Player Matchup

Vamana
Vamana
DrizzleBass
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,678 Elo+
Party 1
Fafnir
Fafnir
THE SPITT
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 200L
1,559 Elo+
Party 1
Chaac
Chaac
Xotic Gas X
Chaac
Level 96
God Stats
0W - 1L
1,810 SR
Queue Stats
6W - 7L
1,672 Elo+
Solo
Ra
Ra
thepoweroface
Ra
Level 128
God Stats
1W - 1L
1,396 SR
Queue Stats
134W - 148L
1,406 Elo+
Solo
Serqet
Serqet
waggishwombat
Serqet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,180 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,499 Elo+

VS

Team Averages
Level 92
1,614 SR
1,458 Elo+
Bellona
Bellona
JP1069
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Lethal ZER0
Zeus
Level 118
God Stats
1W - 0L
1,865 SR
Queue Stats
14W - 17L
1,483 Elo+
Party 3
Ganesha
Ganesha
REEREE01
Ganesha
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 78L
1,415 Elo+
Party 2
Ares
Ares
Sabretache13
Ares
Level 76
God Stats
1W - 0L
1,704 SR
Queue Stats
9W - 9L
1,476 Elo+
Party 3
King Arthur
King Arthur
Tha3rdDipMan
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 94L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
9 / 9 / 9
12,811
712
25,681
28,266
29,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
THE SPITT
Fafnir
20
3 / 6 / 16
11,828
657
15,029
24,195
41,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 5 / 11
13,792
766
33,258
38,020
41,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 9 / 4
9,252
514
7,918
12,935
5,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 9
10,127
563
5,836
14,768
6,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JP1069
Bellona
19
5 / 7 / 10
12,309
684
15,195
21,684
29,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
21 / 3 / 11
14,971
832
51,901
19,258
9,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
REEREE01
Ganesha
20
0 / 5 / 26
11,914
662
8,914
18,941
23,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 4 / 19
13,551
753
16,556
35,634
41,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Tha3rdDipMan
King Arthur
19
5 / 5 / 18
12,309
684
10,990
18,178
15,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
122
24
Kills
38
38
Deaths
24
49
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Vamana
9
9
9
1.5
W
Bellona
JP1069
Bellona
5
7
10
1.43
W
21
3
11
8.83
W
Ganesha
REEREE01
Ganesha
0
5
26
2.6
W
7
4
19
4.13
L
Fafnir
THE SPITT
Fafnir
3
6
16
1.83
W
King Arthur
Tha3rdDipMan
King Arthur
5
5
18
2.8
L
8
5
11
2.7
L
2
9
4
0.44
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,722
Damage
103,556
118,184
Taken
113,695
124,038
Mitigated
119,807
43,570
Healing
49,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
25,681
12,674
878
7,824
28,266
29,048
204
15,691
12,105
0
43,232
W
Bellona
JP1069
Bellona
15,195
1,191
4,270
4,328
21,684
29,323
564
4,274
17,009
233
36,038
W
51,901
5,905
4,591
9,991
19,258
9,913
2,707
3,151
15,568
78,867
0
W
Ganesha
REEREE01
Ganesha
8,914
665
1,382
2,935
18,941
23,123
0
4,404
14,362
23,182
0
W
16,556
1,381
2,006
15,366
35,634
41,824
855
5,898
28,916
23,882
0
L
Fafnir
THE SPITT
Fafnir
15,029
4,260
2,027
5,523
24,195
41,447
32
16,022
7,549
21,107
0
W
King Arthur
Tha3rdDipMan
King Arthur
10,990
2,154
2,254
2,285
18,178
15,624
1,156
5,690
12,294
0
20,680
L
33,258
5,085
2,260
19,282
38,020
41,660
0
24,716
12,277
785
64,826
L
7,918
963
2,039
1,564
12,935
5,283
20
7,523
5,084
17,262
0
L
5,836
1,647
1,126
1,047
14,768
6,600
0
11,071
3,379
0
6,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,810
Gold Earned
65,054
134
Minions Killed
171
0
Camps Cleared
0
1,278,581
Distance Traveled
1,517,597
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,811
712
31
2
0
285,985
1
W
Bellona
12,309
684
46
3
0
309,852
0
W
Zeus
14,971
832
83
5
0
294,477
3
W
Ganesha
11,914
662
0
0
0
296,271
0
W
Ares
13,551
753
18
1
0
305,806
2
L
Fafnir
11,828
657
14
1
0
242,740
1
W
King Arthur
12,309
684
24
1
0
311,191
0
L
Chaac
13,792
766
61
3
0
319,576
0
L
Ra
9,252
514
23
1
0
196,346
1
L
Serqet
10,127
563
5
0
0
233,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role