Player Matchup

Khepri
Khepri
Chadiwi
Khepri
Level 12
God Stats
13W - 7L
1,500 SR
Queue Stats
24W - 22L
1,274 Elo+
Party 1
Xbalanque
Xbalanque
LKPPA44
Xbalanque
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 29L
1,274 Elo+
Party 1
Ra
Ra
OMOH1945
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,349 Elo+

VS

Team Averages
Level 49
1,598 SR
1,378 Elo+
Thor
Thor
Cibersport
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,077 Elo+
Solo
Amaterasu
Amaterasu
MarcioGamesPL
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,528 Elo+
Party 2
Chang'e
Chang'e
trblsophie
Chang'e
Level 28
God Stats
7W - 6L
1,793 SR
Queue Stats
90W - 91L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chadiwi
Khepri
13
1 / 2 / 9
9,651
643
5,524
11,590
11,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
LKPPA44
Xbalanque
15
8 / 2 / 2
11,519
768
17,874
11,002
5,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
1 / 5 / 7
9,300
620
7,270
7,341
3,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
9,470
631
6,942
13,443
8,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MarcioGamesPL
Amaterasu
14
4 / 2 / 5
10,045
670
13,171
16,459
14,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
trblsophie
Chang'e
12
2 / 1 / 3
9,215
614
3,677
8,312
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
10
Kills
9
9
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
Chadiwi
Khepri
1
2
9
2.75
L
3
7
5
0.79
W
Xbalanque
LKPPA44
Xbalanque
8
2
2
4.5
L
Amaterasu
MarcioGamesPL
Amaterasu
4
2
5
3.25
W
1
5
7
0.9
L
Chang'e
trblsophie
Chang'e
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,668
Damage
23,790
29,933
Taken
38,214
20,611
Mitigated
27,760
6,433
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Chadiwi
Khepri
5,524
972
0
500
11,590
11,916
0
1,594
9,671
15,413
0
L
6,942
1,690
0
674
13,443
8,294
104
3,935
9,508
0
22,181
W
Xbalanque
LKPPA44
Xbalanque
17,874
12,655
783
3,178
11,002
5,662
1,057
1,049
9,851
0
57,330
L
Amaterasu
MarcioGamesPL
Amaterasu
13,171
4,835
669
3,560
16,459
14,256
704
5,234
11,225
0
45,836
W
7,270
592
1,048
924
7,341
3,033
362
646
6,667
35,916
0
L
Chang'e
trblsophie
Chang'e
3,677
212
1,810
3,005
8,312
5,210
243
3,631
4,681
27,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
28,730
147
Minions Killed
148
0
Camps Cleared
0
786,758
Distance Traveled
826,885
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,651
643
14
1
0
283,520
3
L
Thor
9,470
631
39
3
0
248,801
3
W
Xbalanque
11,519
768
77
5
0
255,674
3
L
Amaterasu
10,045
670
75
5
0
285,596
2
W
Ra
9,300
620
56
4
0
247,564
2
L
Chang'e
9,215
614
34
2
0
292,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role