Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ElDirt
Apollo
Level 83
God Stats
18W - 15L
1,767 SR
Queue Stats
219W - 228L
1,565 Elo+
Party 1
Chang'e
Chang'e
XXDerpLord
Chang'e
Level 129
God Stats
4W - 9L
1,500 SR
Queue Stats
166W - 200L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
e6win_
Aphrodite
Level 89
God Stats
3W - 6L
1,157 SR
Queue Stats
7W - 16L
1,285 Elo+
Party 1
Cerberus
Cerberus
sadthebonegod
Cerberus
Level 122
God Stats
39W - 26L
1,919 SR
Queue Stats
244W - 228L
1,571 Elo+
Party 1
Team Averages
Level 114
1,569 SR
1,489 Elo+

VS

Team Averages
Level 123
1,567 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
InsomniAAAAH
Cthulhu
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 208L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpeedingStag
Cu Chulainn
Level 98
God Stats
5W - 11L
1,589 SR
Queue Stats
415W - 432L
1,521 Elo+
Party 2
Set
Set
TA0M
Set
Level 144
God Stats
3W - 3L
1,425 SR
Queue Stats
67W - 67L
1,566 Elo+
Party 2
Skadi
Skadi
WolfdogTYT
Skadi
Level 127
God Stats
8W - 6L
1,819 SR
Queue Stats
226W - 212L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
9 / 1 / 6
10,144
634
13,409
12,810
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
ElDirt
Apollo
9
0 / 0 / 1
6,245
390
244
4,216
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
XXDerpLord
Chang'e
12
1 / 0 / 6
7,647
478
5,244
8,442
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
e6win_
Aphrodite
15
4 / 1 / 3
9,003
563
7,789
10,598
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
sadthebonegod
Cerberus
16
4 / 1 / 6
9,415
588
9,734
13,849
10,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 1
8,348
522
4,768
10,270
5,046
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
InsomniAAAAH
Cthulhu
13
2 / 4 / 0
8,135
508
10,936
16,027
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
SpeedingStag
Cu Chulainn
10
0 / 3 / 0
6,793
425
3,412
12,416
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
TA0M
Set
14
1 / 3 / 0
8,156
510
3,674
10,667
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
12
0 / 4 / 0
7,320
458
3,828
9,694
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
18
Kills
3
3
Deaths
18
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
6
12
L
Merlin
 
Merlin
0
4
1
0.13
W
Apollo
ElDirt
Apollo
0
0
1
0.5
L
Cthulhu
InsomniAAAAH
Cthulhu
2
4
0
0.5
L
Cu Chulainn
SpeedingStag
Cu Chulainn
0
3
0
0
L
Set
TA0M
Set
1
3
0
0.33
L
Skadi
0
4
0
0
W
Chang'e
XXDerpLord
Chang'e
1
0
6
4
W
Aphrodite
e6win_
Aphrodite
4
1
3
5.5
W
Cerberus
sadthebonegod
Cerberus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,420
Damage
26,618
49,915
Taken
59,074
25,909
Mitigated
30,692
18,914
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,409
10,175
0
731
12,810
4,857
619
2,591
10,119
0
69,324
L
Merlin
 
Merlin
4,768
216
0
2,081
10,270
5,046
0
4,330
5,940
58,409
0
W
Apollo
ElDirt
Apollo
244
53
0
0
4,216
1,019
0
0
4,216
0
26,981
L
Cthulhu
InsomniAAAAH
Cthulhu
10,936
730
238
4,040
16,027
11,210
436
7,797
8,230
45,661
0
L
Cu Chulainn
SpeedingStag
Cu Chulainn
3,412
573
0
2,868
12,416
6,303
260
3,692
8,724
0
28,205
L
Set
TA0M
Set
3,674
1,303
0
3,844
10,667
4,368
290
2,471
8,196
0
52,487
L
Skadi
3,828
1,111
0
2,250
9,694
3,765
0
4,477
5,217
0
50,378
W
Chang'e
XXDerpLord
Chang'e
5,244
542
571
2,314
8,442
4,795
18
1,416
7,001
29,103
0
W
Aphrodite
e6win_
Aphrodite
7,789
813
2,424
7,600
10,598
4,349
50
5,290
5,283
61,525
0
W
Cerberus
sadthebonegod
Cerberus
9,734
920
0
5,274
13,849
10,889
535
5,819
7,592
61,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
38,752
493
Minions Killed
434
0
Camps Cleared
0
1,504,412
Distance Traveled
1,426,532
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,144
634
104
7
0
371,051
1
L
Merlin
8,348
522
104
7
0
268,833
0
W
Apollo
6,245
390
47
3
0
181,683
1
L
Cthulhu
8,135
508
101
6
0
277,324
6
L
Cu Chulainn
6,793
425
34
2
0
304,242
3
L
Set
8,156
510
109
7
0
309,082
2
L
Skadi
7,320
458
86
5
0
267,051
0
W
Chang'e
7,647
478
55
3
0
318,512
4
W
Aphrodite
9,003
563
121
8
0
307,116
2
W
Cerberus
9,415
588
166
10
0
326,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role