Player Matchup

Artio
Artio
Gold V
Ellony
Artio
Gold V
Level 153
God Stats
26W - 10L
1,726 SR
Queue Stats
54W - 54L
1,535 MMR
Solo
Chiron
Chiron
Gold III
Takamullet
Chiron
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
TeoHellhounds
Pele
Gold V
Level 84
God Stats
21W - 23L
1,533 SR
Queue Stats
96W - 107L
1,526 MMR
Solo
Discordia
Discordia
Gold II
WholeWinter
Discordia
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
ZobekTrokterman
Chaac
Bronze III
Level 109
God Stats
4W - 3L
1,746 SR
Queue Stats
86W - 82L
1,541 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,601 SR
1,520 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,510 SR
1,530 MMR
Cernunnos
Cernunnos
Bronze III
Evil3yes
Cernunnos
Bronze III
Level 127
God Stats
0W - 1L
1,196 SR
Queue Stats
13W - 12L
1,512 MMR
Solo
Serqet
Serqet
Gold IV
OXTORD
Serqet
Gold IV
Level 103
God Stats
2W - 2L
1,312 SR
Queue Stats
36W - 40L
1,501 MMR
Solo
Scylla
Scylla
Gold III
Paputrick
Scylla
Gold III
Level 127
God Stats
10W - 11L
1,541 SR
Queue Stats
79W - 81L
1,558 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TurboValet
Aphrodite
Gold IV
Level 81
God Stats
9W - 7L
1,663 SR
Queue Stats
844W - 846L
1,527 MMR
Solo
Bellona
Bellona
Bronze III
VaanDash
Bellona
Bronze III
Level 136
God Stats
2W - 4L
1,839 SR
Queue Stats
17W - 21L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ellony
Artio
20
9 / 3 / 13
15,772
607
15,833
29,909
37,681
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
Takamullet
Chiron
20
9 / 2 / 10
16,362
629
21,439
21,229
9,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 14
16,077
618
15,774
22,177
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
WholeWinter
Discordia
20
4 / 2 / 10
14,984
576
16,556
15,981
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 9
15,142
582
17,264
34,860
38,614
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
NemesisSetTsukuyomiThothGanesha

VS

Bans
PersephoneBakasuraAthenaApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Evil3yes
Cernunnos
20
2 / 3 / 1
12,304
473
10,509
13,221
4,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
OXTORD
Serqet
18
2 / 8 / 7
11,623
447
10,840
24,933
9,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Paputrick
Scylla
20
3 / 4 / 4
12,494
481
20,196
20,705
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
TurboValet
Aphrodite
18
1 / 12 / 6
11,041
425
6,906
20,991
22,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
VaanDash
Bellona
20
9 / 6 / 1
13,770
530
28,280
31,578
29,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
33
Kills
17
17
Deaths
33
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
Ellony
Artio
9
3
13
5.17
L
Cernunnos
Evil3yes
Cernunnos
2
3
1
0.83
L
Serqet
OXTORD
Serqet
2
8
7
0.69
L
Scylla
Paputrick
Scylla
3
4
4
1.25
W
Chiron
Takamullet
Chiron
9
2
10
7
W
7
4
14
3.5
L
Aphrodite
TurboValet
Aphrodite
1
12
6
0.33
L
Bellona
VaanDash
Bellona
9
6
1
1.58
W
Discordia
WholeWinter
Discordia
4
2
10
4.5
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,866
Damage
76,731
124,156
Taken
111,428
99,385
Mitigated
73,024
57,137
Healing
34,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Ellony
Artio
15,833
1,637
3,432
13,034
29,909
37,681
98
7,304
21,860
50,622
0
L
Cernunnos
Evil3yes
Cernunnos
10,509
4,971
0
4,259
13,221
4,156
1,006
3,573
9,606
0
88,111
L
Serqet
OXTORD
Serqet
10,840
1,120
0
5,582
24,933
9,440
0
2,916
21,913
0
78,404
L
Scylla
Paputrick
Scylla
20,196
1,994
165
3,926
20,705
6,912
0
9,754
10,487
119,451
0
W
Chiron
Takamullet
Chiron
21,439
9,513
1,608
10,074
21,229
9,150
8,228
2,268
18,233
0
117,956
W
15,774
2,088
0
8,515
22,177
8,552
2,756
6,604
14,859
0
139,736
L
Aphrodite
TurboValet
Aphrodite
6,906
496
4,931
6,696
20,991
22,639
0
7,873
12,877
42,788
0
L
Bellona
VaanDash
Bellona
28,280
10,604
0
9,088
31,578
29,877
0
7,522
23,890
9,847
79,705
W
Discordia
WholeWinter
Discordia
16,556
849
512
4,548
15,981
5,388
1,821
5,891
9,772
96,429
0
W
17,264
4,376
0
15,414
34,860
38,614
3,314
8,252
25,645
0
102,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,337
Gold Earned
61,232
730
Minions Killed
727
0
Camps Cleared
0
2,574,369
Distance Traveled
2,364,218
41
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,772
607
55
2
0
571,331
9
L
Cernunnos
12,304
473
161
6
0
474,243
6
L
Serqet
11,623
447
122
5
0
505,537
2
L
Scylla
12,494
481
212
8
0
439,622
7
W
Chiron
16,362
629
164
6
0
496,362
4
W
Pele
16,077
618
179
7
0
555,443
7
L
Aphrodite
11,041
425
76
3
0
467,168
10
L
Bellona
13,770
530
156
6
0
477,648
1
W
Discordia
14,984
576
152
6
0
482,096
10
W
Chaac
15,142
582
180
7
0
469,137
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role