Player Matchup

Scylla
Scylla
Chaki377
Scylla
Level 27
God Stats
31W - 28L
1,271 SR
Queue Stats
533W - 406L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElPeruano2
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Nemesis
Nemesis
EmaMures04
Nemesis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 15L
1,504 Elo+
Solo
Khepri
Khepri
EskiPill
Khepri
Level 8
God Stats
2W - 9L
1,263 SR
Queue Stats
39W - 71L
1,255 Elo+
Solo
Medusa
Medusa
Rickyz C137
Medusa
Level 10
God Stats
4W - 4L
1,902 SR
Queue Stats
12W - 17L
1,712 Elo+
Solo
Team Averages
Level 15
1,487 SR
1,429 Elo+

VS

Team Averages
Level 25
1,542 SR
1,496 Elo+
Guan Yu
Guan Yu
HescDM
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,186 Elo+
Solo
Ganesha
Ganesha
Sovvv
Ganesha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,759 Elo+
Solo
Hachiman
Hachiman
gabrielkoga94
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,540 Elo+
Solo
Loki
Loki
gjcDMlv
Loki
Level 27
God Stats
2W - 0L
1,743 SR
Queue Stats
20W - 12L
1,463 Elo+
Solo
Anubis
Anubis
reves-nueve
Anubis
Level 18
God Stats
7W - 5L
1,466 SR
Queue Stats
40W - 31L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chaki377
Scylla
12
0 / 4 / 1
7,112
445
3,440
5,919
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ElPeruano2
Tsukuyomi
12
7 / 4 / 2
8,233
515
6,613
9,850
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
EmaMures04
Nemesis
11
1 / 5 / 3
6,923
433
6,643
9,908
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
EskiPill
Khepri
9
0 / 7 / 1
5,971
373
1,697
12,647
6,684
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
13
5 / 3 / 2
8,122
508
8,621
10,101
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HescDM
Guan Yu
13
0 / 6 / 0
7,916
495
3,630
12,877
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Sovvv
Ganesha
15
1 / 1 / 13
9,626
602
7,608
11,659
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
gabrielkoga94
Hachiman
13
6 / 3 / 1
8,544
534
6,908
9,678
2,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
gjcDMlv
Loki
11
3 / 3 / 3
7,220
451
2,589
8,043
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
12 / 0 / 2
10,643
665
8,656
7,924
4,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
13
Kills
22
23
Deaths
13
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chaki377
Scylla
0
4
1
0.13
L
Tsukuyomi
ElPeruano2
Tsukuyomi
7
4
2
2
L
Nemesis
EmaMures04
Nemesis
1
5
3
0.5
L
Khepri
EskiPill
Khepri
0
7
1
0.07
W
Guan Yu
HescDM
Guan Yu
0
6
0
0
L
Medusa
5
3
2
2
W
Ganesha
Sovvv
Ganesha
1
1
13
7.5
W
Hachiman
gabrielkoga94
Hachiman
6
3
1
2.17
W
Loki
gjcDMlv
Loki
3
3
3
1.5
W
Anubis
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,014
Damage
29,391
48,425
Taken
50,181
17,607
Mitigated
26,531
10,225
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chaki377
Scylla
3,440
380
0
500
5,919
1,519
0
3,329
2,590
35,717
0
L
Tsukuyomi
ElPeruano2
Tsukuyomi
6,613
1,769
0
2,353
9,850
2,791
0
3,685
6,122
0
32,420
L
Nemesis
EmaMures04
Nemesis
6,643
2,155
321
1,848
9,908
3,796
0
4,878
5,030
0
32,899
L
Khepri
EskiPill
Khepri
1,697
394
0
1,591
12,647
6,684
234
1,922
10,725
17,741
0
W
Guan Yu
HescDM
Guan Yu
3,630
934
50
2,156
12,877
8,665
90
0
12,877
532
40,288
L
Medusa
8,621
3,380
0
3,612
10,101
2,817
339
3,741
6,135
0
42,883
W
Ganesha
Sovvv
Ganesha
7,608
749
0
3,144
11,659
8,888
386
1,248
10,313
41,176
0
W
Hachiman
gabrielkoga94
Hachiman
6,908
5,855
0
4,677
9,678
2,690
1,575
1,186
8,492
0
33,596
W
Loki
gjcDMlv
Loki
2,589
847
0
1,453
8,043
2,099
125
861
7,099
0
22,564
W
Anubis
8,656
867
0
5,164
7,924
4,189
1,799
1,467
6,263
72,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
43,949
279
Minions Killed
380
0
Camps Cleared
0
1,488,723
Distance Traveled
1,399,280
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,112
445
77
5
0
299,059
10
L
Tsukuyomi
8,233
515
58
4
0
337,406
4
L
Nemesis
6,923
433
53
3
0
311,194
0
L
Khepri
5,971
373
23
1
0
249,857
2
W
Guan Yu
7,916
495
87
5
0
302,284
0
L
Medusa
8,122
508
68
4
0
291,207
2
W
Ganesha
9,626
602
24
2
0
313,832
5
W
Hachiman
8,544
534
83
5
0
226,511
0
W
Loki
7,220
451
36
2
0
258,988
0
W
Anubis
10,643
665
150
9
0
297,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role