Player Matchup

Thanatos
Thanatos
Nobleattempt
Thanatos
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
162W - 157L
1,510 Elo+
Solo
Osiris
Osiris
SukMyDiglett
Osiris
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,420 Elo+
Party 1
Ra
Ra
ThisIsStoney
Ra
Level 106
God Stats
14W - 8L
1,730 SR
Queue Stats
310W - 248L
1,529 Elo+
Party 1
Team Averages
Level 79
1,577 SR
1,486 Elo+

VS

Team Averages
Level 51
1,695 SR
1,547 Elo+
Aphrodite
Aphrodite
BabySwaggerex
Aphrodite
Level 64
God Stats
20W - 3L
1,816 SR
Queue Stats
147W - 150L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
Cubollie
Danzaburou
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
supergingerex
Cthulhu
Level 59
God Stats
27W - 17L
1,767 SR
Queue Stats
114W - 100L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nobleattempt
Thanatos
12
2 / 5 / 5
9,432
590
9,267
12,209
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
11
2 / 7 / 4
9,196
575
8,645
19,266
16,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 2
9,829
614
12,717
11,599
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabySwaggerex
Aphrodite
17
8 / 0 / 7
11,876
742
14,174
11,208
8,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Cubollie
Danzaburou
13
3 / 6 / 9
10,475
655
11,090
11,584
4,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
16
6 / 1 / 10
11,451
716
13,755
19,287
17,032
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
17
17
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BabySwaggerex
Aphrodite
8
0
7
11.5
W
Danzaburou
Cubollie
Danzaburou
3
6
9
1.25
L
Thanatos
Nobleattempt
Thanatos
2
5
5
0.9
L
Osiris
2
7
4
0.57
L
3
5
2
0.8
W
Cthulhu
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,629
Damage
39,019
43,074
Taken
42,079
24,826
Mitigated
29,566
13,821
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BabySwaggerex
Aphrodite
14,174
2,564
12,231
9,337
11,208
8,249
1,102
4,508
6,370
73,140
0
W
Danzaburou
Cubollie
Danzaburou
11,090
5,355
0
622
11,584
4,285
164
3,101
8,285
0
35,876
L
Thanatos
Nobleattempt
Thanatos
9,267
290
0
6,207
12,209
4,263
242
8,116
4,093
0
17,439
L
Osiris
8,645
1,894
813
2,827
19,266
16,114
287
11,951
7,315
0
18,749
L
12,717
457
2,118
1,856
11,599
4,449
630
7,906
3,693
65,923
0
W
Cthulhu
13,755
1,663
579
1,841
19,287
17,032
656
4,162
14,607
41,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
33,802
152
Minions Killed
211
0
Camps Cleared
0
851,341
Distance Traveled
866,777
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,876
742
123
8
0
285,796
2
W
Danzaburou
10,475
655
51
3
0
259,596
1
L
Thanatos
9,432
590
16
1
0
309,061
1
L
Osiris
9,196
575
22
1
0
283,501
3
L
Ra
9,829
614
114
7
0
258,779
6
W
Cthulhu
11,451
716
37
2
0
321,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role