Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PauColo
Danzaburou
Level 129
God Stats
17W - 18L
1,672 SR
Queue Stats
130W - 116L
1,640 Elo+
Solo
Ne Zha
Ne Zha
T0N0N0H
Ne Zha
Level 98
God Stats
2W - 2L
1,560 SR
Queue Stats
481W - 458L
1,599 Elo+
Party 1
Mercury
Mercury
galacticboy
Mercury
Level 85
God Stats
16W - 18L
1,476 SR
Queue Stats
103W - 105L
1,587 Elo+
Party 1
Team Averages
Level 119
1,542 SR
1,565 Elo+

VS

Team Averages
Level 124
1,657 SR
1,621 Elo+
Skadi
Skadi
Bram-99-
Skadi
Level 113
God Stats
3W - 2L
1,723 SR
Queue Stats
440W - 423L
1,581 Elo+
Party 2
Khepri
Khepri
Olijfboompje
Khepri
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 358L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
Shadowmann972
Guan Yu
Level 109
God Stats
16W - 7L
1,682 SR
Queue Stats
66W - 60L
1,631 Elo+
Party 3
Vulcan
Vulcan
Sidechainn
Vulcan
Level 142
God Stats
7W - 5L
1,500 SR
Queue Stats
235W - 254L
1,624 Elo+
Party 2
Set
Set
Vylhiz
Set
Level 115
God Stats
16W - 5L
1,880 SR
Queue Stats
72W - 65L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 2 / 3
9,035
502
10,904
8,456
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
 
Cthulhu
15
0 / 2 / 1
8,727
485
8,638
19,546
11,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PauColo
Danzaburou
14
3 / 1 / 2
9,039
502
6,804
9,388
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
T0N0N0H
Ne Zha
13
2 / 7 / 3
7,949
442
7,526
16,023
8,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
galacticboy
Mercury
15
4 / 2 / 3
9,151
508
5,786
13,049
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bram-99-
Skadi
17
4 / 3 / 2
10,125
563
8,463
11,504
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
11
0 / 5 / 9
7,778
432
3,734
12,768
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
16
1 / 0 / 3
9,665
537
13,219
13,685
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
Sidechainn
Vulcan
15
3 / 2 / 4
9,380
521
10,538
7,603
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Vylhiz
Set
15
6 / 2 / 5
9,525
529
11,948
13,128
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
12
Kills
14
14
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
3
2.25
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Skadi
Bram-99-
Skadi
4
3
2
1.67
W
Khepri
0
5
9
0.9
L
Danzaburou
PauColo
Danzaburou
3
1
2
4
W
Guan Yu
1
0
3
2.5
W
Vulcan
Sidechainn
Vulcan
3
2
4
2.5
L
Ne Zha
T0N0N0H
Ne Zha
2
7
3
0.5
W
Set
Vylhiz
Set
6
2
5
4.25
L
Mercury
galacticboy
Mercury
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,658
Damage
47,902
66,462
Taken
58,688
31,211
Mitigated
31,210
17,354
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,904
2,766
0
1,908
8,456
2,869
262
4,593
3,863
59,293
0
L
Cthulhu
 
Cthulhu
8,638
1,423
0
7,920
19,546
11,816
240
1,132
17,669
55,265
0
W
Skadi
Bram-99-
Skadi
8,463
4,061
0
3,777
11,504
4,122
2,434
1,910
9,494
0
67,040
W
Khepri
3,734
456
0
2,736
12,768
6,291
0
3,081
9,593
17,714
0
L
Danzaburou
PauColo
Danzaburou
6,804
3,525
0
3,765
9,388
3,075
0
1,942
7,446
0
55,228
W
Guan Yu
13,219
2,403
85
6,905
13,685
12,520
624
7,735
5,850
0
59,738
W
Vulcan
Sidechainn
Vulcan
10,538
740
0
725
7,603
2,474
0
3,547
3,800
68,970
0
L
Ne Zha
T0N0N0H
Ne Zha
7,526
3,462
180
2,581
16,023
8,974
16
2,519
13,429
0
37,804
W
Set
Vylhiz
Set
11,948
5,633
0
3,680
13,128
5,803
312
2,591
10,409
0
60,858
L
Mercury
galacticboy
Mercury
5,786
2,908
0
1,000
13,049
4,477
674
4,086
8,963
0
60,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,901
Gold Earned
46,473
486
Minions Killed
507
0
Camps Cleared
0
1,640,935
Distance Traveled
1,750,908
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,035
502
114
6
0
311,204
8
L
Cthulhu
8,727
485
112
6
0
328,053
0
W
Skadi
10,125
563
138
8
0
349,689
6
W
Khepri
7,778
432
24
1
0
348,974
7
L
Danzaburou
9,039
502
97
5
0
242,479
2
W
Guan Yu
9,665
537
127
7
0
299,516
0
W
Vulcan
9,380
521
120
7
0
379,973
5
L
Ne Zha
7,949
442
54
3
0
339,437
0
W
Set
9,525
529
98
5
0
372,756
5
L
Mercury
9,151
508
109
6
0
419,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role