Player Matchup

Neith
Neith
Bronze III
GankRightLane
Neith
Bronze III
Level 148
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 3L
1,434 MMR
Solo
Nox
Nox
Gold V
Raptorkill9
Nox
Gold V
Level 143
God Stats
10W - 12L
1,377 SR
Queue Stats
84W - 90L
1,418 MMR
Solo
King Arthur
King Arthur
Silver II
midnight_love23
King Arthur
Silver II
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,415 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,505 SR
1,423 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,675 SR
1,422 MMR
Heimdallr
Heimdallr
Bronze III
HiiTMaN_Ice
Heimdallr
Bronze III
Level 89
God Stats
6W - 2L
1,786 SR
Queue Stats
7W - 5L
1,400 MMR
Solo
Scylla
Scylla
Gold IV
SMG SHOGUN
Scylla
Gold IV
Level 146
God Stats
3W - 1L
1,709 SR
Queue Stats
98W - 99L
1,439 MMR
Solo
Bacchus
Bacchus
Bronze III
SuperPacmanJr
Bacchus
Bronze III
Level 86
God Stats
3W - 6L
1,530 SR
Queue Stats
4W - 9L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,387
672
5,689
5,276
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 1
8,531
776
4,398
5,211
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
midnight_love23
King Arthur
9
1 / 8 / 3
6,955
632
2,772
11,322
6,247
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
PersephoneCthulhuChaacAphroditeKumbhakarna

VS

Bans
SobekCu ChulainnGaneshaGuan YuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HiiTMaN_Ice
Heimdallr
12
4 / 1 / 7
8,132
739
6,562
4,192
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
SMG SHOGUN
Scylla
13
7 / 1 / 5
8,736
794
8,288
5,091
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
10
1 / 3 / 7
7,727
702
2,564
11,564
10,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Heimdallr
HiiTMaN_Ice
Heimdallr
4
1
7
7.5
L
4
2
1
2.25
W
Scylla
SMG SHOGUN
Scylla
7
1
5
9.5
W
Bacchus
1
3
7
1.5
L
King Arthur
midnight_love23
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
17,414
21,809
Taken
20,847
10,803
Mitigated
15,317
1,674
Healing
1,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,689
2,469
0
1,135
5,276
2,633
0
3,163
2,034
0
34,882
W
Heimdallr
HiiTMaN_Ice
Heimdallr
6,562
2,737
0
0
4,192
2,577
1,352
593
3,546
0
30,908
L
4,398
341
0
539
5,211
1,923
54
3,559
1,494
18,382
0
W
Scylla
SMG SHOGUN
Scylla
8,288
80
0
728
5,091
1,878
280
370
4,667
35,440
0
W
Bacchus
2,564
40
269
441
11,564
10,862
0
2,949
8,215
9,511
0
L
King Arthur
midnight_love23
King Arthur
2,772
393
0
0
11,322
6,247
0
3,640
7,371
0
13,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
24,595
123
Minions Killed
128
0
Camps Cleared
0
583,676
Distance Traveled
546,460
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,387
672
72
7
0
176,404
3
W
Heimdallr
8,132
739
62
6
0
189,684
0
L
Nox
8,531
776
35
3
0
179,513
3
W
Scylla
8,736
794
57
5
0
177,962
2
W
Bacchus
7,727
702
9
1
0
178,814
4
L
King Arthur
6,955
632
16
1
0
227,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role