Player Matchup

Aphrodite
Aphrodite
Captain_Kari
Aphrodite
Level 51
God Stats
4W - 5L
1,624 SR
Queue Stats
14W - 18L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
Kurojuuji
Hou Yi
Level 89
God Stats
12W - 15L
1,530 SR
Queue Stats
18W - 24L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
Squishy0ne
Erlang Shen
Level 108
God Stats
1W - 3L
1,196 SR
Queue Stats
53W - 45L
1,452 Elo+
Solo
Team Averages
Level 83
1,450 SR
1,454 Elo+

VS

Team Averages
Level 101
1,500 SR
1,509 Elo+
Kukulkan
Kukulkan
J R BEEF
Kukulkan
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 91L
1,501 Elo+
Party 1
Nemesis
Nemesis
Manlea43
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 179L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
TendedBowl352
Kuzenbo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 317L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Captain_Kari
Aphrodite
16
2 / 0 / 4
13,114
624
12,482
25,075
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Kurojuuji
Hou Yi
15
4 / 1 / 2
12,094
576
17,942
15,264
5,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Squishy0ne
Erlang Shen
14
0 / 3 / 6
11,285
537
11,124
28,628
17,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
J R BEEF
Kukulkan
14
0 / 3 / 1
10,955
522
25,426
12,494
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Manlea43
Nemesis
15
3 / 0 / 0
11,343
540
10,216
16,335
11,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
14
1 / 3 / 2
11,176
532
15,613
22,432
24,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
4
4
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Captain_Kari
Aphrodite
2
0
4
4
L
Kukulkan
J R BEEF
Kukulkan
0
3
1
0.17
W
Hou Yi
Kurojuuji
Hou Yi
4
1
2
5
L
Nemesis
Manlea43
Nemesis
3
0
0
3
W
Erlang Shen
Squishy0ne
Erlang Shen
0
3
6
1
L
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
51,255
68,967
Taken
51,261
41,103
Mitigated
40,685
46,051
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Captain_Kari
Aphrodite
12,482
2,834
10,367
19,982
25,075
18,199
375
16,292
8,110
53,044
0
L
Kukulkan
J R BEEF
Kukulkan
25,426
2,458
1,647
3,533
12,494
4,624
300
2,069
10,425
82,814
0
W
Hou Yi
Kurojuuji
Hou Yi
17,942
10,308
1,444
3,673
15,264
5,794
2,076
8,949
5,811
0
61,660
L
Nemesis
Manlea43
Nemesis
10,216
2,387
2,279
3,863
16,335
11,931
52
5,820
10,515
0
27,016
W
Erlang Shen
Squishy0ne
Erlang Shen
11,124
3,717
1,266
9,319
28,628
17,110
859
13,958
13,995
0
51,928
L
Kuzenbo
15,613
4,169
0
0
22,432
24,130
270
4,620
17,812
38,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
33,474
240
Minions Killed
178
0
Camps Cleared
0
1,048,334
Distance Traveled
1,171,042
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,114
624
90
4
0
327,999
3
L
Kukulkan
10,955
522
123
6
0
322,646
2
W
Hou Yi
12,094
576
98
5
0
331,016
4
L
Nemesis
11,343
540
22
1
0
430,873
1
W
Erlang Shen
11,285
537
52
2
0
389,319
0
L
Kuzenbo
11,176
532
33
2
0
417,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role