Player Matchup

Loki
Loki
DreadedJoVi
Loki
Level 28
God Stats
22W - 14L
1,425 SR
Queue Stats
23W - 15L
1,403 Elo+
Solo
Ra
Ra
HollindaseSauce
Ra
Level 23
God Stats
1W - 2L
1,333 SR
Queue Stats
10W - 7L
1,683 Elo+
Solo
Ymir
Ymir
RangedBucket252
Ymir
Level 27
God Stats
20W - 16L
1,543 SR
Queue Stats
80W - 71L
1,425 Elo+
Solo
Cernunnos
Cernunnos
mklovin1
Cernunnos
Level 29
God Stats
5W - 3L
1,609 SR
Queue Stats
376W - 386L
1,552 Elo+
Solo
Serqet
Serqet
skaggullie79
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,513 Elo+

VS

Team Averages
Level 21
1,570 SR
1,451 Elo+
Zeus
Zeus
BIGSmooth9888
Zeus
Level 27
God Stats
60W - 46L
1,529 SR
Queue Stats
62W - 46L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Leahcim2902
Jormungandr
Level 18
God Stats
2W - 1L
1,725 SR
Queue Stats
72W - 65L
1,528 Elo+
Solo
Izanami
Izanami
nigelfifa11
Izanami
Level 27
God Stats
78W - 66L
1,498 SR
Queue Stats
238W - 265L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
popeye13sonjr
Ah Muzen Cab
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 35L
1,262 Elo+
Solo
Medusa
Medusa
thejoker21678
Medusa
Level 17
God Stats
9W - 8L
1,597 SR
Queue Stats
27W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 16
16,560
1,183
25,102
24,591
10,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 4 / 15
14,931
1,067
25,939
12,965
5,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 7 / 22
14,172
1,012
15,485
42,840
33,234
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
mklovin1
Cernunnos
20
10 / 10 / 6
14,438
1,031
23,891
24,498
10,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
18
0 / 15 / 10
11,859
847
1,285
21,129
8,802
Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 18
14,509
1,036
29,450
11,280
3,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Leahcim2902
Jormungandr
20
2 / 6 / 28
13,800
986
9,878
31,403
45,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
nigelfifa11
Izanami
20
10 / 6 / 19
14,913
1,065
28,552
17,982
6,861
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
popeye13sonjr
Ah Muzen Cab
20
7 / 4 / 20
13,923
995
20,808
16,088
7,974
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 11 / 21
15,526
1,109
31,183
20,727
8,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
147
31
Kills
41
41
Deaths
31
69
Assists
106
Player
Kills
Deaths
Assists
KDA
W
11
4
18
5
L
13
5
16
4.2
L
7
4
15
3.63
W
Jormungandr
Leahcim2902
Jormungandr
2
6
28
2.67
L
1
7
22
1.71
L
Cernunnos
mklovin1
Cernunnos
10
10
6
1.3
W
Izanami
nigelfifa11
Izanami
10
6
19
3.25
W
Ah Muzen Cab
popeye13sonjr
Ah Muzen Cab
7
4
20
4.25
L
Serqet
0
15
10
0.33
W
11
11
21
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,702
Damage
119,871
126,023
Taken
97,480
69,399
Mitigated
72,629
7,473
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,450
4,186
691
534
11,280
3,805
0
2,737
8,543
56,162
0
L
25,102
5,805
0
965
24,591
10,808
0
7,799
16,792
0
45,639
L
25,939
2,139
2,032
2,309
12,965
5,583
0
5,197
7,768
67,110
0
W
Jormungandr
Leahcim2902
Jormungandr
9,878
2,891
489
388
31,403
45,838
0
11,817
19,586
29,688
0
L
15,485
2,763
0
0
42,840
33,234
0
13,190
29,650
38,612
0
L
Cernunnos
mklovin1
Cernunnos
23,891
17,140
0
2,167
24,498
10,972
0
5,828
18,670
0
57,197
W
Izanami
nigelfifa11
Izanami
28,552
22,558
171
474
17,982
6,861
0
8,032
9,950
0
63,683
W
Ah Muzen Cab
popeye13sonjr
Ah Muzen Cab
20,808
10,083
0
2,562
16,088
7,974
0
7,558
8,530
0
37,541
L
Serqet
1,285
525
0
0
21,129
8,802
0
7,314
13,815
0
3,015
W
31,183
16,611
0
0
20,727
8,151
0
11,280
9,447
0
55,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,960
Gold Earned
72,671
274
Minions Killed
271
4
Camps Cleared
3
1,212,263
Distance Traveled
1,140,730
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,509
1,036
55
4
0
213,290
0
L
Loki
16,560
1,183
33
2
1
307,498
2
L
Ra
14,931
1,067
112
8
1
247,419
0
W
Jormungandr
13,800
986
28
2
2
248,561
1
L
Ymir
14,172
1,012
55
4
0
260,220
0
L
Cernunnos
14,438
1,031
69
5
1
217,594
0
W
Izanami
14,913
1,065
93
7
0
219,525
0
W
Ah Muzen Cab
13,923
995
30
2
1
234,777
0
L
Serqet
11,859
847
5
0
1
179,532
2
W
Medusa
15,526
1,109
65
5
0
224,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role