Player Matchup

Fenrir
Fenrir
BLOODYSKULL5649
Fenrir
Level 79
God Stats
13W - 21L
1,558 SR
Queue Stats
238W - 299L
1,449 Elo+
Party 1
Janus
Janus
Dominguez-126
Janus
Level 60
God Stats
3W - 3L
1,842 SR
Queue Stats
274W - 350L
1,353 Elo+
Party 1
Bellona
Bellona
Fallen Chappie
Bellona
Level 42
God Stats
15W - 16L
1,587 SR
Queue Stats
48W - 95L
1,332 Elo+
Party 1
Ares
Ares
OreoGod96
Ares
Level 81
God Stats
2W - 11L
1,500 SR
Queue Stats
422W - 506L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
The Whole Wota
Danzaburou
Level 89
God Stats
28W - 29L
1,421 SR
Queue Stats
226W - 249L
1,404 Elo+
Solo
Team Averages
Level 70
1,582 SR
1,385 Elo+

VS

Team Averages
Level 99
1,459 SR
1,443 Elo+
Hades
Hades
FallFlame264640
Hades
Level 45
God Stats
4W - 2L
1,269 SR
Queue Stats
29W - 44L
1,351 Elo+
Solo
Ymir
Ymir
LoBo Do Mau BR
Ymir
Level 103
God Stats
12W - 8L
1,419 SR
Queue Stats
20W - 22L
1,355 Elo+
Party 2
Anubis
Anubis
MainPaPai
Anubis
Level 126
God Stats
2W - 0L
1,378 SR
Queue Stats
4W - 2L
1,674 Elo+
Party 2
Mercury
Mercury
TerrorBRSP
Mercury
Level 119
God Stats
3W - 2L
1,727 SR
Queue Stats
26W - 25L
1,424 Elo+
Party 2
Neith
Neith
smaathe
Neith
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,981
498
3,661
5,591
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 1
4,906
491
1,658
4,207
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
4,723
472
2,598
5,485
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
6
0 / 4 / 3
4,568
457
2,801
8,090
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
The Whole Wota
Danzaburou
8
3 / 3 / 0
5,290
529
5,717
6,032
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,307
531
4,243
6,147
2,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 7
5,512
551
3,881
6,166
2,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
MainPaPai
Anubis
10
3 / 2 / 2
5,728
573
2,469
3,078
1,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Mercury
TerrorBRSP
Mercury
11
4 / 0 / 3
6,179
618
4,035
7,312
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
smaathe
Neith
10
3 / 1 / 6
6,039
604
6,158
6,278
1,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
13
13
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
1
3
1
0.5
W
1
2
0
0.5
L
1
1
0
1
W
2
2
7
2.75
W
Anubis
MainPaPai
Anubis
3
2
2
2
L
Ares
0
4
3
0.38
W
Mercury
TerrorBRSP
Mercury
4
0
3
5.5
L
Danzaburou
The Whole Wota
Danzaburou
3
3
0
1
W
Neith
smaathe
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,435
Damage
20,786
29,405
Taken
28,981
11,700
Mitigated
10,041
5,611
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,661
1,359
0
804
5,591
1,594
0
2,619
2,972
0
19,767
L
1,658
52
0
246
4,207
592
48
1,429
2,778
15,738
0
W
4,243
572
0
2,255
6,147
2,307
779
316
5,606
23,432
0
L
2,598
565
0
1,774
5,485
3,616
0
3,023
2,462
0
12,149
W
3,881
464
597
2,280
6,166
2,321
264
1,172
4,994
14,994
0
W
Anubis
MainPaPai
Anubis
2,469
50
0
845
3,078
1,429
31
428
2,650
20,854
0
L
Ares
2,801
438
0
1,782
8,090
4,030
0
2,085
6,005
5,766
0
W
Mercury
TerrorBRSP
Mercury
4,035
2,605
0
4,635
7,312
2,231
0
776
6,511
0
37,231
L
Danzaburou
The Whole Wota
Danzaburou
5,717
3,115
0
1,005
6,032
1,868
0
1,437
4,595
0
24,869
W
Neith
smaathe
Neith
6,158
2,765
0
2,816
6,278
1,753
826
1,767
4,511
0
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
28,765
129
Minions Killed
245
0
Camps Cleared
0
855,360
Distance Traveled
889,815
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,981
498
36
4
0
189,810
0
L
Janus
4,906
491
31
3
0
162,962
1
W
Hades
5,307
531
58
6
0
160,029
0
L
Bellona
4,723
472
21
2
0
177,001
0
W
Ymir
5,512
551
24
2
0
190,698
1
W
Anubis
5,728
573
37
4
0
162,621
2
L
Ares
4,568
457
7
1
0
159,909
0
W
Mercury
6,179
618
74
7
0
209,443
2
L
Danzaburou
5,290
529
34
3
0
165,678
0
W
Neith
6,039
604
52
5
0
167,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role