Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Norbert1989
Ra
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 184L
1,363 Elo+
Solo
Cthulhu
Cthulhu
elladeeee
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
phyrian
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,453 Elo+
Party 1
Izanami
Izanami
shippyhx
Izanami
Level 83
God Stats
3W - 2L
1,749 SR
Queue Stats
85W - 85L
1,421 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,438 Elo+

VS

Team Averages
Level 90
1,456 SR
1,465 Elo+
Amaterasu
Amaterasu
Furyshot1
Amaterasu
Level 70
God Stats
0W - 6L
1,500 SR
Queue Stats
97W - 94L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Jqviqn
Heimdallr
Level 45
God Stats
0W - 6L
1,280 SR
Queue Stats
123W - 125L
1,372 Elo+
Solo
Geb
Geb
Ragnarok719
Geb
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,440 Elo+
Solo
He Bo
He Bo
ZombiexKittyxx
He Bo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,502 Elo+
Solo
Terra
Terra
Джедай
Terra
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 93L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 3 / 12
10,372
798
18,521
15,026
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 8
10,079
775
8,112
9,811
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
elladeeee
Cthulhu
16
2 / 3 / 10
10,238
788
11,267
19,046
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
phyrian
Kuzenbo
19
5 / 1 / 11
10,836
834
8,402
21,537
17,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
shippyhx
Izanami
16
3 / 3 / 11
9,843
757
15,235
12,078
5,595
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Furyshot1
Amaterasu
15
5 / 5 / 7
9,310
716
14,549
17,807
15,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Jqviqn
Heimdallr
17
6 / 4 / 6
9,629
741
17,146
12,106
6,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 3 / 9
8,782
676
11,819
16,612
19,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 4 / 5
8,275
637
9,429
11,794
5,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 7
8,473
652
7,416
16,287
11,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
18
Kills
14
14
Deaths
18
52
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
3
12
3.33
L
Amaterasu
Furyshot1
Amaterasu
5
5
7
1.7
L
Heimdallr
Jqviqn
Heimdallr
6
4
6
2.25
W
4
4
8
2
L
2
3
9
2.17
L
0
4
5
0.63
W
Cthulhu
elladeeee
Cthulhu
2
3
10
2.33
W
Kuzenbo
phyrian
Kuzenbo
5
1
11
10.5
W
Izanami
shippyhx
Izanami
3
3
11
2.83
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,537
Damage
60,359
77,498
Taken
74,606
51,983
Mitigated
58,974
43,566
Healing
37,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,521
1,734
1,765
4,376
15,026
6,289
1,091
5,908
9,118
31,589
0
L
Amaterasu
Furyshot1
Amaterasu
14,549
6,044
1,841
4,253
17,807
15,992
246
8,923
8,599
0
20,731
L
Heimdallr
Jqviqn
Heimdallr
17,146
7,436
1,646
704
12,106
6,245
169
7,363
4,572
0
33,452
W
8,112
1,207
9,546
3,292
9,811
4,708
718
4,127
5,684
22,199
0
L
11,819
1,252
1,933
985
16,612
19,510
210
10,437
5,969
20,895
0
L
9,429
349
1,701
2,030
11,794
5,289
341
7,457
4,056
25,352
0
W
Cthulhu
elladeeee
Cthulhu
11,267
654
2,242
4,623
19,046
18,371
168
7,997
11,049
25,943
0
W
Kuzenbo
phyrian
Kuzenbo
8,402
2,832
1,827
10,292
21,537
17,020
843
7,022
14,515
14,585
0
W
Izanami
shippyhx
Izanami
15,235
9,931
2,440
3,163
12,078
5,595
3,244
3,610
8,468
0
33,001
L
7,416
380
13,712
8,815
16,287
11,938
601
10,711
5,108
16,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,368
Gold Earned
44,469
137
Minions Killed
106
0
Camps Cleared
0
1,078,561
Distance Traveled
1,115,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,372
798
32
2
0
204,524
0
L
Amaterasu
9,310
716
15
1
0
216,851
0
L
Heimdallr
9,629
741
35
3
0
227,792
0
W
Ra
10,079
775
27
2
0
139,460
0
L
Geb
8,782
676
16
1
0
216,428
0
L
He Bo
8,275
637
26
2
0
194,514
0
W
Cthulhu
10,238
788
26
2
0
238,203
0
W
Kuzenbo
10,836
834
13
1
0
261,548
0
W
Izanami
9,843
757
39
3
0
234,826
2
L
Terra
8,473
652
14
1
0
260,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role