Player Matchup

Thor
Thor
BlackoutAG
Thor
Level 27
God Stats
0W - 1L
1,277 SR
Queue Stats
251W - 288L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Macgaren
Heimdallr
Level 26
God Stats
11W - 10L
1,512 SR
Queue Stats
342W - 379L
1,478 Elo+
Party 1
Cupid
Cupid
MrGhost_2020
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 132L
1,341 Elo+
Party 2
Loki
Loki
ProdutoIvone
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,823 Elo+
Solo
Ra
Ra
laucha_baroni
Ra
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
366W - 414L
1,372 Elo+
Party 2
Team Averages
Level 16
1,458 SR
1,495 Elo+

VS

Team Averages
Level 17
1,620 SR
1,504 Elo+
Nemesis
Nemesis
ArthurSuzana
Nemesis
Level 23
God Stats
2W - 1L
1,703 SR
Queue Stats
66W - 64L
1,438 Elo+
Solo
Persephone
Persephone
LukaxLua
Persephone
Level 25
God Stats
10W - 8L
1,580 SR
Queue Stats
47W - 45L
1,529 Elo+
Party 3
Neith
Neith
Nanu_Crack-_-
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,436 Elo+
Solo
Khepri
Khepri
ReverDOOM
Khepri
Level 15
God Stats
16W - 9L
1,664 SR
Queue Stats
31W - 20L
1,588 Elo+
Party 3
Anubis
Anubis
X3noni0
Anubis
Level 17
God Stats
6W - 6L
1,655 SR
Queue Stats
22W - 23L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,757
390
7,457
19,951
8,865
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Macgaren
Heimdallr
15
4 / 10 / 1
10,175
407
13,968
26,413
10,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 5 / 1
10,874
435
5,151
14,542
5,991
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 14 / 3
10,746
430
9,275
20,158
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 11 / 3
12,311
492
9,983
19,067
8,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArthurSuzana
Nemesis
20
8 / 3 / 6
12,964
519
12,499
18,491
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
LukaxLua
Persephone
20
21 / 7 / 15
14,665
587
30,588
17,671
8,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
13 / 3 / 17
13,119
525
27,020
18,558
10,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Khepri
ReverDOOM
Khepri
19
7 / 1 / 21
12,778
511
10,693
21,369
33,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
X3noni0
Anubis
2
0 / 0 / 0
6,718
269
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
14
Kills
49
49
Deaths
14
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArthurSuzana
Nemesis
8
3
6
3.67
L
2
9
2
0.33
W
Persephone
LukaxLua
Persephone
21
7
15
4.07
L
Heimdallr
Macgaren
Heimdallr
4
10
1
0.45
L
3
5
1
0.7
W
13
3
17
7.17
L
3
14
3
0.32
W
Khepri
ReverDOOM
Khepri
7
1
21
17.5
W
Anubis
X3noni0
Anubis
0
0
0
0
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,834
Damage
80,800
100,131
Taken
76,089
40,365
Mitigated
62,534
12,306
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArthurSuzana
Nemesis
12,499
3,800
0
4,308
18,491
9,850
1,200
3,067
15,424
0
74,915
L
7,457
1,784
782
1,778
19,951
8,865
317
5,708
14,090
0
31,145
W
Persephone
LukaxLua
Persephone
30,588
2,934
174
3,675
17,671
8,963
1,655
1,252
16,412
97,632
0
L
Heimdallr
Macgaren
Heimdallr
13,968
7,019
0
3,414
26,413
10,599
0
10,698
15,511
0
63,771
L
5,151
1,942
493
2,155
14,542
5,991
1,056
7,037
7,308
0
38,625
W
27,020
17,219
0
7,726
18,558
10,625
3,053
2,876
15,682
0
92,027
L
9,275
4,486
0
1,134
20,158
6,687
1,480
10,135
9,758
0
47,487
W
Khepri
ReverDOOM
Khepri
10,693
1,407
0
6,757
21,369
33,096
41
2,787
18,582
27,586
0
W
Anubis
X3noni0
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
9,983
1,274
0
2,550
19,067
8,223
1,471
6,612
12,183
70,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,863
Gold Earned
60,244
403
Minions Killed
438
0
Camps Cleared
0
1,979,165
Distance Traveled
2,022,641
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,964
519
121
5
0
503,322
0
L
Thor
9,757
390
46
2
0
394,157
1
W
Persephone
14,665
587
163
7
0
456,767
0
L
Heimdallr
10,175
407
82
3
0
387,210
2
L
Cupid
10,874
435
77
3
0
438,509
3
W
Neith
13,119
525
133
5
0
465,662
1
L
Loki
10,746
430
72
3
0
356,206
0
W
Khepri
12,778
511
21
1
0
595,901
1
W
Anubis
6,718
269
0
0
0
989
0
L
Ra
12,311
492
126
5
0
403,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role