Player Matchup

Aphrodite
Aphrodite
Papa_Craft
Aphrodite
Level 18
God Stats
20W - 21L
1,602 SR
Queue Stats
229W - 327L
1,551 Elo+
Party 1
Artio
Artio
Purplesaurus
Artio
Level 38
God Stats
1W - 1L
1,558 SR
Queue Stats
19W - 21L
1,406 Elo+
Solo
Arachne
Arachne
SilentSniper1788
Arachne
Level 84
God Stats
7W - 5L
1,377 SR
Queue Stats
110W - 141L
1,484 Elo+
Party 1
Neith
Neith
cloudy_heading1
Neith
Level 22
God Stats
31W - 34L
1,588 SR
Queue Stats
137W - 213L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
wolfking5309
Amaterasu
Level 79
God Stats
2W - 2L
1,539 SR
Queue Stats
156W - 184L
1,541 Elo+
Party 1
Team Averages
Level 48
1,533 SR
1,510 Elo+

VS

Team Averages
Level 42
1,484 SR
1,275 Elo+
Bakasura
Bakasura
BarCat_94
Bakasura
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 135L
1,260 Elo+
Party 2
Izanami
Izanami
Basobe
Izanami
Level 87
God Stats
1W - 4L
1,508 SR
Queue Stats
18W - 17L
1,191 Elo+
Party 3
Kukulkan
Kukulkan
ChildishNugget
Kukulkan
Level 17
God Stats
6W - 8L
1,421 SR
Queue Stats
67W - 83L
1,212 Elo+
Party 3
Mulan
Mulan
KidAgain
Mulan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fafnir
Fafnir
ecofile
Fafnir
Level 45
God Stats
1W - 2L
1,489 SR
Queue Stats
122W - 222L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Papa_Craft
Aphrodite
16
0 / 3 / 7
10,824
492
5,698
16,277
13,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 2 / 11
11,627
529
7,237
16,747
13,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
20 / 3 / 6
13,700
623
19,391
18,676
11,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 9 / 6
10,839
493
11,402
16,710
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
wolfking5309
Amaterasu
17
9 / 5 / 4
12,032
547
13,642
23,084
16,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BarCat_94
Bakasura
16
0 / 9 / 5
9,478
431
4,226
17,828
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Basobe
Izanami
14
8 / 7 / 2
10,370
471
13,973
12,702
3,732
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
6 / 8 / 0
10,531
479
11,507
10,947
3,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
KidAgain
Mulan
15
5 / 6 / 6
10,224
465
18,272
24,358
19,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
ecofile
Fafnir
14
0 / 4 / 6
9,237
420
4,632
15,456
12,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
34
Kills
19
22
Deaths
34
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BarCat_94
Bakasura
0
9
5
0.28
L
Izanami
Basobe
Izanami
8
7
2
1.29
L
Kukulkan
6
8
0
0.75
L
Mulan
KidAgain
Mulan
5
6
6
1.33
W
Aphrodite
Papa_Craft
Aphrodite
0
3
7
1.17
W
0
2
11
2.75
W
20
3
6
7.67
W
5
9
6
0.89
L
Fafnir
ecofile
Fafnir
0
4
6
0.75
W
Amaterasu
wolfking5309
Amaterasu
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,370
Damage
52,610
91,494
Taken
81,291
60,389
Mitigated
45,889
45,580
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BarCat_94
Bakasura
4,226
2,763
0
4,516
17,828
6,379
267
639
17,189
0
57,178
L
Izanami
Basobe
Izanami
13,973
10,851
0
958
12,702
3,732
0
2,687
10,015
0
50,284
L
Kukulkan
11,507
1,202
267
1,226
10,947
3,670
0
2,001
8,946
44,480
0
L
Mulan
KidAgain
Mulan
18,272
4,161
0
7,958
24,358
19,132
349
5,519
18,839
0
50,709
W
Aphrodite
Papa_Craft
Aphrodite
5,698
687
2,430
9,292
16,277
13,714
2,430
3,512
12,625
62,160
0
W
7,237
247
1,396
6,739
16,747
13,728
342
4,025
12,572
41,203
0
W
19,391
14,535
564
10,133
18,676
11,428
3,221
2,063
16,347
0
77,878
W
11,402
5,362
0
4,151
16,710
5,389
2,771
2,793
13,762
0
48,294
L
Fafnir
ecofile
Fafnir
4,632
1,739
0
1,756
15,456
12,976
918
2,089
13,367
32,983
0
W
Amaterasu
wolfking5309
Amaterasu
13,642
8,764
777
10,098
23,084
16,130
1,828
3,902
18,414
0
58,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,022
Gold Earned
49,840
395
Minions Killed
415
0
Camps Cleared
0
1,994,095
Distance Traveled
1,850,145
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,478
431
126
6
0
443,610
0
L
Izanami
10,370
471
68
3
0
337,683
4
L
Kukulkan
10,531
479
87
4
0
349,328
4
L
Mulan
10,224
465
87
4
0
332,638
0
W
Aphrodite
10,824
492
100
5
0
323,451
5
W
Artio
11,627
529
50
2
0
418,876
2
W
Arachne
13,700
623
84
4
0
483,389
2
W
Neith
10,839
493
70
3
0
353,768
0
L
Fafnir
9,237
420
47
2
0
386,886
0
W
Amaterasu
12,032
547
91
4
0
414,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role