Player Matchup

Osiris
Osiris
BlankFerno
Osiris
Level 72
God Stats
5W - 8L
1,500 SR
Queue Stats
526W - 560L
1,289 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HarasCZECH
Tsukuyomi
Level 44
God Stats
16W - 16L
1,178 SR
Queue Stats
155W - 208L
1,274 Elo+
Party 2
Danzaburou
Danzaburou
KashikGeezer
Danzaburou
Level 62
God Stats
20W - 21L
1,396 SR
Queue Stats
522W - 560L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
Klvxxs4325
Cthulhu
Level 15
God Stats
3W - 5L
1,759 SR
Queue Stats
49W - 87L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
SirNemoTheOne
The Morrigan
Level 49
God Stats
14W - 12L
1,505 SR
Queue Stats
72W - 62L
1,418 Elo+
Solo
Team Averages
Level 48
1,468 SR
1,338 Elo+

VS

Team Averages
Level 63
1,454 SR
1,403 Elo+
Janus
Janus
DeeLizard
Janus
Level 86
God Stats
8W - 6L
1,514 SR
Queue Stats
141W - 152L
1,432 Elo+
Party 3
Bakasura
Bakasura
Madhound15
Bakasura
Level 88
God Stats
5W - 5L
1,307 SR
Queue Stats
144W - 128L
1,477 Elo+
Party 3
Yemoja
Yemoja
drozeta
Yemoja
Level 48
God Stats
4W - 5L
1,326 SR
Queue Stats
125W - 156L
1,377 Elo+
Solo
Neith
Neith
omarcio80
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,328 Elo+
Party 1
Bellona
Bellona
omgo9386
Bellona
Level 67
God Stats
2W - 1L
1,623 SR
Queue Stats
14W - 17L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlankFerno
Osiris
15
5 / 3 / 7
10,075
458
10,008
16,565
14,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
HarasCZECH
Tsukuyomi
13
2 / 9 / 4
8,641
393
8,481
16,728
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
KashikGeezer
Danzaburou
15
2 / 7 / 8
9,687
440
9,459
15,932
6,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Klvxxs4325
Cthulhu
13
2 / 7 / 4
8,359
380
4,144
15,071
7,237
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
SirNemoTheOne
The Morrigan
18
7 / 6 / 3
11,316
514
12,829
10,311
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeeLizard
Janus
20
12 / 1 / 12
14,489
659
19,846
9,573
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Madhound15
Bakasura
20
7 / 1 / 9
13,208
600
8,670
14,025
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
drozeta
Yemoja
15
0 / 6 / 17
10,765
489
8,805
20,265
20,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
omarcio80
Neith
18
11 / 2 / 8
12,061
548
17,288
12,960
5,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
omgo9386
Bellona
16
2 / 8 / 4
10,348
470
4,615
15,781
13,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
18
Kills
32
32
Deaths
18
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Osiris
BlankFerno
Osiris
5
3
7
2.83
W
Janus
DeeLizard
Janus
12
1
12
18
L
Tsukuyomi
HarasCZECH
Tsukuyomi
2
9
4
0.44
L
Danzaburou
KashikGeezer
Danzaburou
2
7
8
0.86
L
Cthulhu
Klvxxs4325
Cthulhu
2
7
4
0.57
W
Bakasura
Madhound15
Bakasura
7
1
9
11.5
L
The Morrigan
SirNemoTheOne
The Morrigan
7
6
3
1.42
W
Yemoja
drozeta
Yemoja
0
6
17
1.42
W
Neith
omarcio80
Neith
11
2
8
7.5
W
Bellona
omgo9386
Bellona
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
59,224
74,607
Taken
72,604
38,712
Mitigated
49,525
10,113
Healing
23,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BlankFerno
Osiris
10,008
989
628
2,779
16,565
14,397
0
6,636
9,387
0
36,944
W
Janus
DeeLizard
Janus
19,846
753
463
5,360
9,573
3,672
2,602
2,284
6,947
120,144
0
L
Tsukuyomi
HarasCZECH
Tsukuyomi
8,481
1,574
0
3,954
16,728
6,193
364
6,311
10,017
0
44,514
L
Danzaburou
KashikGeezer
Danzaburou
9,459
3,145
0
1,710
15,932
6,438
406
5,642
9,868
0
58,365
L
Cthulhu
Klvxxs4325
Cthulhu
4,144
211
0
0
15,071
7,237
309
4,669
10,197
24,158
0
W
Bakasura
Madhound15
Bakasura
8,670
6,922
0
7,619
14,025
6,393
0
1,808
12,118
0
83,675
L
The Morrigan
SirNemoTheOne
The Morrigan
12,829
1,300
0
1,042
10,311
4,447
0
4,599
5,414
77,551
925
W
Yemoja
drozeta
Yemoja
8,805
703
748
1,427
20,265
20,587
761
6,465
13,481
39,440
0
W
Neith
omarcio80
Neith
17,288
8,371
0
6,382
12,960
5,359
6,648
3,851
8,813
0
82,524
W
Bellona
omgo9386
Bellona
4,615
852
0
1,285
15,781
13,514
783
1,315
13,949
0
55,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,078
Gold Earned
60,871
434
Minions Killed
671
0
Camps Cleared
0
2,127,435
Distance Traveled
2,085,879
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,075
458
68
3
0
438,936
0
W
Janus
14,489
659
224
10
0
478,738
2
L
Tsukuyomi
8,641
393
79
4
0
458,804
0
L
Danzaburou
9,687
440
96
4
0
403,486
2
L
Cthulhu
8,359
380
43
2
0
416,895
0
W
Bakasura
13,208
600
172
8
0
486,128
7
L
The Morrigan
11,316
514
148
7
0
409,314
10
W
Yemoja
10,765
489
51
2
0
372,192
2
W
Neith
12,061
548
133
6
0
390,045
5
W
Bellona
10,348
470
91
4
0
358,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role