Player Matchup

Heimdallr
Heimdallr
Ace2_Fingers
Heimdallr
Level 127
God Stats
4W - 4L
1,346 SR
Queue Stats
24W - 25L
1,457 Elo+
Solo
Sylvanus
Sylvanus
MarinaraMouse28
Sylvanus
Level 83
God Stats
23W - 22L
1,564 SR
Queue Stats
228W - 278L
1,188 Elo+
Party 1
Achilles
Achilles
Posiedonpercy1
Achilles
Level 87
God Stats
2W - 1L
1,286 SR
Queue Stats
220W - 217L
1,500 Elo+
Party 1
Hades
Hades
Sniper wolf8484
Hades
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,384 Elo+
Solo
Bakasura
Bakasura
toxiic_devil8
Bakasura
Level 85
God Stats
18W - 18L
1,452 SR
Queue Stats
331W - 361L
1,407 Elo+
Solo
Team Averages
Level 89
1,430 SR
1,387 Elo+

VS

Team Averages
Level 112
1,555 SR
1,422 Elo+
Kukulkan
Kukulkan
DJ FDB
Kukulkan
Level 106
God Stats
5W - 3L
1,700 SR
Queue Stats
198W - 212L
1,453 Elo+
Solo
Ares
Ares
Purplestar11
Ares
Level 158
God Stats
5W - 5L
1,679 SR
Queue Stats
426W - 452L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
pWmAxBIGPUMA
Sun Wukong
Level 108
God Stats
3W - 4L
1,417 SR
Queue Stats
200W - 212L
1,402 Elo+
Solo
Danzaburou
Danzaburou
photon-mirage
Danzaburou
Level 124
God Stats
2W - 3L
1,783 SR
Queue Stats
239W - 202L
1,427 Elo+
Solo
Nemesis
Nemesis
xXChiefNapoXx22
Nemesis
Level 62
God Stats
5W - 4L
1,197 SR
Queue Stats
26W - 30L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ace2_Fingers
Heimdallr
13
3 / 4 / 6
7,633
509
8,663
10,740
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
13
6 / 1 / 4
8,279
552
5,931
10,900
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
15
1 / 1 / 1
8,326
555
7,887
10,594
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 1
7,890
526
4,180
7,337
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
toxiic_devil8
Bakasura
16
7 / 3 / 4
9,635
642
7,922
12,959
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJ FDB
Kukulkan
14
2 / 4 / 2
8,220
548
7,221
8,079
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 5
6,691
446
3,979
11,160
8,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
pWmAxBIGPUMA
Sun Wukong
13
0 / 2 / 1
7,690
513
6,295
12,110
6,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
photon-mirage
Danzaburou
12
3 / 6 / 2
7,413
494
8,669
10,114
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 3
8,851
590
6,426
11,090
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
18
Kills
11
11
Deaths
18
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ace2_Fingers
Heimdallr
3
4
6
1.5
L
Kukulkan
DJ FDB
Kukulkan
2
4
2
0.75
W
Sylvanus
6
1
4
8
W
Achilles
1
1
1
1.5
L
1
3
5
1.17
W
1
2
1
0.75
L
Sun Wukong
pWmAxBIGPUMA
Sun Wukong
0
2
1
0.25
L
Danzaburou
photon-mirage
Danzaburou
3
6
2
0.67
W
Bakasura
toxiic_devil8
Bakasura
7
3
4
3
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
32,590
52,530
Taken
52,553
36,309
Mitigated
26,125
22,336
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ace2_Fingers
Heimdallr
8,663
3,307
234
2,849
10,740
3,982
1,734
912
9,828
0
41,301
L
Kukulkan
DJ FDB
Kukulkan
7,221
880
0
175
8,079
2,973
528
3,863
3,582
50,561
0
W
Sylvanus
5,931
595
2,083
6,074
10,900
10,210
600
2,557
8,343
22,015
0
W
Achilles
7,887
1,540
0
3,045
10,594
12,869
192
815
9,779
0
51,533
L
3,979
383
246
918
11,160
8,985
0
2,180
8,846
23,458
0
W
4,180
512
0
2,713
7,337
4,633
776
3,759
3,578
37,829
1,712
L
Sun Wukong
pWmAxBIGPUMA
Sun Wukong
6,295
938
0
3,055
12,110
6,312
0
0
11,400
0
44,942
L
Danzaburou
photon-mirage
Danzaburou
8,669
3,560
0
1,829
10,114
3,551
0
2,984
7,080
0
41,691
W
Bakasura
toxiic_devil8
Bakasura
7,922
5,914
0
5,338
12,959
4,615
0
3,157
9,802
0
60,035
L
6,426
2,751
0
3,968
11,090
4,304
74
982
10,040
0
46,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
38,865
414
Minions Killed
399
0
Camps Cleared
0
1,368,299
Distance Traveled
1,422,634
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,633
509
83
6
0
254,119
3
L
Kukulkan
8,220
548
100
7
0
270,867
2
W
Sylvanus
8,279
552
33
2
0
245,229
1
W
Achilles
8,326
555
97
6
0
262,599
2
L
Ares
6,691
446
32
2
0
272,725
0
W
Hades
7,890
526
77
5
0
277,642
0
L
Sun Wukong
7,690
513
94
6
0
293,047
0
L
Danzaburou
7,413
494
86
6
0
244,691
4
W
Bakasura
9,635
642
124
8
0
328,710
0
L
Nemesis
8,851
590
87
6
0
341,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role