Player Matchup

Cthulhu
Cthulhu
LunaFreyjaNox
Cthulhu
Level 129
God Stats
0W - 1L
1,798 SR
Queue Stats
2W - 5L
1,121 Elo+
Party 2
Hel
Hel
kyo974
Hel
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
lourspeteur
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,121 Elo+
Party 2
Team Averages
Level 75
1,599 SR
1,248 Elo+

VS

Team Averages
Level 85
1,501 SR
1,623 Elo+
Chang'e
Chang'e
BonkersUseJab
Chang'e
Level 29
God Stats
13W - 12L
1,504 SR
Queue Stats
147W - 112L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Croustibatttt
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,651 Elo+
Party 1
Anubis
Anubis
ImmoGameBB1
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 1 / 2
10,832
602
18,189
20,544
21,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hel
kyo974
Hel
12
1 / 2 / 1
9,436
524
4,905
9,692
4,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
lourspeteur
Danzaburou
13
1 / 4 / 3
10,103
561
9,390
11,328
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 0 / 3
11,211
623
8,065
11,645
4,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Croustibatttt
Danzaburou
13
0 / 3 / 7
10,464
581
13,072
14,945
5,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
3 / 1 / 3
11,270
626
11,268
12,437
5,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
7
7
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
0
3
5.5
W
Danzaburou
Croustibatttt
Danzaburou
0
3
7
1.17
W
Anubis
3
1
3
4.5
L
Cthulhu
2
1
2
3
L
Hel
kyo974
Hel
1
2
1
0.75
L
Danzaburou
lourspeteur
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
32,405
41,564
Taken
39,027
29,487
Mitigated
14,858
18,359
Healing
25,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
8,065
398
7,779
8,568
11,645
4,239
1,105
6,209
5,436
44,249
0
W
Danzaburou
Croustibatttt
Danzaburou
13,072
5,385
0
3,432
14,945
5,047
1,448
9,141
5,804
0
31,026
W
Anubis
11,268
71
0
5,797
12,437
5,572
349
7,802
4,635
71,114
0
L
Cthulhu
18,189
64
235
2,415
20,544
21,130
0
8,486
12,058
63,397
0
L
Hel
kyo974
Hel
4,905
486
7,415
4,664
9,692
4,986
0
3,573
6,119
18,620
0
L
Danzaburou
lourspeteur
Danzaburou
9,390
2,009
504
3,126
11,328
3,371
56
7,392
3,936
0
44,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
32,945
175
Minions Killed
210
0
Camps Cleared
0
896,613
Distance Traveled
961,821
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,211
623
64
4
0
351,277
5
W
Danzaburou
10,464
581
46
3
0
297,722
0
W
Anubis
11,270
626
100
6
0
312,822
0
L
Cthulhu
10,832
602
80
4
0
286,535
3
L
Hel
9,436
524
25
1
0
310,575
1
L
Danzaburou
10,103
561
70
4
0
299,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role