Player Matchup

Set
Set
DustStormZX
Set
Level 17
God Stats
2W - 1L
1,789 SR
Queue Stats
24W - 18L
1,635 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HarleiJ
Kumbhakarna
Level 24
God Stats
9W - 6L
1,516 SR
Queue Stats
60W - 41L
1,549 Elo+
Solo
King Arthur
King Arthur
Kavcki
King Arthur
Level 16
God Stats
1W - 0L
1,664 SR
Queue Stats
17W - 14L
1,620 Elo+
Party 2
Hou Yi
Hou Yi
Yh0rm1
Hou Yi
Level 16
God Stats
2W - 3L
1,939 SR
Queue Stats
18W - 14L
1,620 Elo+
Party 2
Thoth
Thoth
ma372rk
Thoth
Level 6
God Stats
3W - 2L
1,877 SR
Queue Stats
9W - 7L
1,576 Elo+
Solo
Team Averages
Level 16
1,757 SR
1,600 Elo+

VS

Team Averages
Level 12
1,511 SR
1,578 Elo+
Erlang Shen
Erlang Shen
Digoow
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,512 Elo+
Solo
Anhur
Anhur
Eolfas
Anhur
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
66W - 46L
1,679 Elo+
Party 1
Loki
Loki
NagaRoyalGuard1
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 116L
1,456 Elo+
Solo
Janus
Janus
Ryodanne
Janus
Level 28
God Stats
5W - 7L
1,553 SR
Queue Stats
88W - 90L
1,565 Elo+
Solo
Yemoja
Yemoja
Rëece
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 7
8,294
638
8,064
7,282
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
HarleiJ
Kumbhakarna
11
2 / 1 / 8
6,469
498
4,897
7,996
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Kavcki
King Arthur
12
4 / 1 / 0
7,529
579
4,199
6,508
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Yh0rm1
Hou Yi
11
6 / 1 / 4
7,235
557
6,659
7,096
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
ma372rk
Thoth
13
5 / 3 / 5
7,780
598
7,222
6,030
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Digoow
Erlang Shen
8
1 / 5 / 0
5,595
430
3,426
8,004
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Eolfas
Anhur
9
1 / 6 / 2
5,460
420
2,672
9,349
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 7 / 2
6,323
486
3,540
11,227
2,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Ryodanne
Janus
11
1 / 4 / 2
6,323
486
4,029
7,205
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Rëece
Yemoja
9
1 / 3 / 2
5,845
450
3,749
7,172
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
25
Kills
5
6
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Digoow
Erlang Shen
1
5
0
0.2
W
8
0
7
11.5
L
Anhur
Eolfas
Anhur
1
6
2
0.33
W
Kumbhakarna
HarleiJ
Kumbhakarna
2
1
8
6
W
King Arthur
Kavcki
King Arthur
4
1
0
4
L
1
7
2
0.29
L
Janus
Ryodanne
Janus
1
4
2
0.5
L
Yemoja
Rëece
Yemoja
1
3
2
0.67
W
Hou Yi
Yh0rm1
Hou Yi
6
1
4
8
W
Thoth
ma372rk
Thoth
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
17,416
34,912
Taken
42,957
15,491
Mitigated
13,138
9,676
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Digoow
Erlang Shen
3,426
2,198
0
2,453
8,004
3,099
0
0
7,829
0
17,293
W
8,064
2,881
0
3,862
7,282
2,951
108
825
6,427
0
50,727
L
Anhur
Eolfas
Anhur
2,672
2,062
0
1,495
9,349
2,244
0
4,351
4,998
0
16,924
W
Kumbhakarna
HarleiJ
Kumbhakarna
4,897
586
0
1,472
7,996
4,437
0
3,102
4,810
18,893
2,124
W
King Arthur
Kavcki
King Arthur
4,199
999
0
1,122
6,508
3,826
0
0
6,508
0
34,192
L
3,540
1,160
0
2,136
11,227
2,775
0
788
10,389
0
34,900
L
Janus
Ryodanne
Janus
4,029
458
0
1,780
7,205
2,187
0
3,751
3,454
37,156
0
L
Yemoja
Rëece
Yemoja
3,749
1,925
609
625
7,172
2,833
0
3,078
4,094
15,835
0
W
Hou Yi
Yh0rm1
Hou Yi
6,659
3,646
0
2,710
7,096
2,150
180
966
6,130
0
31,066
W
Thoth
ma372rk
Thoth
7,222
387
0
510
6,030
2,127
118
2,617
3,259
48,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
29,546
352
Minions Killed
231
0
Camps Cleared
0
1,243,771
Distance Traveled
1,044,538
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,595
430
38
3
0
177,776
2
W
Set
8,294
638
86
7
0
282,601
1
L
Anhur
5,460
420
36
3
0
201,657
0
W
Kumbhakarna
6,469
498
25
2
0
250,246
4
W
King Arthur
7,529
579
84
6
0
234,357
3
L
Loki
6,323
486
53
4
0
230,822
2
L
Janus
6,323
486
78
6
0
215,859
3
L
Yemoja
5,845
450
26
2
0
218,424
2
W
Hou Yi
7,235
557
67
5
0
237,010
3
W
Thoth
7,780
598
90
7
0
239,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role