Player Matchup

Erlang Shen
Erlang Shen
Braianraba
Erlang Shen
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 29L
1,399 Elo+
Party 1
Ymir
Ymir
ColeTheHero
Ymir
Level 6
God Stats
0W - 3L
1,202 SR
Queue Stats
36W - 57L
1,334 Elo+
Solo
Izanami
Izanami
Gonblo_4007
Izanami
Level 18
God Stats
1W - 5L
1,325 SR
Queue Stats
41W - 66L
1,374 Elo+
Party 1
King Arthur
King Arthur
ILCencio
King Arthur
Level 23
God Stats
0W - 1L
1,750 SR
Queue Stats
3W - 5L
1,666 Elo+
Solo
Hades
Hades
Javierrico4
Hades
Level 16
God Stats
2W - 2L
1,749 SR
Queue Stats
132W - 187L
1,314 Elo+
Party 1
Team Averages
Level 20
1,505 SR
1,417 Elo+

VS

Team Averages
Level 12
1,496 SR
1,417 Elo+
Neith
Neith
D10SCALVO
Neith
Level 6
God Stats
2W - 0L
1,769 SR
Queue Stats
6W - 7L
1,562 Elo+
Party 2
Erlang Shen
Erlang Shen
Gallew33d
Erlang Shen
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
LuckeLinden
Kukulkan
Level 7
God Stats
3W - 3L
1,336 SR
Queue Stats
14W - 23L
1,102 Elo+
Solo
Fenrir
Fenrir
VforVaro16
Fenrir
Level 11
God Stats
2W - 1L
1,591 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 2
Ganesha
Ganesha
ruizzla
Ganesha
Level 9
God Stats
4W - 4L
1,283 SR
Queue Stats
10W - 11L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Braianraba
Erlang Shen
18
8 / 7 / 3
11,647
506
15,263
26,562
12,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 5
8,604
374
1,904
11,604
12,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Gonblo_4007
Izanami
15
4 / 8 / 2
9,629
419
7,372
21,789
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ILCencio
King Arthur
9
1 / 2 / 3
7,764
338
2,626
6,696
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 7 / 6
9,871
429
11,766
19,840
11,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D10SCALVO
Neith
16
9 / 3 / 9
12,371
538
20,608
14,795
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Gallew33d
Erlang Shen
20
13 / 2 / 5
13,766
599
17,423
13,786
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
LuckeLinden
Kukulkan
16
3 / 8 / 2
11,709
509
9,408
11,040
4,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
VforVaro16
Fenrir
20
4 / 3 / 10
13,381
582
6,804
18,557
9,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ruizzla
Ganesha
16
0 / 5 / 18
11,899
517
10,242
15,899
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
18
Kills
29
29
Deaths
21
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Braianraba
Erlang Shen
8
7
3
1.36
L
0
5
5
0.5
W
Neith
D10SCALVO
Neith
9
3
9
4.5
W
Erlang Shen
Gallew33d
Erlang Shen
13
2
5
7.75
L
Izanami
Gonblo_4007
Izanami
4
8
2
0.63
L
King Arthur
ILCencio
King Arthur
1
2
3
1.25
L
5
7
6
1.14
W
Kukulkan
LuckeLinden
Kukulkan
3
8
2
0.5
W
Fenrir
VforVaro16
Fenrir
4
3
10
3
W
Ganesha
ruizzla
Ganesha
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,931
Damage
64,485
86,491
Taken
74,077
46,987
Mitigated
45,780
18,608
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Braianraba
Erlang Shen
15,263
7,448
0
6,966
26,562
12,896
0
5,026
21,409
0
76,256
L
1,904
671
0
1,476
11,604
12,915
0
3,686
7,918
28,184
2,647
W
Neith
D10SCALVO
Neith
20,608
13,540
0
7,157
14,795
5,136
3,454
1,584
13,186
0
69,367
W
Erlang Shen
Gallew33d
Erlang Shen
17,423
10,135
0
3,308
13,786
12,691
3,300
1,997
11,589
0
75,782
L
Izanami
Gonblo_4007
Izanami
7,372
4,298
0
3,829
21,789
7,006
858
4,891
16,823
0
51,537
L
King Arthur
ILCencio
King Arthur
2,626
906
0
786
6,696
3,082
102
522
5,927
0
15,664
L
11,766
1,710
381
5,170
19,840
11,088
384
5,525
14,137
50,095
0
W
Kukulkan
LuckeLinden
Kukulkan
9,408
1,990
0
444
11,040
4,287
2,435
4,783
6,207
56,356
0
W
Fenrir
VforVaro16
Fenrir
6,804
2,397
0
5,905
18,557
9,500
5,440
2,824
15,683
0
98,646
W
Ganesha
ruizzla
Ganesha
10,242
1,229
0
1,366
15,899
14,166
1,201
2,423
13,451
38,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
63,126
364
Minions Killed
504
0
Camps Cleared
0
1,566,734
Distance Traveled
2,052,802
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,647
506
113
5
0
392,195
1
L
Ymir
8,604
374
50
2
0
271,854
3
W
Neith
12,371
538
101
4
0
393,570
2
W
Erlang Shen
13,766
599
118
5
0
409,513
1
L
Izanami
9,629
419
70
3
0
365,807
0
L
King Arthur
7,764
338
35
2
0
243,364
1
L
Hades
9,871
429
96
4
0
293,514
0
W
Kukulkan
11,709
509
122
5
0
349,647
0
W
Fenrir
13,381
582
147
6
0
454,386
3
W
Ganesha
11,899
517
16
1
0
445,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role