Player Matchup

Olorun
Olorun
Baesaac
Olorun
Level 21
God Stats
2W - 2L
1,672 SR
Queue Stats
35W - 24L
1,696 Elo+
Solo
Xbalanque
Xbalanque
fritsler-fritsle
Xbalanque
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Solo
Poseidon
Poseidon
icrky
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 78L
1,712 Elo+
Solo
Pele
Pele
largefatherjake
Pele
Level 27
God Stats
1W - 2L
1,631 SR
Queue Stats
14W - 13L
1,573 Elo+
Solo
Cernunnos
Cernunnos
lejeuleon
Cernunnos
Level 17
God Stats
3W - 2L
1,631 SR
Queue Stats
13W - 12L
1,548 Elo+
Solo
Team Averages
Level 18
1,587 SR
1,572 Elo+

VS

Team Averages
Level 22
1,501 SR
1,708 Elo+
Bakasura
Bakasura
CorinthosPrime
Bakasura
Level 26
God Stats
1W - 1L
1,301 SR
Queue Stats
13W - 5L
1,681 Elo+
Solo
Odin
Odin
L1F3_P1RAT3
Odin
Level 28
God Stats
4W - 4L
1,493 SR
Queue Stats
40W - 45L
1,606 Elo+
Solo
Bacchus
Bacchus
Mea Culpa6503
Bacchus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,986 Elo+
Solo
Anubis
Anubis
PizzaBoii14
Anubis
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
122W - 109L
1,671 Elo+
Solo
Cupid
Cupid
ghostkid197
Cupid
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
132W - 97L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baesaac
Olorun
8
0 / 4 / 2
5,544
396
4,176
9,367
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
9
1 / 4 / 1
5,590
399
1,793
7,666
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
icrky
Poseidon
12
1 / 3 / 0
6,952
497
7,798
6,357
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 1
7,377
527
5,725
8,853
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
lejeuleon
Cernunnos
11
1 / 4 / 1
6,550
468
4,518
7,455
2,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
7 / 0 / 2
8,903
636
5,969
10,115
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 1
6,435
460
2,178
9,113
7,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
11
5 / 2 / 5
7,379
527
6,243
8,786
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
13
5 / 2 / 1
7,830
559
10,573
7,907
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 3
7,559
540
4,066
8,289
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
19
19
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
Baesaac
Olorun
0
4
2
0.25
W
Bakasura
7
0
2
8
W
0
2
1
0.25
W
Bacchus
5
2
5
3.75
W
Anubis
5
2
1
2.75
L
Xbalanque
1
4
1
0.38
W
2
1
3
3.5
L
Poseidon
icrky
Poseidon
1
3
0
0.33
L
4
4
1
1.13
L
Cernunnos
lejeuleon
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
29,029
39,698
Taken
44,210
10,395
Mitigated
24,444
10,117
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Baesaac
Olorun
4,176
2,067
61
3,482
9,367
2,212
0
6,095
2,942
25,674
0
W
Bakasura
5,969
4,327
0
3,252
10,115
4,419
0
1,341
8,774
0
57,134
W
2,178
522
0
2,425
9,113
7,487
273
5,566
3,547
0
26,455
W
Bacchus
6,243
1,387
0
3,435
8,786
5,771
0
1,820
6,966
17,376
0
W
Anubis
10,573
1,124
0
4,969
7,907
3,922
652
2,796
5,111
52,988
0
L
Xbalanque
1,793
954
0
1,000
7,666
1,932
120
5,449
2,217
0
13,850
W
4,066
2,896
167
5,447
8,289
2,845
748
451
7,838
0
44,749
L
Poseidon
icrky
Poseidon
7,798
1,181
0
1,342
6,357
1,596
202
754
5,242
44,181
0
L
5,725
1,728
0
2,516
8,853
2,573
0
3,439
4,784
0
37,557
L
Cernunnos
lejeuleon
Cernunnos
4,518
1,620
0
1,716
7,455
2,082
0
1,079
6,091
0
29,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
38,106
271
Minions Killed
379
0
Camps Cleared
0
1,125,391
Distance Traveled
1,267,251
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,544
396
48
3
0
203,522
1
W
Bakasura
8,903
636
119
9
0
310,472
5
W
Odin
6,435
460
62
4
0
229,550
1
W
Bacchus
7,379
527
16
1
0
266,829
2
W
Anubis
7,830
559
92
7
0
233,603
1
L
Xbalanque
5,590
399
33
2
0
207,349
0
W
Cupid
7,559
540
90
6
0
226,797
2
L
Poseidon
6,952
497
71
5
0
212,323
0
L
Pele
7,377
527
69
5
0
282,713
2
L
Cernunnos
6,550
468
50
4
0
219,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role