Player Matchup

Nemesis
Nemesis
Ackermanx2
Nemesis
Level 28
God Stats
25W - 31L
1,426 SR
Queue Stats
93W - 107L
1,535 Elo+
Party 1
Scylla
Scylla
GrandeFuinha
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,525 Elo+
Party 1
Mulan
Mulan
Indra-Battousai
Mulan
Level 28
God Stats
9W - 14L
1,485 SR
Queue Stats
78W - 77L
1,488 Elo+
Solo
Anhur
Anhur
JhonyTESTING
Anhur
Level 17
God Stats
1W - 4L
1,744 SR
Queue Stats
60W - 42L
1,625 Elo+
Solo
Cthulhu
Cthulhu
Xx_Alex604196_xX
Cthulhu
Level 20
God Stats
7W - 16L
1,392 SR
Queue Stats
481W - 590L
1,446 Elo+
Solo
Team Averages
Level 24
1,509 SR
1,524 Elo+

VS

Team Averages
Level 12
1,575 SR
1,544 Elo+
Persephone
Persephone
Coleous
Persephone
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 93L
1,676 Elo+
Solo
Baron Samedi
Baron Samedi
JuniorKiller716
Baron Samedi
Level 26
God Stats
7W - 7L
1,650 SR
Queue Stats
11W - 12L
1,697 Elo+
Solo
Merlin
Merlin
Rodririver82
Merlin
Level 3
God Stats
73W - 73L
1,154 SR
Queue Stats
270W - 301L
1,141 Elo+
Solo
Yemoja
Yemoja
SUPREMOALA
Yemoja
Level 13
God Stats
2W - 0L
1,718 SR
Queue Stats
7W - 11L
1,335 Elo+
Solo
Apollo
Apollo
Triicolocoo
Apollo
Level 3
God Stats
12W - 9L
1,853 SR
Queue Stats
49W - 41L
1,870 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ackermanx2
Nemesis
12
0 / 3 / 3
6,656
475
2,151
11,186
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
11
0 / 4 / 0
6,099
436
2,135
8,909
2,571
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 0
6,796
485
540
10,105
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 0 / 0
7,104
507
5,098
6,625
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 3
7,206
515
3,665
7,439
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Coleous
Persephone
15
4 / 0 / 3
8,962
640
7,109
5,161
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
JuniorKiller716
Baron Samedi
10
1 / 6 / 0
5,945
425
2,535
7,178
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
13
2 / 1 / 2
7,921
566
6,933
2,267
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SUPREMOALA
Yemoja
9
2 / 1 / 0
6,375
455
3,529
3,929
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
17
3 / 0 / 2
9,040
646
5,332
9,149
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
12
12
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ackermanx2
Nemesis
0
3
3
0.5
W
Persephone
Coleous
Persephone
4
0
3
5.5
L
Scylla
0
4
0
0
L
1
3
0
0.33
L
5
0
0
5
W
Baron Samedi
JuniorKiller716
Baron Samedi
1
6
0
0.17
W
Merlin
2
1
2
3
W
Yemoja
SUPREMOALA
Yemoja
2
1
0
2
W
Apollo
3
0
2
4
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,589
Damage
25,438
44,264
Taken
27,684
17,060
Mitigated
9,705
14,171
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ackermanx2
Nemesis
2,151
693
0
4,034
11,186
3,616
0
4,510
6,434
0
34,599
W
Persephone
Coleous
Persephone
7,109
163
0
2,069
5,161
1,921
672
755
4,381
57,545
0
L
Scylla
2,135
257
207
1,688
8,909
2,571
364
3,285
5,408
29,528
0
L
540
124
0
2,426
10,105
5,361
0
6,242
3,409
0
27,901
L
5,098
1,843
0
4,354
6,625
1,985
990
2,047
4,578
0
38,461
W
Baron Samedi
JuniorKiller716
Baron Samedi
2,535
127
292
1,506
7,178
2,104
423
1,825
5,353
24,782
0
W
Merlin
6,933
617
0
0
2,267
890
1,569
0
2,242
43,545
0
W
Yemoja
SUPREMOALA
Yemoja
3,529
577
176
700
3,929
1,548
747
1,405
2,524
11,726
0
W
Apollo
5,332
3,347
0
1,810
9,149
3,242
714
1,815
7,334
0
86,308
L
3,665
314
0
1,462
7,439
3,527
0
3,110
4,329
21,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
38,243
306
Minions Killed
429
0
Camps Cleared
0
1,201,498
Distance Traveled
1,345,780
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,656
475
76
5
0
299,190
2
W
Persephone
8,962
640
123
9
0
306,505
1
L
Scylla
6,099
436
53
4
0
221,700
0
L
Mulan
6,796
485
73
5
0
222,825
0
L
Anhur
7,104
507
70
5
0
175,334
3
W
Baron Samedi
5,945
425
27
2
0
264,220
3
W
Merlin
7,921
566
96
7
0
239,201
3
W
Yemoja
6,375
455
28
2
0
248,201
2
W
Apollo
9,040
646
155
11
0
287,653
0
L
Cthulhu
7,206
515
34
2
0
282,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role