Player Matchup

Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Harith_suleiman
Terra
Level 103
God Stats
13W - 13L
1,615 SR
Queue Stats
111W - 108L
1,577 Elo+
Party 2
Izanami
Izanami
JaXzY123
Izanami
Level 65
God Stats
9W - 8L
1,909 SR
Queue Stats
57W - 66L
1,564 Elo+
Party 2
Pele
Pele
Justin2807
Pele
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 269L
1,550 Elo+
Solo
Nu Wa
Nu Wa
RobbieSilk
Nu Wa
Level 68
God Stats
6W - 0L
1,867 SR
Queue Stats
96W - 95L
1,588 Elo+
Party 2
Team Averages
Level 98
1,678 SR
1,556 Elo+

VS

Team Averages
Level 132
1,589 SR
1,608 Elo+
Ullr
Ullr
EfexxoTix
Ullr
Level 84
God Stats
1W - 3L
1,663 SR
Queue Stats
5W - 7L
1,513 Elo+
Party 1
Cupid
Cupid
da_DaurerMaurer
Cupid
Level 155
God Stats
3W - 4L
1,524 SR
Queue Stats
51W - 45L
1,594 Elo+
Party 3
Chang'e
Chang'e
de_Datonka
Chang'e
Level 157
God Stats
5W - 9L
1,771 SR
Queue Stats
36W - 34L
1,551 Elo+
Party 3
Tyr
Tyr
xP_iBxnger
Tyr
Level 138
God Stats
0W - 1L
1,315 SR
Queue Stats
76W - 59L
1,799 Elo+
Party 1
Kali
Kali
xXIronhaydXx
Kali
Level 128
God Stats
2W - 1L
1,674 SR
Queue Stats
11W - 8L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 2
6,759
676
4,892
6,361
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
4 / 0 / 3
5,886
589
3,494
4,215
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
JaXzY123
Izanami
10
0 / 1 / 1
5,538
554
1,683
3,704
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 5
6,421
642
4,957
7,569
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
12
3 / 0 / 5
6,631
663
8,835
4,145
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 3 / 1
4,674
467
3,356
6,262
1,678
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 2
5,509
551
3,323
5,963
1,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
de_Datonka
Chang'e
10
0 / 2 / 0
5,388
539
2,381
7,454
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
5,551
555
3,808
9,741
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 0
5,946
595
1,888
7,243
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
L
Ullr
0
3
1
0.17
W
4
0
3
5.5
W
Izanami
JaXzY123
Izanami
0
1
1
0.5
W
3
2
5
2.75
W
Nu Wa
3
0
5
5.5
L
1
1
2
2
L
Chang'e
de_Datonka
Chang'e
0
2
0
0
L
0
4
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,861
Damage
14,756
25,994
Taken
36,663
11,424
Mitigated
13,218
9,529
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,892
2,093
0
4,376
6,361
3,891
0
0
5,986
0
34,345
L
Ullr
3,356
895
0
443
6,262
1,678
0
2,003
4,167
0
22,421
W
3,494
555
222
922
4,215
3,081
160
599
3,616
14,789
1,919
W
Izanami
JaXzY123
Izanami
1,683
1,535
0
1,346
3,704
1,050
536
0
3,704
0
37,288
W
4,957
1,240
0
1,527
7,569
2,134
0
119
7,450
0
28,648
W
Nu Wa
8,835
2,132
0
1,136
4,145
1,268
358
1,663
2,457
42,000
0
L
3,323
1,956
164
1,597
5,963
1,645
0
2,296
3,591
0
32,876
L
Chang'e
de_Datonka
Chang'e
2,381
91
328
2,565
7,454
1,846
0
3,765
3,431
33,543
0
L
3,808
764
0
4,472
9,741
5,908
0
1,716
7,913
0
30,778
L
1,888
1,131
0
2,074
7,243
2,141
0
1,814
5,301
0
32,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
27,068
318
Minions Killed
301
0
Camps Cleared
0
1,020,415
Distance Traveled
1,002,429
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,759
676
85
9
0
189,984
2
L
Ullr
4,674
467
40
4
0
180,262
2
W
Terra
5,886
589
36
4
0
225,630
3
W
Izanami
5,538
554
71
7
0
194,769
2
W
Pele
6,421
642
59
6
0
227,024
3
W
Nu Wa
6,631
663
67
7
0
183,008
5
L
Cupid
5,509
551
60
6
0
196,113
1
L
Chang'e
5,388
539
73
7
0
200,191
2
L
Tyr
5,551
555
63
6
0
199,592
2
L
Kali
5,946
595
65
7
0
226,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role