Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
RxrenatinhoXD
Arachne
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 158L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
Sc_kpaa-_
Aphrodite
Level 88
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
King Arthur
King Arthur
cleitonjunior163
King Arthur
Level 78
God Stats
12W - 30L
1,484 SR
Queue Stats
132W - 155L
1,430 Elo+
Party 1
Neith
Neith
lucasilvajoao
Neith
Level 157
God Stats
7W - 5L
1,817 SR
Queue Stats
159W - 211L
1,560 Elo+
Party 1
Team Averages
Level 113
1,497 SR
1,465 Elo+

VS

Team Averages
Level 52
1,557 SR
1,568 Elo+
Yemoja
Yemoja
FunknDisco
Yemoja
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 45L
1,526 Elo+
Party 2
Izanami
Izanami
KinGSlayer-_02
Izanami
Level 69
God Stats
6W - 4L
1,252 SR
Queue Stats
162W - 140L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
MiniPotato531
Ratatoskr
Level 37
God Stats
2W - 1L
1,671 SR
Queue Stats
23W - 12L
1,643 Elo+
Solo
Scylla
Scylla
U_Mad_Dish_Man
Scylla
Level 86
God Stats
3W - 6L
1,670 SR
Queue Stats
36W - 37L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
bridgers
Amaterasu
Level 44
God Stats
2W - 7L
1,690 SR
Queue Stats
146W - 172L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 9 / 3
9,868
470
16,247
16,292
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
13
1 / 8 / 1
8,355
398
3,003
17,807
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Sc_kpaa-_
Aphrodite
12
2 / 8 / 5
8,043
383
8,305
14,513
9,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
cleitonjunior163
King Arthur
15
6 / 5 / 4
9,826
468
13,014
27,526
15,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 7 / 0
9,822
468
12,522
19,044
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FunknDisco
Yemoja
15
1 / 2 / 17
10,586
504
5,787
16,808
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 6 / 8
11,537
549
15,741
20,917
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
MiniPotato531
Ratatoskr
19
6 / 2 / 7
12,231
582
16,642
19,293
19,774
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
19 / 0 / 10
13,846
659
29,384
14,685
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
bridgers
Amaterasu
16
3 / 4 / 9
10,617
506
7,744
20,494
9,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
14
Kills
37
37
Deaths
14
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
9
3
0.39
W
Yemoja
FunknDisco
Yemoja
1
2
17
4.75
W
8
6
8
2
W
Ratatoskr
MiniPotato531
Ratatoskr
6
2
7
4.75
L
Arachne
1
8
1
0.19
L
Aphrodite
Sc_kpaa-_
Aphrodite
2
8
5
0.56
W
19
0
10
24
W
Amaterasu
bridgers
Amaterasu
3
4
9
1.88
L
King Arthur
cleitonjunior163
King Arthur
6
5
4
1.6
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,091
Damage
75,298
95,182
Taken
92,197
41,712
Mitigated
56,821
27,788
Healing
40,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,247
6,047
0
1,831
16,292
5,356
1,086
8,681
7,221
76,928
0
W
Yemoja
FunknDisco
Yemoja
5,787
661
2,227
2,873
16,808
13,936
297
7,304
9,034
28,175
0
W
15,741
10,133
0
10,101
20,917
7,700
3,798
5,599
15,130
0
90,808
W
Ratatoskr
MiniPotato531
Ratatoskr
16,642
3,704
0
9,200
19,293
19,774
1,105
3,710
15,549
0
80,659
L
Arachne
3,003
2,075
366
3,039
17,807
5,608
0
5,569
12,026
0
48,350
L
Aphrodite
Sc_kpaa-_
Aphrodite
8,305
1,202
4,705
5,513
14,513
9,107
255
6,746
7,625
25,181
0
W
29,384
3,735
0
6,557
14,685
5,987
872
6,572
7,993
124,294
0
W
Amaterasu
bridgers
Amaterasu
7,744
2,780
0
9,254
20,494
9,424
0
2,982
17,420
0
70,515
L
King Arthur
cleitonjunior163
King Arthur
13,014
2,158
0
5,101
27,526
15,395
490
9,180
18,107
0
47,885
L
12,522
4,805
0
7,233
19,044
6,246
174
4,300
14,045
0
57,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,914
Gold Earned
58,817
419
Minions Killed
607
0
Camps Cleared
0
1,672,847
Distance Traveled
2,051,274
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,868
470
114
5
0
258,030
7
W
Yemoja
10,586
504
32
2
0
402,782
0
W
Izanami
11,537
549
122
6
0
342,724
2
W
Ratatoskr
12,231
582
151
7
0
456,258
7
L
Arachne
8,355
398
82
4
0
363,069
4
L
Aphrodite
8,043
383
39
2
0
379,734
1
W
Scylla
13,846
659
200
10
0
403,010
9
W
Amaterasu
10,617
506
102
5
0
446,500
4
L
King Arthur
9,826
468
82
4
0
385,557
1
L
Neith
9,822
468
102
5
0
286,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role