Player Matchup

Ymir
Ymir
GerARuS
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JuveFan
Kukulkan
Level 16
God Stats
7W - 7L
1,437 SR
Queue Stats
25W - 36L
1,362 Elo+
Solo
Osiris
Osiris
Skorpion1800
Osiris
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
zabubeats
Arachne
Level 13
God Stats
10W - 13L
1,248 SR
Queue Stats
84W - 89L
1,230 Elo+
Solo
Xbalanque
Xbalanque
АИД132
Xbalanque
Level 15
God Stats
2W - 0L
1,696 SR
Queue Stats
7W - 6L
1,557 Elo+
Solo
Team Averages
Level 16
1,476 SR
1,430 Elo+

VS

Team Averages
Level 15
1,401 SR
1,281 Elo+
Susano
Susano
Bestior
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,332 Elo+
Solo
Ares
Ares
Rkncz
Ares
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 11L
1,204 Elo+
Party 3
Chaac
Chaac
bocianZSRR
Chaac
Level 18
God Stats
6W - 8L
1,392 SR
Queue Stats
64W - 58L
1,305 Elo+
Party 1
Anubis
Anubis
malinowy_piotr
Anubis
Level 23
God Stats
39W - 22L
1,629 SR
Queue Stats
69W - 69L
1,382 Elo+
Party 1
Izanami
Izanami
picovolenasersi
Izanami
Level 8
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 11L
1,182 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GerARuS
Ymir
15
0 / 6 / 4
10,906
496
1,714
17,448
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
JuveFan
Kukulkan
16
1 / 3 / 12
11,094
504
7,808
9,330
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
18
15 / 2 / 5
13,146
598
14,052
18,865
13,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
zabubeats
Arachne
17
11 / 4 / 7
12,562
571
9,219
18,069
8,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
АИД132
Xbalanque
15
2 / 4 / 5
10,536
479
3,050
13,849
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bestior
Susano
15
5 / 11 / 6
10,272
467
12,904
19,931
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Rkncz
Ares
13
0 / 7 / 1
8,329
379
420
7,892
3,981
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
15
4 / 1 / 2
8,954
407
11,525
9,131
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 4 / 0
10,384
472
10,919
9,934
5,490
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 0
6,748
307
1,619
10,033
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
29
Kills
15
19
Deaths
31
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
Bestior
Susano
5
11
6
0.73
W
Ymir
GerARuS
Ymir
0
6
4
0.33
W
Kukulkan
JuveFan
Kukulkan
1
3
12
2.33
L
Ares
Rkncz
Ares
0
7
1
0.07
W
Osiris
15
2
5
8.75
L
Chaac
4
1
2
5
L
6
4
0
1.5
L
0
8
0
0
W
Arachne
zabubeats
Arachne
11
4
7
3.63
W
Xbalanque
АИД132
Xbalanque
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
37,387
77,561
Taken
56,921
42,242
Mitigated
28,079
21,491
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Bestior
Susano
12,904
3,085
111
4,194
19,931
7,179
0
3,418
16,239
0
57,585
W
Ymir
GerARuS
Ymir
1,714
687
0
2,087
17,448
12,367
918
1,717
15,114
38,254
0
W
Kukulkan
JuveFan
Kukulkan
7,808
1,147
0
1,965
9,330
2,788
689
4,584
4,721
60,257
0
L
Ares
Rkncz
Ares
420
165
0
0
7,892
3,981
0
0
7,692
14,232
0
W
Osiris
14,052
5,974
524
8,224
18,865
13,791
3,455
4,042
14,723
0
47,901
L
Chaac
11,525
2,053
0
4,263
9,131
9,000
0
2,447
6,584
0
44,571
L
10,919
304
0
3,385
9,934
5,490
0
2,739
7,095
58,024
0
L
1,619
763
0
1,906
10,033
2,429
0
918
9,065
0
23,336
W
Arachne
zabubeats
Arachne
9,219
6,465
0
4,735
18,069
8,885
2,464
2,338
15,731
0
89,322
W
Xbalanque
АИД132
Xbalanque
3,050
1,619
0
3,956
13,849
4,411
4,678
2,420
11,254
0
41,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,244
Gold Earned
44,687
401
Minions Killed
347
0
Camps Cleared
0
1,995,368
Distance Traveled
1,478,208
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,272
467
90
4
0
314,309
2
W
Ymir
10,906
496
70
3
0
348,548
0
W
Kukulkan
11,094
504
91
4
0
390,968
2
L
Ares
8,329
379
34
2
0
226,007
1
W
Osiris
13,146
598
71
3
0
414,561
2
L
Chaac
8,954
407
64
3
0
422,033
1
L
Anubis
10,384
472
116
5
0
322,446
4
L
Izanami
6,748
307
43
2
0
193,413
1
W
Arachne
12,562
571
102
5
0
431,839
1
W
Xbalanque
10,536
479
67
3
0
409,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role