Player Matchup

Anhur
Anhur
A Bot1577
Anhur
Level 29
God Stats
1W - 0L
1,374 SR
Queue Stats
102W - 87L
1,549 Elo+
Party 1
Arachne
Arachne
BrawnyPuppet581
Arachne
Level 63
God Stats
23W - 6L
1,658 SR
Queue Stats
115W - 135L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
CaII Me KinKy
Erlang Shen
Level 160
God Stats
8W - 10L
1,615 SR
Queue Stats
211W - 243L
1,524 Elo+
Party 1
Baba Yaga
Baba Yaga
HairyRavioli
Baba Yaga
Level 29
God Stats
27W - 27L
1,500 SR
Queue Stats
150W - 164L
1,552 Elo+
Party 1
Cerberus
Cerberus
zero1467
Cerberus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 64
1,530 SR
1,536 Elo+

VS

Team Averages
Level 49
1,522 SR
1,544 Elo+
Scylla
Scylla
Bleach GUD4 us
Scylla
Level 24
God Stats
3W - 2L
1,803 SR
Queue Stats
107W - 82L
1,753 Elo+
Party 2
Mulan
Mulan
EVOKE V3
Mulan
Level 61
God Stats
12W - 16L
1,500 SR
Queue Stats
357W - 372L
1,566 Elo+
Party 2
The Morrigan
The Morrigan
SteelDrivnMan
The Morrigan
Level 66
God Stats
1W - 4L
1,376 SR
Queue Stats
29W - 33L
1,549 Elo+
Party 2
Jormungandr
Jormungandr
Z3RO HEAVEN
Jormungandr
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,549 Elo+
Party 2
Chaac
Chaac
fatihiscaan
Chaac
Level 34
God Stats
4W - 4L
1,433 SR
Queue Stats
65W - 71L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
A Bot1577
Anhur
14
4 / 4 / 8
9,604
457
7,965
12,597
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 7 / 7
11,722
558
11,858
18,560
10,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
CaII Me KinKy
Erlang Shen
16
10 / 3 / 6
10,575
504
18,849
19,008
17,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
HairyRavioli
Baba Yaga
16
2 / 2 / 7
9,983
475
9,916
8,256
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cerberus
zero1467
Cerberus
15
6 / 8 / 11
9,521
453
12,626
21,322
16,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 6
10,811
515
13,583
12,281
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
EVOKE V3
Mulan
14
4 / 5 / 8
9,411
448
7,868
17,280
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
SteelDrivnMan
The Morrigan
18
10 / 4 / 6
11,278
537
15,306
12,833
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Z3RO HEAVEN
Jormungandr
13
2 / 9 / 11
9,159
436
12,850
17,651
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
0 / 8 / 6
7,529
359
7,203
17,339
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
61
30
Kills
24
24
Deaths
30
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
A Bot1577
Anhur
4
4
8
2
L
8
4
6
2.75
W
8
7
7
1.64
W
Erlang Shen
CaII Me KinKy
Erlang Shen
10
3
6
4.33
L
Mulan
EVOKE V3
Mulan
4
5
8
1.6
W
Baba Yaga
HairyRavioli
Baba Yaga
2
2
7
2.75
L
The Morrigan
SteelDrivnMan
The Morrigan
10
4
6
3.25
L
Jormungandr
Z3RO HEAVEN
Jormungandr
2
9
11
0.83
L
0
8
6
0.38
W
Cerberus
zero1467
Cerberus
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,214
Damage
56,810
79,743
Taken
77,384
54,097
Mitigated
44,790
22,081
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
A Bot1577
Anhur
7,965
2,701
0
2,322
12,597
6,471
349
5,614
6,792
0
48,234
L
13,583
891
0
480
12,281
4,199
0
3,357
8,694
55,296
0
W
11,858
6,669
0
6,303
18,560
10,568
0
7,672
10,525
0
83,895
W
Erlang Shen
CaII Me KinKy
Erlang Shen
18,849
11,164
0
7,823
19,008
17,211
1,163
9,406
9,069
0
61,309
L
Mulan
EVOKE V3
Mulan
7,868
1,539
0
2,596
17,280
7,151
0
5,055
12,219
0
62,299
W
Baba Yaga
HairyRavioli
Baba Yaga
9,916
546
0
2,363
8,256
3,235
1,242
3,971
3,879
48,927
0
L
The Morrigan
SteelDrivnMan
The Morrigan
15,306
2,810
0
3,340
12,833
4,315
812
4,386
8,395
60,166
0
L
Jormungandr
Z3RO HEAVEN
Jormungandr
12,850
3,036
0
1,005
17,651
12,944
222
6,259
11,295
35,032
0
L
7,203
850
0
3,495
17,339
16,181
0
3,026
14,239
0
26,215
W
Cerberus
zero1467
Cerberus
12,626
2,255
342
2,928
21,322
16,612
0
13,464
7,243
39,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
48,188
429
Minions Killed
392
0
Camps Cleared
0
1,963,352
Distance Traveled
1,818,251
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,604
457
73
3
0
372,591
2
L
Scylla
10,811
515
108
5
0
387,787
1
W
Arachne
11,722
558
106
5
0
413,768
2
W
Erlang Shen
10,575
504
95
5
0
410,469
0
L
Mulan
9,411
448
98
5
0
393,302
2
W
Baba Yaga
9,983
475
84
4
0
391,776
0
L
The Morrigan
11,278
537
95
5
0
341,175
4
L
Jormungandr
9,159
436
51
2
0
358,433
1
L
Chaac
7,529
359
40
2
0
337,554
7
W
Cerberus
9,521
453
71
3
0
374,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role