Player Matchup

Hun Batz
Hun Batz
Flugegehimen
Hun Batz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Kuzenbo
Kuzenbo
Gizmoo2000
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
OrcaLeader
Cthulhu
Level 99
God Stats
1W - 2L
1,554 SR
Queue Stats
18W - 17L
1,649 Elo+
Party 2
Zhong Kui
Zhong Kui
Pausas
Zhong Kui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,649 Elo+
Party 2
Xing Tian
Xing Tian
Shelya
Xing Tian
Level 60
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 3L
1,330 Elo+
Party 1
Team Averages
Level 98
1,464 SR
1,491 Elo+

VS

Team Averages
Level 91
1,460 SR
1,597 Elo+
Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaraCRO
Anubis
Level 137
God Stats
4W - 4L
1,298 SR
Queue Stats
211W - 225L
1,486 Elo+
Solo
Ullr
Ullr
PrinceSiftorias
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,781 Elo+
Party 3
Medusa
Medusa
Tuato
Medusa
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,720 Elo+
Party 3
Nu Wa
Nu Wa
ValkyrieVeil
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Flugegehimen
Hun Batz
11
3 / 9 / 4
7,409
741
6,212
11,088
3,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Gizmoo2000
Kuzenbo
16
2 / 3 / 10
7,930
793
3,787
11,774
12,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
OrcaLeader
Cthulhu
15
5 / 3 / 2
8,220
822
6,965
11,840
7,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Pausas
Zhong Kui
17
6 / 4 / 6
8,953
895
13,242
15,058
9,502
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Shelya
Xing Tian
12
1 / 6 / 6
6,408
641
2,729
11,117
12,906
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 5 / 15
8,217
822
6,677
12,412
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DaraCRO
Anubis
15
7 / 2 / 12
8,870
887
15,074
5,864
2,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 10
8,538
854
5,647
6,311
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
Tuato
Medusa
13
3 / 6 / 12
7,942
794
11,090
10,202
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 4 / 11
10,255
1,026
18,037
6,986
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
17
Kills
25
25
Deaths
17
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
5
15
1.7
W
Anubis
DaraCRO
Anubis
7
2
12
6.5
L
Hun Batz
Flugegehimen
Hun Batz
3
9
4
0.56
L
Kuzenbo
Gizmoo2000
Kuzenbo
2
3
10
2.33
L
Cthulhu
OrcaLeader
Cthulhu
5
3
2
2
L
Zhong Kui
Pausas
Zhong Kui
6
4
6
2.25
W
5
0
10
10
L
Xing Tian
Shelya
Xing Tian
1
6
6
0.67
W
Medusa
Tuato
Medusa
3
6
12
1.5
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
56,525
60,877
Taken
41,775
45,189
Mitigated
26,823
12,638
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,677
2,088
381
3,507
12,412
13,336
18
7,551
4,861
0
14,739
W
Anubis
DaraCRO
Anubis
15,074
1,158
1,114
1,448
5,864
2,872
510
4,037
1,827
26,433
0
L
Hun Batz
Flugegehimen
Hun Batz
6,212
822
0
568
11,088
3,096
0
6,376
4,662
0
14,172
L
Kuzenbo
Gizmoo2000
Kuzenbo
3,787
1,837
724
571
11,774
12,051
0
6,668
5,039
6,721
0
L
Cthulhu
OrcaLeader
Cthulhu
6,965
321
1,139
2,822
11,840
7,634
0
6,601
5,049
22,261
0
L
Zhong Kui
Pausas
Zhong Kui
13,242
2,383
611
4,738
15,058
9,502
49
8,592
6,341
32,089
0
W
5,647
2,163
1,152
3,474
6,311
2,664
796
4,975
1,336
0
10,713
L
Xing Tian
Shelya
Xing Tian
2,729
512
691
774
11,117
12,906
0
4,874
6,068
6,151
0
W
Medusa
Tuato
Medusa
11,090
6,276
0
1,418
10,202
5,159
506
5,762
4,440
0
18,151
W
18,037
5,755
0
800
6,986
2,792
691
4,398
2,588
29,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
43,822
93
Minions Killed
108
0
Camps Cleared
0
856,417
Distance Traveled
865,694
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,217
822
14
1
0
173,570
5
W
Anubis
8,870
887
35
4
0
170,025
0
L
Hun Batz
7,409
741
8
1
0
150,851
0
L
Kuzenbo
7,930
793
7
1
0
191,547
0
L
Cthulhu
8,220
822
37
4
0
187,888
3
L
Zhong Kui
8,953
895
39
4
0
164,581
0
W
Ullr
8,538
854
19
2
0
204,189
1
L
Xing Tian
6,408
641
2
0
0
161,550
0
W
Medusa
7,942
794
12
1
0
147,994
0
W
Nu Wa
10,255
1,026
28
3
0
169,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role