Player Matchup

Bellona
Bellona
Golden3309
Bellona
Level 29
God Stats
3W - 1L
1,709 SR
Queue Stats
51W - 63L
1,395 Elo+
Party 2
Thanatos
Thanatos
MutatedCobra247
Thanatos
Level 16
God Stats
4W - 7L
1,376 SR
Queue Stats
9W - 15L
1,497 Elo+
Party 2
Erlang Shen
Erlang Shen
Tametoy
Erlang Shen
Level 26
God Stats
31W - 21L
1,677 SR
Queue Stats
624W - 523L
1,550 Elo+
Solo
Geb
Geb
The12thGalaxy
Geb
Level 29
God Stats
6W - 2L
1,953 SR
Queue Stats
378W - 407L
1,423 Elo+
Solo
Cupid
Cupid
TheIrishQuirk
Cupid
Level 28
God Stats
7W - 8L
1,619 SR
Queue Stats
39W - 44L
1,460 Elo+
Solo
Team Averages
Level 26
1,667 SR
1,465 Elo+

VS

Team Averages
Level 19
1,483 SR
1,370 Elo+
Ares
Ares
AllDeffJeff
Ares
Level 28
God Stats
6W - 2L
1,188 SR
Queue Stats
28W - 27L
1,465 Elo+
Solo
Heimdallr
Heimdallr
BboyGlove
Heimdallr
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 86L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
SilverPond60884
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,428 Elo+
Party 1
Mercury
Mercury
T_REXX95
Mercury
Level 29
God Stats
3W - 6L
1,505 SR
Queue Stats
52W - 86L
1,470 Elo+
Solo
Khepri
Khepri
ezekio12
Khepri
Level 7
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Golden3309
Bellona
14
11 / 2 / 0
9,102
607
13,033
12,221
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
12
2 / 4 / 6
7,543
503
2,898
9,602
3,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Tametoy
Erlang Shen
15
10 / 3 / 1
9,528
635
15,144
12,415
9,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 0 / 5
7,278
485
3,658
11,423
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 2 / 1
7,426
495
5,204
6,786
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
7,243
483
5,689
12,586
10,712
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
BboyGlove
Heimdallr
9
1 / 4 / 2
6,046
403
6,899
6,972
2,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 6 / 2
6,981
465
4,794
13,011
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
T_REXX95
Mercury
13
3 / 4 / 3
7,646
510
9,176
12,475
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
ezekio12
Khepri
9
0 / 9 / 3
6,324
422
2,513
11,868
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
28
Kills
11
11
Deaths
28
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Heimdallr
BboyGlove
Heimdallr
1
4
2
0.5
W
Bellona
Golden3309
Bellona
11
2
0
5.5
W
Thanatos
2
4
6
1.25
L
4
6
2
0.83
L
Mercury
T_REXX95
Mercury
3
4
3
1.13
W
Erlang Shen
Tametoy
Erlang Shen
10
3
1
3.5
W
0
0
5
2.5
W
5
2
1
2.75
L
Khepri
ezekio12
Khepri
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,937
Damage
29,071
52,447
Taken
56,912
30,241
Mitigated
32,193
19,793
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,689
450
333
2,414
12,586
10,712
406
1,715
10,746
27,003
0
L
Heimdallr
BboyGlove
Heimdallr
6,899
3,545
135
135
6,972
2,271
799
1,369
5,603
0
30,704
W
Bellona
Golden3309
Bellona
13,033
6,062
0
2,576
12,221
8,745
469
4,448
7,773
0
39,281
W
Thanatos
2,898
960
0
6,565
9,602
3,311
737
326
9,176
0
33,360
L
4,794
1,157
606
2,682
13,011
7,614
0
0
12,986
0
16,725
L
Mercury
T_REXX95
Mercury
9,176
6,283
708
3,850
12,475
5,659
0
164
12,236
0
47,488
W
Erlang Shen
Tametoy
Erlang Shen
15,144
9,058
0
3,260
12,415
9,075
234
418
11,725
0
45,530
W
3,658
809
214
3,884
11,423
7,108
655
2,289
9,134
16,392
0
W
5,204
2,398
163
3,131
6,786
2,002
2,321
721
6,065
0
40,657
L
Khepri
ezekio12
Khepri
2,513
446
0
142
11,868
5,937
376
410
11,195
12,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
34,240
286
Minions Killed
230
0
Camps Cleared
0
1,378,843
Distance Traveled
1,326,077
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,243
483
35
2
0
269,998
1
L
Heimdallr
6,046
403
55
4
0
281,026
0
W
Bellona
9,102
607
65
4
0
279,996
1
W
Thanatos
7,543
503
65
4
0
297,443
0
L
Guan Yu
6,981
465
28
2
0
227,899
2
L
Mercury
7,646
510
89
6
0
279,577
3
W
Erlang Shen
9,528
635
63
4
0
266,304
2
W
Geb
7,278
485
16
1
0
288,586
0
W
Cupid
7,426
495
77
5
0
246,514
3
L
Khepri
6,324
422
23
2
0
267,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role