrodite
Monikahhh
Aphrodite
1
5
14
1.6
L
Ah Muzen Cab
Rampageoni
Ah Muzen Cab
5
7
5
1.07
W
Cu Chulainn
SaftigesKorn
Cu Chulainn
8
6
10
2.17
L
Osiris
12
6
6
2.5
L
Aphrodite
izbezumljen
Aphrodite
3
8
9
0.94
W
Artemis
joannebot
Artemis
7
5
8
2.2
W
Erlang Shen
xerama
Erlang Shen
9
4
8
3.25
L
Nemesis
xyOlaf
Nemesis
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,582
Damage
79,562
111,337
Taken
108,933
79,335
Mitigated
68,483
45,420
Healing
36,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,832
1,253
3,133
5,106
20,202
8,984
1,280
5,858
14,106
87,057
0
L
Eset
15,382
812
1,519
1,821
15,962
6,411
248
4,215
11,647
87,590
0
W
Aphrodite
Monikahhh
Aphrodite
8,890
556
9,164
11,273
20,514
18,733
1,501
4,974
15,408
42,879
0
L
Ah Muzen Cab
Rampageoni
Ah Muzen Cab
23,999
9,388
0
2,852
21,488
9,243
1,122
6,570
14,843
0
98,625
W
Cu Chulainn
SaftigesKorn
Cu Chulainn
20,472
4,489
0
5,726
25,293
27,941
1,563
5,247
19,792
14,358
67,270
L
Osiris
18,585
9,219
0
11,959
29,787
25,226
36
4,305
24,862
575
77,789
L
Aphrodite
izbezumljen
Aphrodite
9,536
1,192
5,430
8,816
20,151
18,016
0
4,861
15,240
42,287
0
W
Artemis
joannebot
Artemis
18,278
10,120
0
5,536
21,702
8,751
5,876
2,227
19,423
0
67,252
W
Erlang Shen
xerama
Erlang Shen
19,110
11,967
0
5,482
23,626
14,926
1,900
6,052
16,146
0
113,158
L
Nemesis
xyOlaf
Nemesis
12,060
4,780
0
3,607
21,545
9,587
0
6,956
14,489
0
84,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,395
Gold Earned
61,517
623
Minions Killed
603
0
Camps Cleared
0
2,138,773
Distance Traveled
2,183,297
3
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,189
528
157
6
0
426,724
2
L
Eset
12,415
497
159
6
0
444,927
8
W
Aphrodite
11,596
464
79
3
0
446,147
0
L
Ah Muzen Cab
12,439
498
161
6
0
355,278
5
W
Cu Chulainn
14,075
563
139
6
0
402,624
0
L
Osiris
13,517
541
103
4
0
430,722
3
L
Aphrodite
11,154
446
46
2
0
402,596
9
W
Artemis
12,825
513
110
4
0
389,391
0
W
Erlang Shen
13,710
548
138
6
0
473,887
1
L
Nemesis
11,992
480
134
5
0
549,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role