Player Matchup

Thoth
Thoth
Mefhisto36
Thoth
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Nilien
Hel
Level 135
God Stats
1W - 3L
1,722 SR
Queue Stats
79W - 102L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TRANKS25
Cu Chulainn
Level 62
God Stats
14W - 21L
1,307 SR
Queue Stats
447W - 582L
1,493 Elo+
Party 2
Team Averages
Level 103
1,510 SR
1,487 Elo+

VS

Team Averages
Level 30
1,460 SR
1,464 Elo+
Achilles
Achilles
Bloodsw0rd
Achilles
Level 61
God Stats
3W - 6L
1,760 SR
Queue Stats
60W - 53L
1,559 Elo+
Party 1
Anubis
Anubis
Strannik2626
Anubis
Level 6
God Stats
0W - 3L
1,118 SR
Queue Stats
4W - 7L
1,275 Elo+
Solo
Jing Wei
Jing Wei
dgoldi13
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
4 / 1 / 5
10,186
679
11,868
9,014
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Nilien
Hel
13
6 / 1 / 4
10,423
695
10,007
10,463
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TRANKS25
Cu Chulainn
13
0 / 4 / 10
9,332
622
6,107
13,638
10,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bloodsw0rd
Achilles
12
3 / 2 / 3
10,206
680
10,632
15,161
14,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
12
3 / 5 / 2
9,320
621
6,469
10,460
4,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
dgoldi13
Jing Wei
12
0 / 3 / 5
8,710
581
6,435
7,063
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bloodsw0rd
Achilles
3
2
3
2.25
W
Thoth
4
1
5
6.5
W
Hel
Nilien
Hel
6
1
4
8
L
Anubis
3
5
2
0.8
W
Cu Chulainn
TRANKS25
Cu Chulainn
0
4
10
1.25
L
Jing Wei
dgoldi13
Jing Wei
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,982
Damage
23,536
33,115
Taken
32,684
17,982
Mitigated
20,653
17,626
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bloodsw0rd
Achilles
10,632
3,164
0
2,721
15,161
14,235
0
9,569
5,234
462
33,466
W
Thoth
11,868
648
963
768
9,014
3,939
437
1,351
7,663
48,382
804
W
Hel
Nilien
Hel
10,007
813
8,366
7,529
10,463
3,273
1,179
2,322
8,141
41,305
0
L
Anubis
6,469
50
0
1,147
10,460
4,366
0
6,233
4,035
30,921
0
W
Cu Chulainn
TRANKS25
Cu Chulainn
6,107
1,328
0
0
13,638
10,770
451
3,280
10,358
0
28,974
L
Jing Wei
dgoldi13
Jing Wei
6,435
4,970
0
737
7,063
2,052
0
5,261
1,560
0
32,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
28,236
183
Minions Killed
151
0
Camps Cleared
0
858,629
Distance Traveled
814,449
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,206
680
31
2
0
290,283
4
W
Thoth
10,186
679
89
6
0
296,766
0
W
Hel
10,423
695
57
4
0
274,982
5
L
Anubis
9,320
621
65
4
0
250,960
6
W
Cu Chulainn
9,332
622
37
2
0
286,881
0
L
Jing Wei
8,710
581
55
4
0
273,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role