Player Matchup

Ymir
Ymir
KOOKOOBAH
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,379 Elo+
Party 1
Ra
Ra
Tarsio25
Ra
Level 139
God Stats
4W - 4L
1,614 SR
Queue Stats
25W - 43L
1,363 Elo+
Solo
Horus
Horus
aaaaaajjjjjj1998
Horus
Level 68
God Stats
5W - 2L
1,645 SR
Queue Stats
122W - 127L
1,369 Elo+
Party 1
Poseidon
Poseidon
norsvolos
Poseidon
Level 124
God Stats
2W - 1L
1,809 SR
Queue Stats
16W - 25L
1,121 Elo+
Solo
Heimdallr
Heimdallr
x5DOLLAFURLONG
Heimdallr
Level 59
God Stats
8W - 4L
1,350 SR
Queue Stats
86W - 94L
1,436 Elo+
Solo
Team Averages
Level 91
1,583 SR
1,334 Elo+

VS

Team Averages
Level 85
1,471 SR
1,381 Elo+
Danzaburou
Danzaburou
GrizzlyFighting
Danzaburou
Level 52
God Stats
185W - 213L
1,477 SR
Queue Stats
282W - 317L
1,380 Elo+
Solo
Cthulhu
Cthulhu
Punisher2D
Cthulhu
Level 117
God Stats
6W - 3L
1,500 SR
Queue Stats
270W - 307L
1,371 Elo+
Solo
Chang'e
Chang'e
SawtoothPhantom
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,363 Elo+
Solo
Izanami
Izanami
Thecoolman5863
Izanami
Level 69
God Stats
26W - 26L
1,712 SR
Queue Stats
264W - 252L
1,445 Elo+
Solo
Ne Zha
Ne Zha
heroyui25
Ne Zha
Level 63
God Stats
2W - 6L
1,168 SR
Queue Stats
188W - 210L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 3 / 0
5,166
431
966
6,819
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
6,428
536
5,395
5,727
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 1
6,536
545
2,054
8,360
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
norsvolos
Poseidon
12
1 / 0 / 0
6,811
568
4,585
6,762
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
x5DOLLAFURLONG
Heimdallr
9
0 / 5 / 2
5,401
450
6,353
9,062
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrizzlyFighting
Danzaburou
10
2 / 2 / 2
6,485
540
4,633
6,147
1,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Punisher2D
Cthulhu
11
2 / 1 / 6
6,854
571
4,796
9,212
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 1
6,485
540
3,011
7,299
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 1
7,068
589
6,800
7,510
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
heroyui25
Ne Zha
10
0 / 2 / 0
5,702
475
3,870
7,025
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GrizzlyFighting
Danzaburou
2
2
2
1.5
L
Ymir
1
3
0
0.33
W
Cthulhu
Punisher2D
Cthulhu
2
1
6
5
W
1
2
1
0.75
L
1
2
1
0.75
W
6
0
1
6.5
L
3
1
1
3.5
W
Ne Zha
heroyui25
Ne Zha
0
2
0
0
L
Poseidon
norsvolos
Poseidon
1
0
0
1
L
Heimdallr
x5DOLLAFURLONG
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
23,110
36,730
Taken
37,193
13,179
Mitigated
13,359
13,357
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GrizzlyFighting
Danzaburou
4,633
1,389
0
447
6,147
1,843
1,731
879
5,198
0
31,379
L
Ymir
966
34
218
2,217
6,819
3,232
0
1,822
4,997
7,870
0
W
Cthulhu
Punisher2D
Cthulhu
4,796
515
0
2,840
9,212
4,326
640
1,427
7,687
24,471
0
W
3,011
429
1,069
3,570
7,299
2,034
1,454
3,010
3,945
30,246
0
L
5,395
464
167
1,571
5,727
2,000
466
2,665
3,062
34,574
0
W
6,800
5,135
0
4,519
7,510
1,959
2,131
1,199
6,271
0
35,492
L
2,054
1,534
572
3,384
8,360
3,274
0
1,569
6,741
0
29,942
W
Ne Zha
heroyui25
Ne Zha
3,870
1,485
0
847
7,025
3,197
895
3,879
3,146
0
24,560
L
Poseidon
norsvolos
Poseidon
4,585
594
183
3,290
6,762
1,868
492
0
6,462
39,731
0
L
Heimdallr
x5DOLLAFURLONG
Heimdallr
6,353
3,605
0
1,755
9,062
2,805
0
1,751
7,311
0
28,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
32,594
280
Minions Killed
274
0
Camps Cleared
0
988,499
Distance Traveled
1,006,640
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,485
540
68
6
0
183,622
0
L
Ymir
5,166
431
19
2
0
161,121
1
W
Cthulhu
6,854
571
34
3
0
220,725
2
W
Chang'e
6,485
540
53
4
0
174,219
1
L
Ra
6,428
536
74
6
0
194,864
2
W
Izanami
7,068
589
76
6
0
203,995
2
L
Horus
6,536
545
60
5
0
229,110
1
W
Ne Zha
5,702
475
43
4
0
224,079
3
L
Poseidon
6,811
568
91
8
0
222,184
2
L
Heimdallr
5,401
450
36
3
0
181,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role