Player Matchup

Scylla
Scylla
Im Xupo
Scylla
Level 99
God Stats
3W - 1L
1,665 SR
Queue Stats
52W - 37L
1,725 Elo+
Party 1
Ne Zha
Ne Zha
Shmonk6079
Ne Zha
Level 69
God Stats
15W - 10L
1,704 SR
Queue Stats
205W - 201L
1,586 Elo+
Party 1
Tyr
Tyr
XxPhantomVx
Tyr
Level 29
God Stats
10W - 9L
1,705 SR
Queue Stats
144W - 163L
1,609 Elo+
Party 1
Team Averages
Level 66
1,691 SR
1,640 Elo+

VS

Team Averages
Level 40
1,358 SR
1,272 Elo+
Yemoja
Yemoja
BabyBear149823
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,176 Elo+
Solo
Chronos
Chronos
FlamingJester73
Chronos
Level 107
God Stats
4W - 8L
1,162 SR
Queue Stats
20W - 37L
1,144 Elo+
Party 2
Danzaburou
Danzaburou
ToeEnjoyer69
Danzaburou
Level 8
God Stats
5W - 8L
1,411 SR
Queue Stats
25W - 34L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Im Xupo
Scylla
18
6 / 3 / 8
13,368
786
15,772
9,631
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Shmonk6079
Ne Zha
18
7 / 3 / 4
13,553
797
10,006
13,878
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 6
11,685
687
5,689
9,683
5,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
7,988
470
0
1,572
366
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
4 / 7 / 5
11,740
691
11,621
17,324
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ToeEnjoyer69
Danzaburou
16
6 / 7 / 3
11,616
683
11,144
16,189
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
15
Kills
10
10
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
4
7
5
0.93
W
Scylla
Im Xupo
Scylla
6
3
8
3.33
W
Ne Zha
Shmonk6079
Ne Zha
7
3
4
3
L
Danzaburou
ToeEnjoyer69
Danzaburou
6
7
3
1.07
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,467
Damage
22,765
33,192
Taken
35,085
14,533
Mitigated
12,582
4,167
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,572
366
0
1,023
503
304
0
L
11,621
5,430
0
3,447
17,324
7,249
0
9,817
7,103
71,141
3,598
W
Scylla
Im Xupo
Scylla
15,772
568
0
750
9,631
3,683
1,175
3,347
6,284
82,607
0
W
Ne Zha
Shmonk6079
Ne Zha
10,006
2,767
0
1,128
13,878
5,739
1,455
4,569
9,309
0
68,465
L
Danzaburou
ToeEnjoyer69
Danzaburou
11,144
4,226
0
2,778
16,189
4,967
0
4,264
11,693
0
36,868
W
5,689
0
253
2,036
9,683
5,111
0
3,374
6,309
0
33,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
31,344
247
Minions Killed
162
0
Camps Cleared
0
976,570
Distance Traveled
561,642
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,988
470
0
0
0
19,576
0
L
Chronos
11,740
691
105
6
0
289,982
2
W
Scylla
13,368
786
120
7
0
305,278
0
W
Ne Zha
13,553
797
79
5
0
347,264
0
L
Danzaburou
11,616
683
57
3
0
252,084
0
W
Tyr
11,685
687
48
3
0
324,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role