Player Matchup

Cthulhu
Cthulhu
Pltsamy27
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,335 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
babo-aissi
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,255 Elo+
Party 2
Nemesis
Nemesis
jeanevens9717896
Nemesis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,297 Elo+

VS

Team Averages
Level 29
1,513 SR
1,242 Elo+
Ra
Ra
Eazzyone19
Ra
Level 46
God Stats
6W - 6L
1,638 SR
Queue Stats
168W - 234L
1,338 Elo+
Party 1
Chang'e
Chang'e
GentilCauchemar
Chang'e
Level 17
God Stats
3W - 2L
1,470 SR
Queue Stats
4W - 6L
1,166 Elo+
Solo
Medusa
Medusa
snugglebea__r
Medusa
Level 23
God Stats
9W - 18L
1,431 SR
Queue Stats
154W - 251L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pltsamy27
Cthulhu
17
1 / 7 / 8
15,010
600
25,368
28,533
39,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
babo-aissi
Ah Muzen Cab
19
6 / 5 / 3
15,305
612
41,550
20,421
10,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 9 / 2
15,035
601
12,464
21,439
10,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 12
16,178
647
22,271
26,188
10,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 12
15,448
618
12,852
36,849
13,799
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 4 / 9
17,085
683
17,045
25,047
10,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
21
21
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
W
5
2
12
5.5
L
Cthulhu
Pltsamy27
Cthulhu
1
7
8
0.71
L
Ah Muzen Cab
babo-aissi
Ah Muzen Cab
6
5
3
1.5
L
3
9
2
0.44
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,382
Damage
52,168
70,393
Taken
88,084
61,328
Mitigated
34,250
13,668
Healing
53,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,271
1,944
15,712
10,388
26,188
10,174
856
8,745
17,443
81,836
0
W
12,852
2,147
13,903
11,803
36,849
13,799
479
9,718
27,131
38,786
0
L
Cthulhu
Pltsamy27
Cthulhu
25,368
380
143
2,425
28,533
39,865
0
12,990
15,543
65,539
0
L
Ah Muzen Cab
babo-aissi
Ah Muzen Cab
41,550
15,302
255
7,290
20,421
10,714
194
9,481
10,940
0
127,248
L
12,464
7,099
0
3,555
21,439
10,749
52
12,895
8,544
0
56,214
W
17,045
10,415
0
1,579
25,047
10,277
1,179
6,977
18,070
0
62,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,350
Gold Earned
48,711
226
Minions Killed
233
0
Camps Cleared
0
1,232,072
Distance Traveled
1,339,604
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,178
647
103
4
0
474,049
3
W
Chang'e
15,448
618
46
2
0
410,806
0
L
Cthulhu
15,010
600
53
2
0
427,783
0
L
Ah Muzen Cab
15,305
612
115
5
0
360,824
0
L
Nemesis
15,035
601
58
2
0
443,465
0
W
Medusa
17,085
683
84
3
0
454,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role