Player Matchup

Bacchus
Bacchus
Svingebror
Bacchus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,239 Elo+
Party 1
Neith
Neith
oscilar
Neith
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,152 Elo+
Party 1
Ra
Ra
wh1tsky
Ra
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,239 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,210 Elo+

VS

Team Averages
Level 135
1,554 SR
1,465 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Serratus2910
Zeus
Level 122
God Stats
14W - 12L
1,364 SR
Queue Stats
39W - 55L
1,310 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lXevel
Cu Chulainn
Level 125
God Stats
0W - 1L
1,798 SR
Queue Stats
18W - 36L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Svingebror
Bacchus
14
6 / 2 / 8
11,252
804
9,923
11,240
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
oscilar
Neith
14
4 / 5 / 8
10,212
729
8,078
10,689
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 3 / 8
10,428
745
7,469
7,645
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 6 / 3
10,051
718
6,619
13,350
4,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 6
9,472
677
10,121
8,320
2,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
lXevel
Cu Chulainn
13
3 / 4 / 4
9,912
708
7,150
13,353
10,350
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
10
10
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
6
3
1.08
L
2
4
6
1.25
W
Bacchus
Svingebror
Bacchus
6
2
8
5
L
Cu Chulainn
lXevel
Cu Chulainn
3
4
4
1.25
W
Neith
oscilar
Neith
4
5
8
1.6
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
23,890
29,574
Taken
35,023
20,139
Mitigated
17,937
6,674
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,619
1,957
630
2,472
13,350
4,910
513
7,649
5,463
0
41,706
L
10,121
1,039
450
921
8,320
2,677
80
4,011
4,145
39,985
0
W
Bacchus
Svingebror
Bacchus
9,923
716
0
1,783
11,240
13,334
243
4,028
7,212
23,755
0
L
Cu Chulainn
lXevel
Cu Chulainn
7,150
1,006
118
1,111
13,353
10,350
64
5,145
7,946
4,819
30,770
W
Neith
oscilar
Neith
8,078
3,051
0
1,318
10,689
3,959
2,326
3,682
7,007
0
41,043
W
7,469
74
1,541
2,032
7,645
2,846
598
3,395
4,250
50,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
29,435
177
Minions Killed
181
0
Camps Cleared
0
735,688
Distance Traveled
684,192
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,051
718
58
4
0
225,008
1
L
Zeus
9,472
677
77
6
0
213,030
0
W
Bacchus
11,252
804
23
2
0
254,198
4
L
Cu Chulainn
9,912
708
46
3
0
246,154
5
W
Neith
10,212
729
62
4
0
227,198
0
W
Ra
10,428
745
92
7
0
254,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role