Player Matchup

Chaac
Chaac
SkillsofHCO
Chaac
Level 122
God Stats
28W - 24L
1,773 SR
Queue Stats
442W - 418L
1,548 Elo+
Solo
Da Ji
Da Ji
ohmypulse187
Da Ji
Level 49
God Stats
5W - 9L
1,332 SR
Queue Stats
553W - 543L
1,403 Elo+
Solo
Heimdallr
Heimdallr
xLiquidz
Heimdallr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,256 Elo+
Solo
Team Averages
Level 68
1,535 SR
1,402 Elo+

VS

Team Averages
Level 70
1,592 SR
1,514 Elo+
Hachiman
Hachiman
DGZ44
Hachiman
Level 108
God Stats
7W - 3L
1,743 SR
Queue Stats
175W - 169L
1,929 Elo+
Party 1
Achilles
Achilles
ZODYOK
Achilles
Level 16
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 9L
1,099 Elo+
Solo
Zeus
Zeus
crusher457
Zeus
Level 87
God Stats
32W - 27L
1,560 SR
Queue Stats
192W - 218L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
10,194
784
10,413
14,527
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
11 / 6 / 3
11,183
860
14,156
10,092
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
xLiquidz
Heimdallr
10
2 / 7 / 10
8,633
664
5,357
10,569
3,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DGZ44
Hachiman
14
8 / 5 / 5
10,696
823
15,130
12,373
6,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ZODYOK
Achilles
11
1 / 6 / 9
8,331
641
3,376
14,503
15,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 7 / 4
9,279
714
7,793
8,558
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
18
Kills
14
14
Deaths
18
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DGZ44
Hachiman
8
5
5
2.1
W
5
1
8
9
L
Achilles
ZODYOK
Achilles
1
6
9
0.92
L
5
7
4
1
W
11
6
3
2.08
W
Heimdallr
xLiquidz
Heimdallr
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,926
Damage
26,299
35,188
Taken
35,434
22,739
Mitigated
24,713
7,998
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DGZ44
Hachiman
15,130
9,491
0
2,274
12,373
6,104
86
188
12,185
0
45,189
W
10,413
2,660
0
6,618
14,527
14,961
317
2,279
11,970
253
44,146
L
Achilles
ZODYOK
Achilles
3,376
1,601
0
251
14,503
15,807
245
181
14,322
0
13,986
L
7,793
762
0
710
8,558
2,802
424
0
8,558
21,668
0
W
14,156
5,490
0
0
10,092
4,059
768
2,405
7,515
0
30,552
W
Heimdallr
xLiquidz
Heimdallr
5,357
1,738
0
1,380
10,569
3,719
401
2,615
7,802
0
14,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
28,306
108
Minions Killed
115
0
Camps Cleared
0
707,604
Distance Traveled
672,243
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,696
823
61
5
0
228,903
1
W
Chaac
10,194
784
51
4
0
255,779
0
L
Achilles
8,331
641
12
1
0
264,377
3
L
Zeus
9,279
714
42
3
0
178,963
0
W
Da Ji
11,183
860
33
3
0
227,825
4
W
Heimdallr
8,633
664
24
2
0
224,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role