Player Matchup

Scylla
Scylla
BRUCEXIONG
Scylla
Level 27
God Stats
17W - 14L
1,621 SR
Queue Stats
129W - 127L
1,589 Elo+
Solo
Heimdallr
Heimdallr
Nosolin
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,499 Elo+
Party 1
Bellona
Bellona
whiteness11
Bellona
Level 89
God Stats
2W - 4L
1,534 SR
Queue Stats
23W - 32L
1,381 Elo+
Party 1
Team Averages
Level 81
1,552 SR
1,490 Elo+

VS

Team Averages
Level 73
1,500 SR
1,398 Elo+
Anubis
Anubis
Cleavos
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Rama
Rama
UncleBinn
Rama
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 16L
1,203 Elo+
Party 2
Fafnir
Fafnir
XIII-FLEEX
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 211L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BRUCEXIONG
Scylla
16
7 / 5 / 14
12,003
750
11,886
10,481
3,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Nosolin
Heimdallr
16
10 / 4 / 12
12,759
797
18,272
11,145
4,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
whiteness11
Bellona
15
6 / 1 / 16
11,937
746
12,384
12,984
10,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cleavos
Anubis
14
4 / 9 / 2
11,090
693
8,152
13,903
5,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
1 / 8 / 7
11,053
691
6,445
18,108
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
XIII-FLEEX
Fafnir
14
2 / 6 / 6
11,390
712
5,989
18,498
22,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
23
Kills
7
10
Deaths
23
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
BRUCEXIONG
Scylla
7
5
14
2.8
L
Anubis
Cleavos
Anubis
4
9
2
0.56
W
Heimdallr
Nosolin
Heimdallr
10
4
12
4
L
Rama
1
8
7
0.56
L
Fafnir
XIII-FLEEX
Fafnir
2
6
6
0.83
W
Bellona
whiteness11
Bellona
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,542
Damage
20,586
34,610
Taken
50,509
17,977
Mitigated
33,089
4,258
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BRUCEXIONG
Scylla
11,886
1,836
0
1,043
10,481
3,178
373
4,398
6,083
54,901
0
L
Anubis
Cleavos
Anubis
8,152
775
600
3,813
13,903
5,333
552
3,172
10,728
38,960
0
W
Heimdallr
Nosolin
Heimdallr
18,272
9,832
0
2,617
11,145
4,552
2,175
4,306
6,839
0
70,789
L
Rama
6,445
4,676
0
3,873
18,108
5,325
2,579
5,779
12,329
0
54,420
L
Fafnir
XIII-FLEEX
Fafnir
5,989
1,306
0
3,814
18,498
22,431
76
3,295
15,203
18,913
0
W
Bellona
whiteness11
Bellona
12,384
3,243
0
598
12,984
10,247
1,662
5,538
7,446
0
41,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
33,533
203
Minions Killed
161
0
Camps Cleared
0
922,425
Distance Traveled
872,873
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,003
750
76
5
0
306,287
6
L
Anubis
11,090
693
61
4
0
270,378
0
W
Heimdallr
12,759
797
75
5
0
291,993
0
L
Rama
11,053
691
75
5
0
303,455
0
L
Fafnir
11,390
712
25
2
0
299,040
2
W
Bellona
11,937
746
52
3
0
324,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role