Player Matchup

Osiris
Osiris
Dillon6181
Osiris
Level 121
God Stats
20W - 14L
1,509 SR
Queue Stats
354W - 312L
1,487 Elo+
Party 3
Cerberus
Cerberus
MAYHEM945
Cerberus
Level 22
God Stats
23W - 15L
1,788 SR
Queue Stats
158W - 150L
1,502 Elo+
Party 3
Loki
Loki
ZofiaOnDrugz
Loki
Level 13
God Stats
3W - 4L
1,436 SR
Queue Stats
13W - 10L
1,596 Elo+
Party 1
Zeus
Zeus
head_hunter730
Zeus
Level 69
God Stats
1W - 3L
1,602 SR
Queue Stats
3W - 14L
1,221 Elo+
Party 1
Skadi
Skadi
motts sauce VI
Skadi
Level 28
God Stats
15W - 10L
1,373 SR
Queue Stats
1,285W - 1,196L
1,477 Elo+
Party 3
Team Averages
Level 51
1,542 SR
1,457 Elo+

VS

Team Averages
Level 56
1,486 SR
1,389 Elo+
Thanatos
Thanatos
Gabmister07
Thanatos
Level 43
God Stats
2W - 4L
1,704 SR
Queue Stats
155W - 229L
1,086 Elo+
Solo
Danzaburou
Danzaburou
MythicalSkinkz
Danzaburou
Level 28
God Stats
35W - 48L
1,526 SR
Queue Stats
566W - 530L
1,510 Elo+
Party 2
Horus
Horus
PyL2021
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 65L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
kingkurbi
Baron Samedi
Level 76
God Stats
2W - 4L
1,201 SR
Queue Stats
212W - 189L
1,508 Elo+
Party 2
Sobek
Sobek
r_fsv
Sobek
Level 44
God Stats
12W - 8L
1,500 SR
Queue Stats
364W - 326L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dillon6181
Osiris
17
7 / 3 / 4
10,926
575
11,782
16,814
14,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
MAYHEM945
Cerberus
14
4 / 5 / 3
9,421
496
9,010
15,721
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 4 / 5
10,674
562
9,592
14,159
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 7 / 1
8,610
453
10,289
14,342
4,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 3
7,589
399
6,293
13,586
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gabmister07
Thanatos
11
2 / 9 / 1
7,697
405
5,843
16,515
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MythicalSkinkz
Danzaburou
15
8 / 7 / 7
10,162
535
15,143
15,754
7,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
PyL2021
Horus
2
0 / 1 / 0
5,492
289
238
686
187
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Baron Samedi
kingkurbi
Baron Samedi
17
12 / 2 / 3
11,194
589
14,741
12,419
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
r_fsv
Sobek
13
4 / 2 / 14
9,854
519
11,678
20,597
24,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
21
Kills
26
26
Deaths
21
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
Dillon6181
Osiris
7
3
4
3
W
Thanatos
Gabmister07
Thanatos
2
9
1
0.28
L
Cerberus
MAYHEM945
Cerberus
4
5
3
1.1
W
Danzaburou
MythicalSkinkz
Danzaburou
8
7
7
1.64
W
Horus
PyL2021
Horus
0
1
0
0
L
7
4
5
2.38
L
3
7
1
0.5
W
Baron Samedi
kingkurbi
Baron Samedi
12
2
3
6.75
L
0
7
3
0.21
W
Sobek
r_fsv
Sobek
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,966
Damage
47,643
74,622
Taken
65,971
36,783
Mitigated
42,516
22,248
Healing
27,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Dillon6181
Osiris
11,782
6,727
0
8,372
16,814
14,699
1,042
4,589
12,125
0
89,547
W
Thanatos
Gabmister07
Thanatos
5,843
3,498
0
9,101
16,515
5,218
0
3,903
12,612
0
37,854
L
Cerberus
MAYHEM945
Cerberus
9,010
918
0
3,934
15,721
9,299
173
7,022
8,491
26,704
0
W
Danzaburou
MythicalSkinkz
Danzaburou
15,143
8,158
0
3,655
15,754
7,064
504
4,110
11,644
0
63,674
W
Horus
PyL2021
Horus
238
162
0
87
686
187
0
0
686
0
912
L
9,592
3,771
0
4,003
14,159
4,842
428
5,082
8,969
0
62,507
L
10,289
1,777
0
1,990
14,342
4,141
64
5,184
8,998
51,840
0
W
Baron Samedi
kingkurbi
Baron Samedi
14,741
814
1,648
4,989
12,419
5,990
250
5,384
7,035
50,748
0
L
6,293
3,523
0
3,949
13,586
3,802
1,004
3,848
9,620
0
45,390
W
Sobek
r_fsv
Sobek
11,678
1,679
770
7,224
20,597
24,057
154
5,902
14,695
28,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,220
Gold Earned
44,399
466
Minions Killed
252
0
Camps Cleared
0
1,645,532
Distance Traveled
1,278,700
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,926
575
170
9
0
334,890
2
W
Thanatos
7,697
405
51
3
0
261,433
0
L
Cerberus
9,421
496
43
2
0
349,198
1
W
Danzaburou
10,162
535
80
4
0
303,615
2
W
Horus
5,492
289
2
0
0
19,399
0
L
Loki
10,674
562
109
6
0
371,924
2
L
Zeus
8,610
453
79
4
0
273,732
0
W
Baron Samedi
11,194
589
91
5
0
325,864
2
L
Skadi
7,589
399
65
3
0
315,788
3
W
Sobek
9,854
519
28
1
0
368,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role