Player Matchup

Horus
Horus
Dripples8888
Horus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 53L
1,536 Elo+
Party 2
Fenrir
Fenrir
Gem12k
Fenrir
Level 101
God Stats
3W - 5L
1,773 SR
Queue Stats
16W - 28L
1,498 Elo+
Party 2
Hades
Hades
MyNameIsStarLord
Hades
Level 82
God Stats
3W - 4L
1,724 SR
Queue Stats
120W - 107L
1,634 Elo+
Party 1
Izanami
Izanami
Trippie Medd
Izanami
Level 108
God Stats
11W - 7L
1,796 SR
Queue Stats
20W - 23L
1,532 Elo+
Solo
Jormungandr
Jormungandr
pablox0502
Jormungandr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 67L
1,627 Elo+
Party 1
Team Averages
Level 93
1,659 SR
1,565 Elo+

VS

Team Averages
Level 121
1,508 SR
1,528 Elo+
Khepri
Khepri
MIA_NewMultiShow
Khepri
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,493 Elo+
Solo
Chernobog
Chernobog
Macks-A-Million6
Chernobog
Level 157
God Stats
7W - 6L
1,512 SR
Queue Stats
259W - 299L
1,476 Elo+
Party 3
Scylla
Scylla
PoiZOn X NaXiO
Scylla
Level 80
God Stats
11W - 10L
1,434 SR
Queue Stats
480W - 414L
1,601 Elo+
Solo
Thor
Thor
REAL_Navi
Thor
Level 123
God Stats
2W - 4L
1,302 SR
Queue Stats
166W - 185L
1,504 Elo+
Party 3
Chaac
Chaac
unit_immortal558
Chaac
Level 125
God Stats
4W - 5L
1,790 SR
Queue Stats
116W - 100L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,501
500
4,400
9,479
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Gem12k
Fenrir
9
0 / 1 / 0
5,497
423
1,667
4,367
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 1
7,364
566
6,004
7,331
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Trippie Medd
Izanami
10
3 / 5 / 2
6,337
487
7,140
8,610
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
pablox0502
Jormungandr
10
0 / 0 / 5
6,493
499
2,627
7,637
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,149
473
3,856
11,858
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
10
1 / 1 / 2
5,839
449
6,648
6,664
1,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 1
6,818
524
3,374
5,111
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
4 / 2 / 0
6,650
512
4,077
8,228
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 0
7,104
546
4,781
9,182
3,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
10
10
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Fenrir
Gem12k
Fenrir
0
1
0
0
W
1
3
4
1
W
Chernobog
1
1
2
2
L
2
1
1
2.5
W
1
0
1
1.5
W
Thor
4
2
0
2
L
Izanami
Trippie Medd
Izanami
3
5
2
0.8
L
Jormungandr
pablox0502
Jormungandr
0
0
5
2.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
22,736
37,424
Taken
41,043
18,926
Mitigated
15,012
11,898
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,400
2,201
0
2,323
9,479
8,129
685
0
9,479
0
32,359
L
Fenrir
Gem12k
Fenrir
1,667
82
0
585
4,367
1,256
683
147
4,220
0
17,820
W
3,856
579
411
4,125
11,858
5,109
151
3,375
8,483
16,464
0
W
Chernobog
6,648
4,131
0
2,463
6,664
1,912
9
2,247
4,417
0
35,573
L
6,004
392
21
3,811
7,331
2,968
882
2,058
5,223
46,239
0
W
3,374
288
0
500
5,111
1,501
0
1,582
3,529
37,772
0
W
Thor
4,077
903
0
3,253
8,228
2,631
42
1,427
6,726
0
33,508
L
Izanami
Trippie Medd
Izanami
7,140
4,903
0
2,520
8,610
2,166
623
3,157
5,399
0
37,705
L
Jormungandr
pablox0502
Jormungandr
2,627
434
453
2,185
7,637
4,407
99
1,720
5,873
22,310
0
W
4,781
1,365
0
4,566
9,182
3,859
63
0
8,907
0
40,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
32,560
301
Minions Killed
322
0
Camps Cleared
0
1,069,156
Distance Traveled
1,118,784
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,501
500
57
4
0
185,556
1
L
Fenrir
5,497
423
41
3
0
231,220
2
W
Khepri
6,149
473
18
1
0
229,412
3
W
Chernobog
5,839
449
65
5
0
210,994
3
L
Hades
7,364
566
106
8
0
220,239
2
W
Scylla
6,818
524
86
7
0
250,212
0
W
Thor
6,650
512
64
5
0
252,883
6
L
Izanami
6,337
487
58
4
0
208,807
0
L
Jormungandr
6,493
499
39
3
0
223,334
0
W
Chaac
7,104
546
89
7
0
175,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role