Player Matchup

Ganesha
Ganesha
CR0S6IE
Ganesha
Level 13
God Stats
0W - 2L
1,207 SR
Queue Stats
5W - 20L
1,172 Elo+
Party 1
Olorun
Olorun
CROS6IE
Olorun
Level 19
God Stats
25W - 44L
1,336 SR
Queue Stats
25W - 49L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
CreepyCrawly187
Danzaburou
Level 24
God Stats
34W - 36L
1,465 SR
Queue Stats
102W - 105L
1,351 Elo+
Party 1
Thanatos
Thanatos
Virgil_Instinct
Thanatos
Level 7
God Stats
3W - 9L
1,381 SR
Queue Stats
43W - 53L
1,339 Elo+
Solo
Ymir
Ymir
colster511
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,301 Elo+
Party 1
Team Averages
Level 16
1,378 SR
1,288 Elo+

VS

Team Averages
Level 21
1,521 SR
1,457 Elo+
Fenrir
Fenrir
FranzKK7
Fenrir
Level 22
God Stats
157W - 130L
1,512 SR
Queue Stats
168W - 152L
1,427 Elo+
Solo
Anubis
Anubis
HamsterLordP
Anubis
Level 26
God Stats
4W - 1L
1,867 SR
Queue Stats
100W - 104L
1,504 Elo+
Solo
Neith
Neith
RyanMakhoul
Neith
Level 22
God Stats
24W - 20L
1,460 SR
Queue Stats
29W - 25L
1,482 Elo+
Solo
Ra
Ra
cray-z_bunny777
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Artemis
Artemis
danilamilla
Artemis
Level 29
God Stats
4W - 2L
1,265 SR
Queue Stats
35W - 40L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CR0S6IE
Ganesha
14
0 / 1 / 1
9,010
901
2,671
7,464
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
CROS6IE
Olorun
16
3 / 6 / 3
10,263
1,026
8,365
14,251
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
CreepyCrawly187
Danzaburou
14
2 / 8 / 2
9,315
932
7,560
12,831
4,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
15
7 / 8 / 2
10,932
1,093
6,911
14,022
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 10 / 5
10,306
1,031
4,703
23,683
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

107

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FranzKK7
Fenrir
17
15 / 0 / 5
12,166
1,217
12,110
3,652
1,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
17
4 / 2 / 16
10,677
1,068
6,480
7,634
3,312
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
2 / 3 / 23
10,806
1,081
16,150
9,520
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 13
9,967
997
6,950
6,351
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
danilamilla
Artemis
18
9 / 5 / 15
11,502
1,150
18,302
7,297
2,955
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
105
13
Kills
33
33
Deaths
13
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CR0S6IE
Ganesha
0
1
1
0.5
L
Olorun
CROS6IE
Olorun
3
6
3
0.75
L
Danzaburou
CreepyCrawly187
Danzaburou
2
8
2
0.38
W
Fenrir
FranzKK7
Fenrir
15
0
5
17.5
W
Anubis
4
2
16
6
W
2
3
23
4.5
L
Thanatos
7
8
2
1
L
1
10
5
0.35
W
3
3
13
3.17
W
Artemis
danilamilla
Artemis
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,210
Damage
59,992
72,251
Taken
34,454
35,977
Mitigated
14,171
10,485
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CR0S6IE
Ganesha
2,671
140
0
800
7,464
4,116
0
1,332
5,260
12,693
0
L
Olorun
CROS6IE
Olorun
8,365
3,319
478
3,351
14,251
5,355
0
2,160
12,091
44,669
0
L
Danzaburou
CreepyCrawly187
Danzaburou
7,560
2,487
0
1,120
12,831
4,520
0
2,041
10,790
0
21,645
W
Fenrir
FranzKK7
Fenrir
12,110
1,789
0
0
3,652
1,660
0
1,185
2,415
0
19,876
W
Anubis
6,480
530
0
960
7,634
3,312
0
2,515
4,987
28,353
0
W
16,150
11,256
0
2,912
9,520
3,926
0
4,166
5,194
0
35,876
L
Thanatos
6,911
1,913
0
4,139
14,022
4,612
0
3,579
10,251
0
17,935
L
4,703
705
0
597
23,683
17,374
0
4,318
19,365
17,995
0
W
6,950
2,326
0
88
6,351
2,318
0
3,238
3,065
21,413
0
W
Artemis
danilamilla
Artemis
18,302
14,345
0
0
7,297
2,955
0
4,207
3,054
0
35,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,826
Gold Earned
55,118
162
Minions Killed
196
6
Camps Cleared
5
754,715
Distance Traveled
832,440
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,010
901
0
0
0
175,641
1
L
Olorun
10,263
1,026
63
6
0
134,549
0
L
Danzaburou
9,315
932
47
5
3
131,164
2
W
Fenrir
12,166
1,217
16
2
0
244,068
0
W
Anubis
10,677
1,068
56
6
1
138,027
2
W
Neith
10,806
1,081
54
5
1
150,401
0
L
Thanatos
10,932
1,093
16
2
3
169,736
2
L
Ymir
10,306
1,031
36
4
0
143,625
1
W
Ra
9,967
997
34
3
1
161,889
2
W
Artemis
11,502
1,150
36
4
2
138,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role